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Change-Id: Id64aff29ef8bc7cbb4f7fc46b1a0d30a47585055
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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Change-Id: I3e159ea6d02f415307db6d45470665085aaa023e
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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QQuickCanvasItem manages the life time of the texture
already, so it shouldn't set the ownsTexture flag on the
QSGSimpleTextureNode, because that would result in a double deletion
when QSGSimpleTextureNode::setTexture() is called.
Change-Id: I7c1cc949b664d1a8b64bab092250439171e66233
Task-number: QTBUG-47714
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTWEBSITE-628
Change-Id: I608c4fe5e18f6494cc03377080a536a01be232ca
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Conflicts:
.qmake.conf
LICENSE.GPLv2
examples/qml/networkaccessmanagerfactory/view.qml
src/qml/jsruntime/qv4runtime.cpp
src/qml/jsruntime/qv4stringobject.cpp
Change-Id: I5d12f436d60995e51d5c2f59d364e9cbc24f8e32
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When a Canvas is a child of an item with certain width and height
values (as described in the bug report), it won't paint correctly.
For example, the order of events might occur like so:
1. Canvas width set to 1
2. Canvas height set to 1
3. Canvas width set to 32, which causes the height to also be set to 32
Every size change causes QQuickCanvasItem::geometryChanged() to be
called, but the third event above causes it to be called recursively,
such that the most nested call results in the size being 32x32, but
then the execution returns to the first call and 32x1 is used instead,
overwriting the correct size.
We fix this by setting the new canvas size to width() and height(),
ignoring the recursion and instead using the latest size of the item.
Change-Id: Iebbcbfaa3217319b32b97f6b68f7a8af197a0e89
Task-number: QTBUG-42878
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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We'd assume that a Window existed when that's not always the case.
For example:
import QtQuick 2.4
import QtQuick.Window 2.2
Window {
Loader {
sourceComponent: Canvas {
Component.onDestruction: getContext("2d")
}
Component.onCompleted: active = false
}
}
Change-Id: I5f30876e21ced5658adfa3bac494fd4196e0a7e3
Task-number: QTBUG-42222
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Instead pass a const Value & into the functions
With our new inheritance structure, we can get rid of ValueRef
and instead simply pass a pointer to a Value again. Pointers to
Values are safe to use again now, as they are now guaranteed to
be in a place where the GC knows about them.
Change-Id: I44c606fde764db3993b8128fd6fb781d3a298e53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This prepares things for a rewrite of the internals of Persistent.
Change-Id: Ib93ec5911984d1bfce87ffdc3f86bc75f6ecafe9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I575ba208de24ffe90bd02905aba67b0b08c5115e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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getContext documentation wasn't showing up due to a syntax error:
"any ..."
Also fixed some small issues here and there.
Change-Id: I3c0444d25bd0fea72fb4fcbf07b3e00794ff1414
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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This makes Canvas with Image batchable in the renderer which
means that it is feasible to have 100s of small Canvases in a
scene, for instance as static icons rendered with a bit of
script.
Change-Id: I3ad57360d632b7093fd6993afa88ed35c21d178a
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-41250
Change-Id: I303d989992c9685f73baae50c64accf71b43549f
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Task-number: QTBUG-41353
Change-Id: I2a8c500ed974b3e5f45f3a1eb1f66c7a24b17d56
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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A QQuickWindow with a valid QSGRenderContext is what should be checked
for in QQuickCanvasItem::itemChange.
Change-Id: Ibb85c2bb79d85b2d91b5d68cfa8a4760106047ae
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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QCoreApplication complains about that. The context will only be valid
once it has been requested in one way or another.
Change-Id: Idb44f2541d71355443a5b491078a3040907b1614
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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For a testcase with thosands of items, I measured an increase
in shutdown time from 800ms to 7500ms, all spent in disconnect().
This is not acceptible, so we're choosing a different approach.
If items implement a invalidateSceneGraph slot, this function
will be called during shutdown. It should be made a proper virtual
in Qt 6. This approach costs very little.
Change-Id: I5970143cc0a0744955687e17586f0bb00c9afb26
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I8b5c9d8a5ed9ef9079eafb30ef0cb73786204ee6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: Icff592a4ae48444a36406a65c1c04a3a6da77616
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Fix the breaks caused by the re-categorizing of \qmlsignal pages
Task-number: QTBUG-35846
Change-Id: I528ae16ec522fc902133e22d8f53c87a7f0d56ad
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Append the handler names to the end of the corresponding signal doc.
Task-number: QTBUG-35846
Change-Id: I3d627ba7ed5be94e5c402ab092b4d582536499e8
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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It turns out to be a bad idea (as in, breaks the enterprise controls)
to block paint() altogether when hidden. The original bug report
QTBUG-31830 only complained about paint() being emitted upon resize
while _hidden_, so this change solves exactly that. User is still
free to call requestPaint() even when hidden, and Canvas now doesn't
recklessly ignore the request.
Task-number: QTBUG-31830
Change-Id: Icd82188f65406b3ef6ae3b19b5984944576886ff
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Task-number: QTBUG-31830
Change-Id: I23c6fc822547120f14c2d9a09f01a8f985745e2a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
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Rename qv4value_def_p.h -> qv4value_p.h and qv4value_p.h to
qv4value_inl_p.h.
It makes more sense to have the class definition in the file
that is named after the class and move the inline methods into
a _inl file. Doing this now, as I expect we'll be needing a few
more _inl files soon.
Change-Id: Ib59e9380e9e976254c6b4369574157f39b1b5f51
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: If9a205bea219b9aca95d78b1e556ca9bbff58dd0
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Change-Id: I4c4577edde96978a986606bf30fbb925f871bd42
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Conflicts:
src/quick/items/qquickitem.cpp
src/quick/items/qquicktext.cpp
tests/auto/quick/qquicklistview/tst_qquicklistview.cpp
Change-Id: I0bc5786098193c2c40b6fd8905de75d90f6ed0cf
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The canvas classes were mixing scene graph resources and GL
content across threads. This led to a number of potential crashes
in addition to that the FBO based rendering had significant
potential for stalling.
QQuickContext2DTexture is no longer a QSGTexture with ambiguous
ownership. Instead we use textureForNextFrame which is called
on the render thread while the GUI is locked to synchronize
state from the Context2D's "texture" into the actual QSGTexture.
This means that cleanup of the QQuickContext2DTexture and
the QSGTexture used for display is no longer in conflict.
QQuickPixmap no longer contains a QSGTexture either as these
are strictly for use on the scene graph thread. The Images are
anyway loaded explicitly as QImage files in QQuickContext2DContext
and uploaded again for every Canvas, so relying on the GL paint
engine to do the caching will give us the same with less code.
I also changed the default strategy to Immediate as that one
supports the full API (cooperative does not support readback)
and because cooperative is pretty bad for performance since the
rendering happens in the sync() step.
Task-number: QTBUG-34268
Task-number: QTBUG-31052
Task-number: QTBUG-21935
Task-number: QTBUG-30689
Task-number: QTBUG-29007
Change-Id: Ic540b22d5faa1188e21e56a3beee24191d13f423
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-27968
Task-number: QTBUG-34366
Change-Id: Ic446ff4470abf21696e1764f902bd71e79762697
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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See the task for the full reasoning behind this patch.
The threaded renderloop has been refactored to have one window per
thread. This is mostly a simplification of the current code path where
for loops over multiple windows are turned into if (window).
The QSGContext has been split into two classes, QSGRenderContext
for which there is one per OpenGLContext.
The rest of the patch is name changes and a couple of cleanups
in the hopes of simplifying this change.
Task-number: QTBUG-33993
Change-Id: I31c81f9694d7da7474a72333169be38de62613c4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I3750c47640bf21c3567c5fa1c4667e3e2552942e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I11b0b2b7626297e2c98dc77784574da4b59ba8cf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This will simplify finding the remaining direct usages of
QV4::Value that need fixing.
Change-Id: I223099727436d5748027c84c53d9dfc4028e38ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Id4f79c22fc48ada1c8a9a858e1b7b3d1cf14d120
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Iac4a3fefebd33a5990408598486231a5add8e639
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Don't use unprotected Values in the API anymore.
Change-Id: I8851628227fca374de24701bc8ee0908b5ae3923
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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-incremented version to Qt Quick 2.2 (in \qmlmodule page)
-import changed to QtQuick 2.2
-\inqmlmodule no longer needs the version. QDoc will ignore the version
but it is better to remove it now to avoid confusion
Task-number: QTBUG-32172
Change-Id: I40b52e59667014720be40a35b3a8fb9836825e31
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Qt 5.2:
-"\since QtQuick 2.2" -> "\since 5.2"
Qt 5.1:
-"\since QtQuick 2.1" -> "\since 5.1"
-"\since Qt 5.1" -> "\since 5.1"
Qt 5.0:
-"\since QtQuick 2.0" -> "\since 5.0"
Task-number: QTBUG-32172
Change-Id: I699b00b31373a434ddb8f4caccfef40c588bf8a4
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: If8b0c3b91be50678693868c10fefc3678008834d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The class is going to be used all over the place, so let's
give it a short name :)
Change-Id: If61543cb2c885e7fbb95c8fc4d0e870097c352ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This brings things more in line with ScopedValue, and
also simplifies cleanup of Scoped values.
Change-Id: If5f1466b4e13c629d56c1e7c638937f61ba48f77
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Also rename Value::toQString() to Value::toQStringNoThrow(),
and add a throwing toQString() method for JS use.
Change-Id: I821b33fc61abb7d08839df965fd337685f61a545
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I22e853acfd2da337344b581bb0412c5f9930c510
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This allows faster pass through of the data if we have
nested calls.
Also make sure we always reserve at least
QV4::Global::ReservedArgumentCount Values on the
stack to avoid stack corruption.
Change-Id: I42976460f1ef11a333d4adda70fba8daac66acf3
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Conflicts:
tests/auto/quick/qquickgridview/qquickgridview.pro
tests/auto/quick/qquickitem/qquickitem.pro
Change-Id: Ic54cafbdda1ac22757d2ee65dcc63a1b167c7556
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Task-number: QTBUG-33005
Change-Id: I94613c0a0e066798800e068aee7c6288fce54dbd
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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wip/v4
Conflicts:
src/quick/items/context2d/qquickcontext2d.cpp
tests/auto/quick/qquickvisualdatamodel/qquickvisualdatamodel.pro
Change-Id: I36a4fd28b3156839aecd70039a3ba566bf19a0bc
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