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More efficient if all you want is the number of seconds.
Change-Id: Ib57b52598e2f452985e9fffd145a36f2b3c703ea
Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
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QSGSimpleRectNode is deprecated -> use
QSGRectangleNode via QQuickWindow::createRectangleNode() instead.
QSGSimpleTextureNode is deprecated -> use
QSGImageNode via QQuickWindow::createImageNode() instead.
The OpenGL version of the simple rectangle node is switched over to
the vertex color material instead of flat, to allow for better batching.
Use the same concept for nine patch nodes. The "style" node from Quick Controls 1
is now QSGNinePatchNode in order to provide a proper cross-backend solution which
is already necessary due to the software backend, but now generalize it to apply
to the accelerated backends with proper materials as well. QC can now simply call
createNinePatchNode() without further ado.
Also fixes a bug with the D3D12 texture material not enabling blending
when needed.
When it comes to the internal class names, QSGRectangleNode and
QSGImageNode get the Internal prefix in the adaptation layer in order to
differentiate from the public API. This involves quite a lot of renaming,
but results in a nice and clean public API.
Change-Id: Iddf9f9412377843ea6d652bcf25e68d1d74659ea
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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The implementation of many (or all) runtime functions consist of first
creating a QV4::Scope, which saves and restores the JS stack pointer.
It also prevents tail-calls because of that restoring behavior. In many
cases it suffices to do that at the entry-point of the runtime.
The return value of a JS function call is now also stored in the scope.
Previously, all return values were stored in a ScopedValue, got loaded
on return, and immediately stored in another ScopedValue in the caller.
This resulted in a lot of stores, where now there is only one store
needed, and no extra ScopedValue for every function.
Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/plugins/qmltooling/qmldbg_profiler/qqmlprofilerservice.cpp
Change-Id: I26d6435a29cac3840bb567ade5149c2562a94bf9
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Part of 0e053528 was reverted in the merge, about lastTimestamp. It
will be applied later in separate commit.
qmltest::shadersource-dynamic-sourceobject::test_endresult() was
blacklisted on linux.
Conflicts:
.qmake.conf
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
tests/auto/qmltest/BLACKLIST
tests/auto/qmltest/qmltest.pro
Task-number: QTBUG-53590
Task-number: QTBUG-53971
Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130
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Change-Id: Ic87052308706b8ef71e2f27837abfbaea57c43cc
Task-number: QTBUG-49692
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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refs/staging/dev
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Change-Id: I065f17abd1cb71cd8d6ead76abf7a544eb7a99c0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: If91e0e28d004f1db978dcab393f189743bb69cd5
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Conflicts:
src/quick/items/qquickopenglshadereffectnode.cpp
src/quick/items/qquickshadereffect.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
src/quick/scenegraph/qsgdefaultglyphnode_p.h
Change-Id: I3d6874b4e4231a89d2836c04fe8e7f2ef2d698c4
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Change-Id: Ia4243de07ec75030bb98f4f6d95f70d88e29fdba
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Just rely on the QSGImageNode to modify the geometry.
Change-Id: I91967ba987ac08a1950cc3fd8aa1c1af25537316
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Querying openglContext() on a non-GL specific path is never a good idea.
The usage of QSGSimpleTextureNode is replaced with the correct
multi-backend way, i.e. creating an image node via the adaptation layer.
Demos like stocqt are now functional with the d3d12 backend as well.
Change-Id: I24a6b85163fec5841349057e2fec0be6cbf01130
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Only supports QImage backing.
As a bonus add some notes to the Context2D docs too.
Change-Id: I18457a1f766d2f136c6864ec06fe596668d5e726
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Rename the C++ sources and classes. The QML type name remains the same.
No changes in functionality.
The shader effect, node, material (and uniform animator and particles and
bits and pieces here and there...) are highly interconnected and do not
follow the usual design practices for Quick and the scenegraph and the
adaptation layer. Therefore while we aim for keeping full compatibility
for GL apps, other backends will likely get a different ShaderEffect item
implementation.
The C++ class QQuickShaderEffect itself is currently a dummy with an
unchanged API. It is not in use for now but forms the basis for the
implementation for other backends. This will be covered in future commits.
Change-Id: Ia39ce4b303f8f33e2f241d11e35fa62423e43127
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Change-Id: If33197b616de3476811f0161d4ecd8e7d004756c
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Currently the Qt Quick module depends on either the OpenGL or OpenGLES
headers being available at build time. Since we are adding support for
adaptations that do not depend on OpenGL, it should be possible to build
Qt Quick in environments that do not have OpenGL development headers.
This does present many challenges though because in some cases GL types,
and classes that require OpenGL are part of the public APIs. However
since these classes were never available when QT_NO_OPENGL was defined,
it should be possible to redefine the function signatures under this
scenario, since it's not possible to break binary compatibility if there
never were any binaries to break compatibility with.
One of the bigger changes that was necessary to facilitate this change
is creating interfaces out of QSGContext and QSGRenderContext. Here the
default behavior was usage of OpenGL directly, even though subclasses
could override all OpenGL usage. Making them interfaces should bring
QSGContext and QSGRenderContext more in line with the other classes
present in the adaptation layer.
Change-Id: Iaa54dc0f6cfd18d2da1d059548abf509bd71f200
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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.. in such cases:
- if there is overloaded function
- in QStringBuilder expressions
Result: reducing .rodata
Change-Id: I972bc0a61df7b5567c40329dd47e77176d9a5b96
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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All other changes are just to be able to include qv8engine_p.h in
qv4engine_p.h
Change-Id: I71ba2ec42cdc20d5c7d97a74b99b4d1ada1a5ed8
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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The latter can be inlined.
Change-Id: I57747b84889390839a17faa1df6d359210ef4adf
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Replace substring functions that return QString with
corresponding functions that return QStringRef where
it's possible.
Create QString from QStringRef only where necessary.
While touching the code, also port loops to C++11 style.
Change-Id: I04c99b24ea6afd3715e3edf9ea00bfab838fd53c
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Frank Meerkoetter <frank.meerkoetter@basyskom.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Fix rounding of width and height parameters.
Change-Id: Ib7655dafe382684340c32e2d2dc8adb445af65b0
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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These constexpr functions can be inlined, and the compiler can be a bit
smarter with code generation.
Change-Id: I4ea87c794dd8e375749e18d273d01bb848231113
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Conflicts:
.qmake.conf
Change-Id: I356ec83cf687bd2833f9a7c5e820d56b1efa8979
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m_fbo is null when using a threaded render loop.
Change-Id: I297ba651f9605f1718dbe9d09bd30e9682fb8401
Task-number: QTBUG-50085
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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... in string comparisons. It's more efficient.
Change-Id: I51b4f5dd79ddb8a448e59ebfc537b86b78730dfb
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I4af0bf8ec1569097d97f8ce0bb8bf1a0e4a989ec
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Change-Id: Ieb48911638b5c1acdfd4dee8aa19dca9be99a1f6
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Change-Id: Id64aff29ef8bc7cbb4f7fc46b1a0d30a47585055
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I97cc704d2ddbb8161de8680ae3fa787d4a6255f5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I28156cf5dd8d5197d4e47ecbb8cacdb6722cd6fb
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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We generally don't want to produce signalling NaNs as those cannot be
used in any further arithmetic operations.
In particular -(qSNaN()) claims it's not a double.
Task-number: QTBUG-49753
Change-Id: I23cec4fec2ddf08c02a7d53db7f3b9ba46b6c288
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-48594
Change-Id: Ifc207938de7f0c8995fc712df92665f222612647
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Conflicts:
src/quickwidgets/qquickwidget.cpp
Change-Id: I3e2326bc86a9d3adaafbe3830b75ce9afa81c45b
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Change-Id: I3e159ea6d02f415307db6d45470665085aaa023e
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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The feature has never worked properly and the documentation is misleading.
Task-number: QTBUG-33129
Change-Id: I75c5073ebf4ca10f45d42aca76444ab3d7fb3820
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Also disable the old way of constructing objects.
Change-Id: Ib4e69087cd563ae1481da116d6caf97876239798
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: Ibc7a47f7ce6d15dff79fdc59f8ded297d1b8d50d
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It goes from 0..359, not 0..255.
Task-number: QTBUG-47894
Change-Id: I0612a9d5e4999afae7703b5c49741b94fb0da07f
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
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QQuickCanvasItem manages the life time of the texture
already, so it shouldn't set the ownsTexture flag on the
QSGSimpleTextureNode, because that would result in a double deletion
when QSGSimpleTextureNode::setTexture() is called.
Change-Id: I7c1cc949b664d1a8b64bab092250439171e66233
Task-number: QTBUG-47714
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Clang doesn't like when it's inconsistent.
Change-Id: Ib306f8f647014b399b87ffff13f23eebda07757b
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Change-Id: I79271fdc3fa064e362dfaa64ff11d8a4c6b7e8c3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Remove Q_ENUMS in favor of the new Q_ENUM macro which provides registration
as meta enum and a debug stream operator.
QQuickXmlListModel::Status is left unmodified as porting it creates
a link error in tst_qquickxmllistmodel.
Change-Id: Id5e6192c9f85e7c94332508fbd91873ddda31e1a
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Change-Id: Ib55c05f1730b7659e2f6fee7e1fa79c10c759167
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Rename QQmlRefPointer::take to adopt, as it's a better fit with
the semantics. Get rid of the assignment operator from a raw pointer
and add a Adopt argument to the constructor.
Change-Id: Ia1ebe42b24570f32543e783f91eb3206602772a2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This is a cleaner separation and further reduces include dependencies
in the definitions of our basic data structured.
Change-Id: I18aa86cdea0c0dfbc16075d4d617af97e638811e
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Conflicts:
src/qml/qml/qqmlbinding.cpp
src/qml/jsruntime/qv4arraybuffer.cpp
src/qml/jsruntime/qv4functionobject.cpp
Change-Id: Ic752e9dfd69b282093651c9234c110a49762f06d
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Task-number: QTWEBSITE-628
Change-Id: I608c4fe5e18f6494cc03377080a536a01be232ca
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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