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Since Qt 6 requires at least C++17, we can finally make use of some of
its goodness.
Change-Id: I56a318bc0b1b60d1e2b0186f335f8feda7622df4
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
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Some were superfluous, others were missing.
Change-Id: I6bf3057f97ab3453d735cb7b90da945b8f6b993c
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Since we depend on C++17 now, all of these can go.
Change-Id: I0484fd4bb99e4367ec211c29146c316453729959
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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You can wrap QObject pointers in plain JavaScript.
Change-Id: I246a72a7d5d7b2562e722bf9eafc7880b772a806
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Plain load() / store() have been deprecated, so port away
to their straight replacements.
Task-number: QTBUG-76611
Change-Id: I79935b889cf7b2ba7698f70cc5e33994b034aa09
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Move both the code from qv4object and qv4managed into
a new qv4vtable_p.h file.
Change-Id: Ib1d58120b6c3b9b779b2692526c7e40a5265c4db
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Accessing those is significantly slower than using a byte for each flag.
As they are performance critical, let's rather use some more bytes in
the vtable.
Change-Id: I7104d3b791f469fe5d6705f20db0c965878126e2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This introduces a common base class for Strings and Symbols
giving us a unified approach to handling object properties for
both.
Change-Id: Ic9e5a18b084c8b730e134db990f101d47af224e3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Internal classes are now allocated and collected through
the GC. As they are important to the deletion of other
objects (because of the vtable pointer living inside the
internal class), they need to get destroyed after regular
objects have been sweeped. Achieve this by using a separate
block allocator for internal class objects.
Our lookups do often contain pointers to internal classes,
so those need to be marked as well, so we don't accidentally
collect them.
Change-Id: I4762b054361c70c31f79f920f669ea0e8551601f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This is required to be able to turn the internal class into
something that lives on the GC heap.
Change-Id: Ie4318588d420743b1e1ab1cd596a1c9d153eb793
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Move the Pointer<> declaration before the declaration of Heap::Base, as
Heap::Base will start using Pointer<> in an upcoming commit.
Remove redundant namespace prefixes and move the definition of the vtable()
method out of the class.
Change-Id: I388d4836448869faca88af9e3bfdbea3619508b9
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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qv4global_p.h has it already.
Change-Id: I7c2526873d1176d62a03708d8159546c65344cd2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The write barrier header should have minimal dependencies.
Change-Id: I071718c2fafe5020d1093ca3b363844f7a9b7b35
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Remove code for older versions and streamline #ifdefs.
Remove the helpers macros Q_STATIC_ASSERT_FOR_SANE_COMPILERS
and V4_ASSERT_IS_TRIVIAL.
Task-number: QTBUG-40658
Task-number: QTBUG-51673
Change-Id: Ifa4fab653b10ce7858739adef08364cddc6507cf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Doing the marking of objects in a function instead of
using the table seems to be somewhat faster.
Change-Id: I9ec00cc0264f9a15c69b285db493bee31d99bf96
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4argumentsobject.cpp
src/qml/jsruntime/qv4arraydata.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4errorobject.cpp
src/qml/jsruntime/qv4functionobject.cpp
src/qml/jsruntime/qv4internalclass.cpp
src/qml/jsruntime/qv4lookup.cpp
src/qml/jsruntime/qv4managed.cpp
src/qml/jsruntime/qv4managed_p.h
src/qml/jsruntime/qv4object.cpp
src/qml/jsruntime/qv4object_p.h
src/qml/jsruntime/qv4qmlcontext.cpp
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4heap_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/memory/qv4mmdefs_p.h
src/quick/scenegraph/util/qsgdistancefieldutil.cpp
src/quick/scenegraph/util/qsgdistancefieldutil_p.h
tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp
Change-Id: I7ed925d4f5d308f872a58ddf51fdce0c8494ec9c
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And do not store the vtable in Heap::Base anymore. This change
makes the internal class the main distinguishing feature
of all garbage collected objects.
It also saves one pointer on all Objects. No measurable
impact on runtime performance.
Change-Id: I040a28b7581b993f1886b5219e279173dfa567e8
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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It turns out that not using any inline property storage
comes at a relatively high price in terms of memory
consumption, as we always need to also create a
memberData for any object.
This avoids the memberData creation in quite a few
cases, as we use the additional padding we have up
to the 32 byte boundary given by the memory manager
to store some property data.
This complicates property access somewhat. To avoid
performance regressions because of this, add specialized
QV4::Lookup functions that optimize for properties that
are inline or in the memberData struct.
Change seems to be performance neutral on v8-bench on
x86_64, but reduces peak memory usage when running the
benchmark by around 20%.
Change-Id: I0127d31a2d6038aaa540c4c4a1156f45ca3b7464
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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This is required to be able to implement concurrent or
incremental garbage collection.
Change-Id: Ib3c5eee3779ca2ee08a57cd3961dbcb0537bbb54
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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* Only call ExecutionEngine::markObjects() on a full GC, it doesn't do
anything in the incrementall case anyway.
* Move the marking of child objects into it's own method for clarity
* Move collection of gray items down to happen directly before we drain
the mark stack
Change-Id: I41067e17d483067bd1c4d60da22c5628482dae78
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/qml/jsruntime/qv4functionobject_p.h
Change-Id: I4bbed45f1fe02cf64df3c8a5f92f811e38e772f3
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Conflicts:
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qqmltypecompiler_p.h
src/qml/qml/qqmltypeloader.cpp
src/qml/qml/qqmltypeloader_p.h
Change-Id: I4894555ab7a0879b56bbda7a46d16d1c40c19e7c
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Change-Id: I5b63697c0607f4300b7f203eeac74914f3fb43af
Reviewed-by: Holger Freyther <holger+qt@freyther.de>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_debugger/qv4datacollector.cpp
src/qml/jit/qv4assembler.cpp
src/qml/jit/qv4assembler_p.h
src/qml/jit/qv4isel_masm.cpp
src/qml/jsruntime/qv4context.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4vme_moth.cpp
src/qml/memory/qv4mmdefs_p.h
Change-Id: I9966750b7cd9106b78e4c4779f12b95a481cca40
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Ensure the offsets we're taking from ExecutionContext members in the JIT
code generator can be translated from host architecture sizes to target
architecture, using assertions and a memory layout that we already have
in the dev branch with commit 4de7e48ab160dacc7a09360e80264eac4945a8f4.
Task-number: QTBUG-58666
Change-Id: I26cdbd1ddb995b116624fab16f7caba5d21c13b5
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Implement a Steel write barrier for our objects. The barrier is
interesting as it can also be used for incremental GC runs by
simply turning the barrier on and leaving old objects marked as
black.
Change-Id: I0b273974d94a990dee3cd9298089b8b202c75bf2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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All stores into the Heap from C++ and Moth should now go through
the write barrier.
Change-Id: Iae9347754b90d68c10fade9f345842e86ec460cd
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The new set() method also taked an ExecutionEngine pointer. This makes
it trivial to now add a write barrier for those operations.
Change-Id: I321eccfe6fb279cc240b5c84910e6854f71759f6
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This will allow adding a write barrier to those fields with manageable
effort.
Change-Id: I7d06d7ffccbcefe66e2524c64c962353c91c2766
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Declare the type of Heap object in the Member() macro, instead of
deducing it from templates. This allows us to encode the offset
of the member in the second template argument to Pointer<> in
a second step.
Change-Id: I2cfb73785749d3fb991689b4e0554a72b3e5e13f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Automatically generate a table containing the data where JS Values
and pointers are in objects in the JS heap.
This will allow making the GC mark phase a lot more efficient.
A bit of a special hack is currently required for MemberData and
ArrayData, as they have a variable length, and we need to read the
size from the object.
We keep backwards compatibility with the old markObjects() functions
for now (calling them if they are defined). Some further work on
QV4::String and in a few other places is required before we can get
remove the compatibility.
Change-Id: I78528ace67e886bdbe4a4330c9677c7fc9f08a33
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Since the markbit is not stored in line anymore, we can now
simply store the pointer to the vtable in the object.
Change-Id: I81b616c825dd4f3f2140838daab1f62bd6ecc812
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This is a block based allocator. We allocate HeapItems
from 64k Chunks (except for huge items that get their
own chunk). The allocator is block based, and aims to
defragment when sweep'ing the blocks.
The mark bit is now stored in the Chunk header, not
inline in the object anymore.
Change-Id: I2845f8b73dd496911ba50b868d54d144501d41e4
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Check that the destroy() method of Heap::Base was called when a Managed
object needs destruction. This checks if a call to the parent's
destroy() method was accidentally omitted.
Change-Id: Id025ecd6d4744bf3eab23503fbe317ed2a461138
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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GCC6 might dead-store-eliminate out our secret write to Base::mmdata,
because it expects all memory content to be "undefined" before
constructor calls. Clang might take the same approach if the constructor
of Heap::Object is removed.
By making these structs trivial, it also makes them memcpy-able.
Change-Id: I055b2ad28311b997fbe059849ebda4d5894eaa9b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This change also adds a check to the d() calls for Managed, verifies
that the object has been initialized. This is only done for debug
builds.
To prevent other code from tripping the check, a number of other classes
are either marked as trivial, or do initialization in the constructors.
Because of template function changes in them memory manager (those now
call init() instead of in-place new), String has an extra parameter
to force it to temporarily use an old/unmodified template function.
Change-Id: I8c35161ce7680835d830638b6d21498c5129b02b
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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One more step needed to make QV4::Heap::structs trivial.
Change-Id: I6bebfaff970518d65a09f2b9f50a6855c431d4c0
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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One of the steps needed to make QV4::Heap::structs trivial.
Change-Id: Ic4d73f15035af21c8a682aaad1ee68cdd91f8e7d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-48594
Change-Id: Ifc207938de7f0c8995fc712df92665f222612647
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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This is required, so we can safely access the vtable even while
we're marking objects during GC.
Change-Id: I34f56b61b4bca0d0742faf607eb5ab8b2c30685e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I2a64aadcd47ed05ad7d08a70a5d765d898a671fd
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The as() methods in other places to dynamic type checking, whereas
cast() methods are basically the same as a static_cast.
Change-Id: Iacd0174824b41b8fad05d6b55b1e62e3b44a31db
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Get rid of value_cast, and move the Managed::as()
method into Value.
Change-Id: I440ac44ae77f4fda1a8a837383fe631f432f6532
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I0d132592487255027c215da21fbec15b23b00624
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Start moving the memory related functionality into it's own folder.
This will simplify refactoring of the GC related functionality later
on.
Change-Id: I70ec6f512af7a7897625afb84d914c17572b0ccd
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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