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Change-Id: I22a84098bf3a7e2d48f09981c9c953f2e53e6cc1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-48594
Change-Id: Ifc207938de7f0c8995fc712df92665f222612647
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Change-Id: I575ba208de24ffe90bd02905aba67b0b08c5115e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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This basically renames QQuickShaderEffectTexture to QSGDefaultLayer and
introduces QSGLayer as interface to be used. QQuickShaderEffectTexture is
generic for the scene graph and has no QtQuick dependencies. The interface
separation allows scene graph backends to customize layers.
Change-Id: I9a7f37addaa4b80a34ff9a1456b0cb9b16d4e9f3
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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The canvas classes were mixing scene graph resources and GL
content across threads. This led to a number of potential crashes
in addition to that the FBO based rendering had significant
potential for stalling.
QQuickContext2DTexture is no longer a QSGTexture with ambiguous
ownership. Instead we use textureForNextFrame which is called
on the render thread while the GUI is locked to synchronize
state from the Context2D's "texture" into the actual QSGTexture.
This means that cleanup of the QQuickContext2DTexture and
the QSGTexture used for display is no longer in conflict.
QQuickPixmap no longer contains a QSGTexture either as these
are strictly for use on the scene graph thread. The Images are
anyway loaded explicitly as QImage files in QQuickContext2DContext
and uploaded again for every Canvas, so relying on the GL paint
engine to do the caching will give us the same with less code.
I also changed the default strategy to Immediate as that one
supports the full API (cooperative does not support readback)
and because cooperative is pretty bad for performance since the
rendering happens in the sync() step.
Task-number: QTBUG-34268
Task-number: QTBUG-31052
Task-number: QTBUG-21935
Task-number: QTBUG-30689
Task-number: QTBUG-29007
Change-Id: Ic540b22d5faa1188e21e56a3beee24191d13f423
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I3750c47640bf21c3567c5fa1c4667e3e2552942e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Iac4a3fefebd33a5990408598486231a5add8e639
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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resources
This patch comes with the same prototype injection as during the QML locale
patch. This will allow for incremental porting method by method for this huge
binding.
Change-Id: Ie258f021ac6f926302bb375a8ce7a12fb5e0512a
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The macro was made empty in qtbase/ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Ia07e99676e0134fde5e32880edb95e57c779a7ff
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Alan Alpert <aalpert@rim.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I76f21d055696978f2f6936006eea038dd73cce6c
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
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- Remove sync() - not necessary
- Queue buffer before flush
Change-Id: If7dea8e56a612d241c67a82eae265febc45059a8
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Refactor Canvas rendering paths to enable different drawing contexts.
Change-Id: If0e00a14baa673fca6b999a787b4e89885bb1e51
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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