| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Modify special case locations to use the new API as well.
Task-number: QTBUG-86815
Change-Id: I3b964e3baf0cc7040830156dac30358ea1152801
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
| |
We need to keep a reference to the module initialization function
somewhere in order to prevent the linker from removing it. In order to
avoid further littering of the namespace, the QQuick_initializeProviders
function is transformed to cover all of the initialization.
Task-number: QTBUG-85693
Change-Id: Ie93e5abd1dfb5a425b87c70d8ec6327bb68880cb
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
|
|
|
|
|
|
|
|
| |
Following the pattern from QtGui.
Task-number: QTBUG-85239
Change-Id: I07b4456028d0f45223ad10e55ce65f423bab6a9b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
|
|
|
|
|
|
|
|
|
| |
We need the qt_add_tool changes to successfully configure qemu builds.
The rest of the changes are just to be in sync with the .pro files.
Change-Id: I7bcc08ac58f57a5761aedef09761428c55235289
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
|
|
|
|
|
|
|
|
|
| |
We can do the initialization and de-initialization as constructor and
destructor functions. Then we don't need to load the plugins.
Task-number: QTBUG-84639
Change-Id: I2aeeee7e8d028555e3af91e93518c2c2afd70dbb
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
|
|
Accelerated graphics is now possible without OpenGL support. With
this change, a Qt build with -no-opengl can still run Qt Quick with
a Vulkan, Metal, or Direct3D backend.
Fixes: QTBUG-84027
Change-Id: Ib63c733d28cfdf7de16b138df136fa7628e1747b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
|