| Commit message (Collapse) | Author | Age | Files | Lines |
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: Iebe9f18d688d991346cbb52b3c939d31159b7fef
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I5b80eb9d9f18b113a04461fc8b5217a3695269a4
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Change-Id: Ib4eea41bbf6db6ad555daae357c7010c736bbd50
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Change-Id: I6de932817fc26c7a35b004926cd3ca84e42272ad
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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Instead of mimicking a Value. This makes sure that argc now stays
correct even when anything on Value changes.
Most of the change is mechanical: replace callData->argc by
callData->argc().
Change-Id: I521831ae1ffb3966bad6589c18d7a373e13439d7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Allow for faster calling of builtins, and completely avoid
scope creation in many cases.
Change-Id: I0f1681e19e9908db10def85a74e134a87fc2e44c
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I2cd1df437d91918001beed8dfe92d553b3bb377f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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It's enough to just call stringValue(), as that already
does the isString() check.
Change-Id: I7be0e643a7975c0704b4c9c43b337deb8db9fce0
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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This removes the destructors of subclasses of Base, making them nearly
trivial.
Change-Id: Ia6f7d467e87899b5ad37b8709a8f633a51689d59
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Also disable the old way of constructing objects.
Change-Id: Ib4e69087cd563ae1481da116d6caf97876239798
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I828c5f7407d90cd5df1a8fd89a0ca35074fbde43
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Convert most of the prototype objects in the v4 engine.
Change-Id: I365f290493c20973bc991b6a383649836e42a16a
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Get rid of Value::asObject(), and pass const Managed pointers
into some more vtable methods.
Change-Id: Ia4f427d5fd8868f77b4015d1ce5424d32bfc2115
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Iad3afd00d2fdbd04efa4f3b841f11269ab496826
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I71816a784b5175f600c5a870318b16c0d84c42fb
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Simplify some code in BooleanObject
Simplify access to call arguments and thisObject
Change-Id: I2f8e844019bc587385608beb02f05b15f827535c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This prepares things for a rewrite of the internals of Persistent.
Change-Id: Ib93ec5911984d1bfce87ffdc3f86bc75f6ecafe9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ib6f51915c5a049592c2958624017eb2f8ad962d8
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ib329fc7bcae3c78d962a116f53b2244a71f81228
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I0b68c534ea513a7c230b12114f6b42b069f9864b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I975536745ac6c264aca074f84d223fbec7682d3d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is no longer required, and simply uglifies the code
Change-Id: Iba91a1d7735ebe23a43437f137a488423b6eb743
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is the only way we can support a GC that moves
objects around in memory.
Change-Id: I1d168fae4aa9f575b730e469e762bc5b5549b886
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Avoid the use of Returned<String> for newString and changed the identifier
table to use Heap::String. This required moving some code back into
Heap::String, but that's code that doesn't call back into the GC, so
allocations and therefore future object moves aren't possible.
Change-Id: I1dca3e9c12a9c56f09419af8cc8cba39fe04f720
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ifb3a7093351474d6feb2f64498b531c36fdf669b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Instead of allocating the data directly, centralize the object and its ::Data
allocation in one place in the memory manager. This is in preparation for
additional pointer indirection later.
Change-Id: I7880e1e7354b3258b6a8965be378cd09c9467d25
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I07f7667d3d72a7d72e6717d194de8d7b15435777
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I5b62a265a7ce363a16b1e14ae93cadbb1ab0cb5b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9fcc13da5360f37cef3149b114ed9263b9b74281
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I1c02498102d89be1127fb6bbf0b38e21c48bed8b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Thanks to improvements in QDateTime's parser, we can unskip a bunch of tests.
What remained was dateFromLocaleTimeString, which failed because it relied on
the earlier behavior of a failed conversion from a _time_ string to a date
also returning an invalid date object. This behavior is restored by leaving
the QDateTime object as invalid unless the converted time is valid.
In Qt <= 5.1, QDateTime::setTime would make the entire datetime object invalid
if the provided time was invalid. In Qt >= 5.2 it remains potentially valid
if the date at least is correct - which was the case here as it was initialized
from currentDateTime.
Change-Id: I32a2cd2a9631cca3b12773e4c55169baa3eeaf1a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Conflicts:
src/qml/compiler/qv4ssa.cpp
src/qml/jsruntime/qv4arrayobject.cpp
src/qml/jsruntime/qv4context.cpp
Change-Id: Ied5b23bec4dc14abe51127c507aed668f855c1e1
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Added documentation for ImperialUSSystem and ImperialUKSystem.
Change-Id: I1a628121dce4a7566bd8769843c487e28f3dd6fe
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Pass a pointer to the underlying object instead of the ArrayData
to virtual methods that modify the arrayData. This prepares
for allocating the ArrayData together with the array itself.
Change-Id: I66fe187f8b1e4d382ab243a518dbde5f18a1d16d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Keep the basic methods in ManagedVTable, but have
the Object related stuff in an ObjectVTable class.
Change-Id: I9b068acf3caef813686227b8d935e7df1a7d1a6e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This makes the ArrayData class 'pure virtual'. SimpleArrayData
now contains the implementation of simple arrays. This makes the
separation between simple and sparse arrays a lot cleaner.
It also allows us to move len and offset from the base class into
the SimpleArrayClass. This fixes some bugs where we accessed len
for sparse arrays leading to some buggy behavior.
Added a virtual length() method to ArrayData to query the highes
used index in the Array.
Change-Id: Iab2ba2a48ebe5b7031759eeb4ebe02b4d86233f0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Task-number: QTBUG-36125
Change-Id: I58454db0c47684aed3e95c52a8135fd5fd6bf2f9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Split up ArrayData into two classes, one for regular
arrays, one for sparse arrays and cleanly separate
the two cases. Only create array data on demand.
Change-Id: I9ca8d0b53592174f213ba0f20caf93e77dba690a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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First step of separating the array data from Object.
Change-Id: I5c857397f0ef53cff0807debdb1e405424e1046a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move the type flag into the vtable to free up these
bits in the Managed class, and not have to set them
at object construction time.
As we often need to know whether a Managed object is a
Object, FunctionObject or String, add some bitflags to test
for these to the vtable.
Change-Id: I7d08ca044544debb307b55f124f34cb086ad9e84
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Remove all the calls to setVTable that were in performance
critical parts of the code. This now brings performance
back to the level we had with the vtable inlined in the
Managed objects.
Change-Id: I76317cc5c53b5b700d1d3883b954407142a4c424
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This saves one pointer per object, and willmake other optimizations
easier in the future.
Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Get rid of the SimpleCallContext, instead simply
use the CallContext data structure, but don't
initialize the unused variables.
Change-Id: I11b311986da180c62c815b516a2c55844156d0ab
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The old algorithm still had some quadratic behavior when adding
strings in a loop. This fixes is by keeping track of the longest
substring used, as well as the length of the string. If the length
is larger then twice the length of the longest substring, we
simplify the string.
Change-Id: I9d99ae1632a8046ac135e67bdbb448638d15836d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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