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[ChangeLog][QtQuick] New feature: Image.mipmap
Task-number: QTBUG-19961
Change-Id: I13acb2408d5b126790adaf9d324ad4beda1e3646
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Move to a class hierarchy that mirrors the main classes. This will
allow moving functionality over into the Ref classes, as the current
Managed classes become mainly something that holds the data. This
is required to make objects movable by the GC.
Change-Id: I4ca88ab0e5d8c88c8dc56d51937990500a33e0d9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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First step of removing the templates here and turning this
into a class hierarchy. This is required, so we can move all
member methods into the Ref classes and make objects movable
during GC.
Change-Id: Ie14af07fd3e72a7d84a528d0042189ff12ba21bb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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In some places we allocate custom array objects and in the constructor we call
setArrayType, which will allocate the array's data through the GC. In all of
these cases we need to make sure that the array object itself is protected from
garbage collection, because while in the constructor it may not be yet in the
scope the callee has usually set up.
Change-Id: I96b7af4ae00fd809067e12bacd6563984c5e9240
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
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Remove SafeValue, it was used to port over to an exact GC. Since
we now have that, we can now safely merge it with QV4::Value
again. Also rename SafeString to StringValue for better naming
consistency.
Change-Id: I8553d1bec5134c53996f6b0d758738a0ec8a2e4d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Rename qv4value_def_p.h -> qv4value_p.h and qv4value_p.h to
qv4value_inl_p.h.
It makes more sense to have the class definition in the file
that is named after the class and move the inline methods into
a _inl file. Doing this now, as I expect we'll be needing a few
more _inl files soon.
Change-Id: Ib59e9380e9e976254c6b4369574157f39b1b5f51
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Keep the basic methods in ManagedVTable, but have
the Object related stuff in an ObjectVTable class.
Change-Id: I9b068acf3caef813686227b8d935e7df1a7d1a6e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Split up ArrayData into two classes, one for regular
arrays, one for sparse arrays and cleanly separate
the two cases. Only create array data on demand.
Change-Id: I9ca8d0b53592174f213ba0f20caf93e77dba690a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: If9a205bea219b9aca95d78b1e556ca9bbff58dd0
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Change-Id: I4c4577edde96978a986606bf30fbb925f871bd42
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
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Conflicts:
src/quick/items/qquickitem.cpp
src/quick/items/qquicktext.cpp
tests/auto/quick/qquicklistview/tst_qquicklistview.cpp
Change-Id: I0bc5786098193c2c40b6fd8905de75d90f6ed0cf
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Encapsulate accesses to the current context, and rework
the way we push and pop this context from the context
stack.
Largely a cleanup, but simplifies the code in the long term
Change-Id: I409e378490d0ab027be6a4c01a4031b2ea35c51d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This saves one pointer per object, and willmake other optimizations
easier in the future.
Change-Id: I1324cad31998896b5dc76af3c8a7ee9d86283bfe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The canvas classes were mixing scene graph resources and GL
content across threads. This led to a number of potential crashes
in addition to that the FBO based rendering had significant
potential for stalling.
QQuickContext2DTexture is no longer a QSGTexture with ambiguous
ownership. Instead we use textureForNextFrame which is called
on the render thread while the GUI is locked to synchronize
state from the Context2D's "texture" into the actual QSGTexture.
This means that cleanup of the QQuickContext2DTexture and
the QSGTexture used for display is no longer in conflict.
QQuickPixmap no longer contains a QSGTexture either as these
are strictly for use on the scene graph thread. The Images are
anyway loaded explicitly as QImage files in QQuickContext2DContext
and uploaded again for every Canvas, so relying on the GL paint
engine to do the caching will give us the same with less code.
I also changed the default strategy to Immediate as that one
supports the full API (cooperative does not support readback)
and because cooperative is pretty bad for performance since the
rendering happens in the sync() step.
Task-number: QTBUG-34268
Task-number: QTBUG-31052
Task-number: QTBUG-21935
Task-number: QTBUG-30689
Task-number: QTBUG-29007
Change-Id: Ic540b22d5faa1188e21e56a3beee24191d13f423
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-27968
Task-number: QTBUG-34366
Change-Id: Ic446ff4470abf21696e1764f902bd71e79762697
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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The pixmap we get from createPixmap is cached internally in the
QQuickCanvasItem's cache so we need to refcount it properly. Using
take would result in the refcount going to zero in this function
which would cause a crash.
Task-number: QTBUG-34714
Change-Id: I5f0e75a7117c53e4b89ac133ba7d161bc7b9053d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The method requires 3 arguments, not 6
Task-number: QTBUG-34718
Change-Id: Ib6c117ba18844acecea3707720c0c88449b50fb6
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Get rid of the SimpleCallContext, instead simply
use the CallContext data structure, but don't
initialize the unused variables.
Change-Id: I11b311986da180c62c815b516a2c55844156d0ab
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Don't use recursive function calls anymore. Instead, push marked
objects onto the JS stack, and then pop them off when their children
are being marked.
Should reduce stack memory usage, and improves performance by ~5%.
Change-Id: I2d37d97579144fcba87ec8e9fd545dd220c01fbb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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See the task for the full reasoning behind this patch.
The threaded renderloop has been refactored to have one window per
thread. This is mostly a simplification of the current code path where
for loops over multiple windows are turned into if (window).
The QSGContext has been split into two classes, QSGRenderContext
for which there is one per OpenGLContext.
The rest of the patch is name changes and a couple of cleanups
in the hopes of simplifying this change.
Task-number: QTBUG-33993
Change-Id: I31c81f9694d7da7474a72333169be38de62613c4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Don't write to objects if we have a pending exception to
avoid any side effects.
Change-Id: I9f93a9195a652dbae7033cc6ebb355d5d86e9b5e
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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We don't want to check for exceptions after every single
line on our runtime methods. A better way to handle this
is to add the check in all methods that have direct side
effects (as e.g. writing to a property of the JS stack).
We also need to return whereever we throw an exception.
To simplify the code, ExecutionContext::throwXxx methods now
return a ReturnedValue (always undefined) for convenience.
Change-Id: Ide6c804f819c731a3f14c6c43121d08029c9fb90
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I60262620eab4b653108f431a4c64a745e4312177
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Inline calls to get_element if the base is an
object with a simple array structure, and the index
is an integer number.
Implemented for 64bit only for now, saves ~25% on crypto.js
Change-Id: I3e34a6409169d90d3937f62264707d52a6c2f9f7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This makes pretty much all test cases pass with exact
garbage collection.
Change-Id: Ia874e3c17c3984afb7cfe370f9bd3ad8fe46699a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ie463efe600d498ce77d4b9e8b48abcfd61c1ab78
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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All remaining uses should be GC safe now.
Change-Id: I05c962de6ab896f108f70caa1bf937a24e67bfe1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I3750c47640bf21c3567c5fa1c4667e3e2552942e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I11b0b2b7626297e2c98dc77784574da4b59ba8cf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Remove Value::fromString(String *), and make
Encode safe against encoding raw Managed * pointers.
Change-Id: Ibca4668e1cbeaf85c78169d14386281659d33ef6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This will simplify finding the remaining direct usages of
QV4::Value that need fixing.
Change-Id: I223099727436d5748027c84c53d9dfc4028e38ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I35f46cce4f243d4b8b2bac9244f8fc26836f413b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Id4f79c22fc48ada1c8a9a858e1b7b3d1cf14d120
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Iac4a3fefebd33a5990408598486231a5add8e639
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Don't use unprotected Values in the API anymore.
Change-Id: I8851628227fca374de24701bc8ee0908b5ae3923
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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-incremented version to Qt Quick 2.2 (in \qmlmodule page)
-import changed to QtQuick 2.2
-\inqmlmodule no longer needs the version. QDoc will ignore the version
but it is better to remove it now to avoid confusion
Task-number: QTBUG-32172
Change-Id: I40b52e59667014720be40a35b3a8fb9836825e31
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Qt 5.2:
-"\since QtQuick 2.2" -> "\since 5.2"
Qt 5.1:
-"\since QtQuick 2.1" -> "\since 5.1"
-"\since Qt 5.1" -> "\since 5.1"
Qt 5.0:
-"\since QtQuick 2.0" -> "\since 5.0"
Task-number: QTBUG-32172
Change-Id: I699b00b31373a434ddb8f4caccfef40c588bf8a4
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: I7d02b0fdf45079d0f7afcfb6d3158dd60cb09f33
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I09198ce372fa545372db389fac26828d21ad5731
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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also store "toString" and "valueOf" as identifiers
in the engine and fix two places where we compared
strings the wrong way.
Change-Id: I70612221e72d43ed0e3c496e4209681bf254cded
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I99125908a9bc1d41a2642c409af9704def7a0832
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: If2c41daeda2862cd1162c5da8163a9d62fe4111d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Add some more convenience in the helper classes
in qscopedvalue_p.h
Make accesses to CallData safer, and change
ExecutionEngine::newObject() to return a safe
pointer.
Change-Id: I980909754ce9681cf6faa1355bab3a1e5d6dd186
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I631606cb5ab3b35b72104e70092a5200dd235fbc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: If8b0c3b91be50678693868c10fefc3678008834d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I6b75adbf53a5be0deab023d2eed98ce2a7915551
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I0371ed21c4ef99564d3ffa1082dd109e890a78bf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ia8f35d227b69d32e1f6a041283abbbd083aa34ca
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The class is going to be used all over the place, so let's
give it a short name :)
Change-Id: If61543cb2c885e7fbb95c8fc4d0e870097c352ed
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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