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* Docs: VideoOutput is not supported with Software AdaptationAndy Nichols2017-10-201-0/+7
| | | | | | Task-number: QTBUG-62449 Change-Id: I523d86d5c1744ee269080cb169990fdb3d8f93ef Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Fix outdated FDL license headerKai Koehne2017-10-171-5/+5
| | | | | Change-Id: I76dccf547de40b5e72fd7abaa062fa96cb2c118a Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
* Doc: Fix capitalization in section titlesTopi Reinio2017-08-291-3/+3
| | | | | | | | ...and fix some section titles to be less confusing. Change-Id: If83c3faffead9e2e9be7fc0fb360f1c5b8b1bb51 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Nico Vertriest <nico.vertriest@qt.io>
* Doc: fix 'adpatation' -> 'adaptation'Jüri Valdmann2017-05-031-1/+1
| | | | | Change-Id: Ia852d86d9b9585a1d3d9b07eb8b48361d61c5671 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
* Doc: correct reference to sectionNico Vertriest2017-04-261-2/+1
| | | | | | | adaptations.qdoc:28: warning: Can't link to 'qtquick-visualcanvas-scenegraph-openvg.html Change-Id: I55120ee84c4b0c8fd74fdbcaccb7e3acb0232f11 Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
* Merge remote-tracking branch 'origin/5.8' into 5.9Liang Qi2017-02-241-9/+5
|\ | | | | | | | | | | | | | | | | | | | | Conflicts: src/qml/compiler/qv4ssa.cpp src/quick/accessible/qaccessiblequickview_p.h src/quick/items/qquickmousearea.cpp src/quick/util/qquickanimatorjob.cpp tools/qmlplugindump/main.cpp Change-Id: I84474cf39895b9b757403971d2e9196e8c9d1809
| * Doc: Improve introduction to Qt Quick SceneGraph RendererKai Koehne2017-02-011-9/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Mention that the new backends are introduced with Qt 5.8. Also remove some details that rather belong in subsections, in particular the mentioning that the Qt Quick API's originally were designed for OpenGL. It is unclear what consequences this has for the user. Limitations on backends should be rather spelled out in the respective subsections. Change-Id: I21239ea99b89b4c7771e3d79a38c6aa39007d0ea Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
* | OpenVG Scenegraph AdaptationAndy Nichols2016-12-131-0/+80
|/ | | | | | | | | | | | | | | | | | This is an OpenVG backend for the Qt Quick 2 scenegraph. Should be feature complete now, but there are still some issues that could be improved in future commits: If Rectangle nodes are rendered with a non-affine transform, they will be rendered incorrectly. This is because paths expect affine transformations. The Glyph cache is a bit cheeky in that it's caching paths, but doing so per font size. It shoudln't need to, but right now I've not though up a good way of getting the transform/scale needed when rendering yet. Change-Id: Ie3c4f2df35d14279b0f9f55e0e10a873328c025b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Improve Direct3D documentationFriedemann Kleint2016-08-171-2/+2
| | | | | | | Mention the required value of the environment variable and fix typo. Change-Id: Ied5259b968988a434c2783acc22f0d2f3fb39ddf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* D3D12: Enhance the advanced config section in the docsLaszlo Agocs2016-07-151-15/+22
| | | | | Change-Id: If8531f1b7ed10085fee77c7f1c7d9f3976a10817 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* D3D12: Mention QQuickWidget in the docsLaszlo Agocs2016-07-151-0/+5
| | | | | Change-Id: I778003c4110e825dc77aafff64f255ba4c9d7056 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* D3D12: Support translucent windows via DirectCompositionLaszlo Agocs2016-07-141-6/+23
| | | | | Change-Id: I1b63db07ade1ae43c67352b4d875d5a3e55105f2 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Doc cleanup for D3D12 and SWLaszlo Agocs2016-07-141-7/+8
| | | | | | | | Fix formatting, wrong class names, and remove sprites as an unsupported feature. Add a note about the glslcore file selector. Change-Id: I2caffc4485157d053bb0fffa47fed8ee1d506774 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* D3D12: Enhance docs wrt multisample, mipmaps and texturesLaszlo Agocs2016-07-011-1/+27
| | | | | Change-Id: I3ca0fe9be7d2faa2381bf598686eddb7703f5597 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* D3D12: Add support for shader sources in filesLaszlo Agocs2016-06-291-3/+12
| | | | | | | | | Now we support all combinations: source strings, HLSL source in files and bytecode in files. The type of file contents is detected automatically. Change-Id: Id6ab269df52463fb95a9a1ef2598ed5576a873d3 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Fix typos and links in the sw and d3d12 backend docsLaszlo Agocs2016-06-271-5/+10
| | | | | | | plus mention the partial update support. Change-Id: I208fb1517b89f9260e80505f911d86c8b06ac4c7 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Add some d3d12 docsLaszlo Agocs2016-06-241-10/+211
| | | | | | | ...and move the software and the new sections on their dedicated page. Change-Id: If15caad62d7efd9a5315549b2efeff6e46d502ed Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Update adaptations doc pageLaszlo Agocs2016-06-211-6/+38
| | | | | | | With information on how to switch backends. Change-Id: I13d00cd4e5212e1412b19b37748b6773ebb25360 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Doc: Add Basic documentation for Scenegraph AdaptationsAndy Nichols2016-05-091-0/+86
Now that there are multiple scenegraph adaptations, there needs to be a bit more documentation describing each. Really the only fully supported additional backend is the Software adaptation, so the relevant docs have been transferred from the 2D Renderer documentation, and the old docs are now removed. Change-Id: I951f87357a03a37bacb14185748b67ac9ae9a9cf Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>