| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qv4isel_moth.cpp
src/qml/compiler/qv4ssa_p.h
src/qml/qml/qqmlobjectcreator.cpp
Change-Id: I8bb7fe773d657f908f20ee5e72c2b9bd643f6260
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Change-Id: Icf72c05c9573715771353bd03735f64eadd808f2
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
src/qml/compiler/qv4isel_moth.cpp
src/qml/compiler/qv4ssa_p.h
tests/benchmarks/qml/qqmlimage/qqmlimage.pro
tests/benchmarks/qml/qqmlimage/tst_qqmlimage.cpp
Change-Id: Iad11ce7fdf0c6d200fdebc16a94081bd8069a87a
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It sometimes happens on touchscreens that mouse events occur too close
together. We cannot calculate velocity based on zero elapsed time,
so just ignore the event.
Task-number: QTBUG-45527
Change-Id: I120e73cfa60e2fcc594cb1f3b69f530e746abddd
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
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They will be Tech Preview in 5.8, so they shouldn't be available
unless you explicitly import them.
Task-number: QTBUG-54824
Change-Id: I290854a4e2b76e2cdfef5c216c7fdeb47fbcd390
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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Conflicts:
src/quick/items/qquickshadereffect.cpp
5.7 had a bug-fix in code dev has replaced wholesale.
src/quick/items/qquickwindow.cpp
src/quick/items/qquickwindow_p.h
One side changed a method's signature; the other side renamed a method
declared adjacent to it and changed some code using it, moving some
from the public class to its private partner.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side added a blank line before a comment the other re-wrote.
Kept the re-write, killed the stray blank.
.qmake.conf
Ignore 5.7's change to MODULE_VERSION.
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qqmlpropertyvalidator.cpp
5.7 changed code in the former that dev moved to the latter.
Reflect 5.7's changes there, adapted to dev's form.
src/qml/qml/qqmlobjectcreator.cpp
One side added new QVariant types; the other changed how it handled
each type of QVariant (without git seeing any conflict); adapted the
new stanzas to work the same as the transformed ones.
tests/manual/v4/test262
dev had a broken sha1 for it; so used 5.7's 9741ac4655808ac46c127e3d1d8ba3d27ada618e
Change-Id: I1fbe2255b97d6ef405cdd1d0cea7fab8dc351d6f
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Conflicts:
examples/quick/demos/photoviewer/deployment.pri
One side made it redundant; the other removed part of it; remove it all !
src/quick/scenegraph/util/qsgatlastexture.cpp
One side changed a preprocessor condition, the other a code condition,
on adjacent lines; keep both changes.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side changed a condition, the other the content of its block; keep both.
Change-Id: Idb8937f92a7edb28212449dfe0c5cfdb8e6de986
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At the moment, defining leftMargin (or topMargin) and contentWidth
(or contentHeight) so that "leftMargin+contentWidth < flickable.width"
(or topMargin+contentHeight < flickable.height) leads to widthRatio
(or heightRatio) having value != 1.
The value should, however, be 1, as the content is completely visible
inside the view, margins included.
As a sideeffect, under the assumptions described above, it will now
not be possible to scroll the leftMargin (or topMargin) out of screen,
something which was possible (and it shouldn't have) before this fix.
Task-number: QTBUG-53726
Change-Id: I22426c8038e90a2cfc7445914206eae0e781a3fb
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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This prevents re-calculation of what actually changed, and removes the
now unused parameter newGeometry. Other than this change calculation,
the only place where oldGeometry was used is
QQuickListViewPrivate::itemGeometryChanged. To get rid of oldGeometry
too, QQuickListViewPrivate now stores the current (i.e. last known)
geometry, and updates it in itemGeometryChanged.
Change-Id: I8a5286d08a04132c9a4c81de7ce221f5676946e6
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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Part of 0e053528 was reverted in the merge, about lastTimestamp. It
will be applied later in separate commit.
qmltest::shadersource-dynamic-sourceobject::test_endresult() was
blacklisted on linux.
Conflicts:
.qmake.conf
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
tests/auto/qmltest/BLACKLIST
tests/auto/qmltest/qmltest.pro
Task-number: QTBUG-53590
Task-number: QTBUG-53971
Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130
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After 9b8d0bff, some compilers complain that it's an unused variable.
Change-Id: I4a89ce7a7d73cfc039a2e2d1ad48ec7d073cf7cc
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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Conflicts:
src/plugins/qmltooling/qmldbg_profiler/qqmlprofilerservice.cpp
src/qml/jsruntime/qv4engine.cpp
src/qml/jsruntime/qv4engine_p.h
Change-Id: I89ffccd699bee675732758d039e22224b275d60d
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Amends 1929fee8e17e9ca66e7fe08faa9ed9fa7fdbb127 to prevent extra bounce
at the ends.
Task-number: QTBUG-47697
Task-number: QTBUG-53177
Change-Id: I23e63d8e0555e1503ff028ad2f0767b05ef39432
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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If you want to disable all movement when the user tries to flick or
drag, you previously had to set interactive: false. Maybe you need to
bind that to some calculation to determine whether the content fits
completely inside the Flickable or not. This way is easier.
BTW the AutoFlickIfNeeded can be ORed with HorizontalFlick or
VerticalFlick, but we don't document it because AutoFlickDirection=0,
so it's not useful to OR that with anything.
Task-number: QTBUG-31121
Change-Id: Ib03b0f223cb40f0338510c318aa37e70ce71514d
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
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Conflicts:
src/plugins/qmltooling/qmldbg_native/qmldbg_native.pro
Change-Id: I3ca8f0422828191b7e19539c25f31f2d048e9f18
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Before change f253f4c in qtbase, when an ordinary mouse wheel is
rotated the phase would be ScrollUpdate continuously, without going
through the other phases; whereas on a gesture-interpreting trackpad
there would be a ScrollBegin first. Now, an ordinary wheel mouse
uses NoScrollPhase continuously, which makes it easier to tell the
two cases apart. But we're required to handle the new phase
explicitly. To avoid change in existing behavior, we handle it
the same as ScrollUpdate phase was handled before.
Change-Id: I2d51a89a965704cf843303d523463805b4fe6ff8
Reviewed-by: Peter Varga <pvarga@inf.u-szeged.hu>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Conflicts:
.qmake.conf
Change-Id: I356ec83cf687bd2833f9a7c5e820d56b1efa8979
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In qtdeclarative/tests/manual/touch/flicktext.qml it was already clear
that the moving/movingVertically/Horizontally properties did not revert
to false after a trackpad flick on OS X. It turns out that the failure
to emit the movementEnded signal also caused a scrolling bug in ListView.
QQuickFlickable::wheelEvent() looks at event->phase(), but ScrollEnd is not
absolute: on OS X with a bluetooth trackpad, it happens once when the user's
fingers are lifted, then the "momentum" events occur with ScrollUpdate, and
then ScrollEnd happens again at the end of the momentum phase. But if the
user's fingers come to rest before being lifted, to stop the momentum, then
the ScrollEnd phase happens only once, and that's actually the end of
scrolling, flicking and movement, all at once. The events don't seem to
provide enough information to disambiguate these two cases; but if ScrollEnd
phase occurs, and then we don't receive any more events within some short
time interval, we can be pretty sure the scrolling really ended. So, use
a timer to check whether any more events have been received, a little later
after the ScrollEnd phase.
The movementEnded signal can now be emitted for several reasons: the
regular timeline ended movement, the velocityTimeline ended movement,
or the movementEndingTimer sent an event.
Also, when flicking with a physical mouse wheel, flickStarted was emitted
multiple times; now it will be emitted only once.
Task-number: QTBUG-47151
Change-Id: I534e99befbd9bf6af24c4ebdca73dd21964f1063
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Infinite loop because of rounding in QQuickFlickablePrivate::fixup().
Change-Id: Icffe216587d90660ac3cb8090a676868416566c8
Task-number: QTBUG-50105
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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The bug was that when using the mouse wheel, a single "scroll down"
wheel event followed by a rapid succession of "scroll up" events
would cause extreme overshoot. Experimentally determined that when
this happens, the calls to timeline.accel() in
QQuickFlickablePrivate::flick() were occurring after the call to
accel in QQuickFlickablePrivate::viewportAxisMoved(). But nearby,
data.inOvershoot is set to true, so that can be used to avoid calling
accel() additional times in flick(). So basically, this patch avoids
doing any more acceleration in response to further wheel events after
the momentum from previous events has already taken the content
beyond bounds.
Task-number: QTBUG-21328
Change-Id: I3ab5510a288a080f6b526407b6a2293c44a2498a
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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If a Flickable delayed a mouse press event and then replayed it later,
ancestor items of that Flickable would receive the press twice:
once when filtering events of the Flickable, and again when the event
was replayed to a descendent of the Flickable. Extend the protection
against a Flickable receiving that repeat event to all ancestor items
so this doesn't happen.
Change-Id: I438c146130c24a7d47e9e8712a1ab08f3d915a06
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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If contentWidth or contentHeight is negative (unspecified), Flickable
should not emit contentWidthChanged() or contentHeightChanged() when
its own geometry changes. The value of contentWidth or contentHeight
does not change. It remains negative (unspecified).
Change-Id: Iad478d11e2e4370d2e94abe84cfd62d144e23dd9
Task-number: QTBUG-35038
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
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The inspiration for velocity sensitivity was to make it feel more like
native trackpad flicking on OS X. But on touchscreens it doesn't
make as much sense, and it became too difficult to intentionally
overshoot in applications that depend on pull-to-refresh functionality.
Task-number: QTBUG-46108
Change-Id: I3fea5324aaac1f003ead200e14b0c76bd8c0ece6
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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Make flick() more like a real flick and ensure the movement signals
and properties are updated. This allows them to be handled from QML.
This also fixes issues with flick() and dynamic delegates. Flickable
has several checks of the form:
!d->pressed && !d->hData.moving && !d->vData.moving
That were processed incorrectly for flick(), as the moving variables
were not being updated.
[ChangeLog][QtQuick][Flickable] The movement related signals and
properties are now updated for flicks started via the flick function.
Change-Id: I7e96e2e12a4d0a0ee73ddd6f29d95f19c44667b0
Task-number: QTBUG-34507
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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This fixes the case with two overlapping Flickables both handling
wheel events (i.e. not preventing propagation).
Change-Id: Ie59ffb02c5e9a52055678d662606543a80414c21
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
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As we do this with the press event, we have to do the same with the
release event. The application tracks the state of mouse buttons and
will get confused if an additional press event without symmetric
release event shows up.
Change-Id: Ia27a96fa5b207ed8aaad913caf7575de112e8606
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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This allows a parent item to intercept a drag gesture in one direction
when the flickable has reached it's limit in that direction without
disabling the drag over bounds for drag gestures in the opposite
direction.
Change-Id: I6ac60113f150dbb8da42d9b5593325b04be166f5
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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Or width >= contentWidth.
If newY is equal to both maxY and minY then the second assignment to
rejectY can clobber the first. Changing the second assignment to an
|= means rejectY is true if either is true.
Secondly maxY became positive when height was greater than contentHeight
instead of having a maximum of 0, which ensured rejectY evaluated to false
in the case newY <= maxY and the mouse was stolen.
Change-Id: I6416d0e23c3ef898887a7b3e3fcdc1dc12853548
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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Use std::math on floats and doubles, and qMath on qreals, and only
include the math headers actually needed.
Change-Id: I1d511d7b1bac0050eaa947c7baee760b736858bf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Flickable can now handle wheel events which come from touchpads,
providing pixel deltas instead of angle deltas. It will interpret
them as distance to flick, rather than using an average-velocity
physics model as it does when handling events from a physical mouse
wheel. This enables much finer control and limits the tendency
to "zing" way out of bounds accidentally. It is achieved by
refactoring the direct-drag code which is needed for mouse dragging
and for touchpad gesture dragging (and eventually touchscreen dragging)
into a new internal drag() method.
[ChangeLog][QtQuick][Flickable] Flickable handles pixel deltas from
trackpad gestures as drags, for a more native feel
Task-number: QTBUG-22407
Change-Id: Ia613ddb25f46d452603f7cb567b74e80c95a346c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Related to QTBUG-38515. It is not always desired to allow dragging over
bounds even if flicking overshoots. This makes it possible to implement
collision effects for flicks, while a drag over bounds would still do
nothing.
[ChangeLog][QtQuick][Flickable] Introduced Flickable.OvershootBounds
behavior that allows content overshooting the boundary when flicked,
but does not allow dragging content beyond the boundary of Flickable.
[ChangeLog][QtQuick][Important Behavior Changes]
Flickable.DragAndOvershootBounds value changed from 2 to 3. This will
only affect you if you've worked around enum type checking and have
the integer value explicitly in your code.
Change-Id: I63c3540ab293a9c7c801d81220f74909d3fa1e17
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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Conflicts:
src/quick/items/qquickaccessibleattached_p.h
src/quick/items/qquickwindow.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
Change-Id: I8bf07487a75f9d1b0d6efa5914dd06875fc9654d
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QQuickFlickable::contentX/Y() returns the negative of the value
stored in the QQuickTimeLineValue used by QQuickFlickable.
So we must be careful when using things like qRound, and call it
with the negative of the value ine the QQuickTimeLineValue, else
code like this would fail:
QQuickFlickable *f = ...
f->setPixelAligned(true)
f->setContentY(-10.5)
assert(f->contentY() == qRound(-10.5)) // fail
The assert expression indeed turns into -11 == -10, which is false
but which is not what the user would expect.
Change-Id: Ib92ee2fa613b751462237349d9e4e2f2b4652f82
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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Conflicts:
src/quick/items/qquickpainteditem.h
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h
Change-Id: If98096443afe85fc4370cef971eace050006a61b
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: I2e64950aef710f943c3bc50bc9bf8a1f7fb58d28
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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This issue cannot be reproduced on the desktop with a mouse (at least I
could not). It can however reliably be reproduced on iMX6 embedded hardware
with a touch-screen. It seems like the TS driver is reporting mouse events
with a much more coarse granularity than the USB mouse driver, which in turn
triggers this bug.
(Qt4's declarative, as well as Qt5's quick1 and 2 all have the same issue)
Change-Id: Id151e3847bc8d77c7b405b9c4d4d5747a6e33ed0
Task-number: QTBUG-27185# Please enter the commit message for your changes. Lines starting
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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Otherwise if you have a listview with a flickable inside with a mouseare inside
the pressed is never set to false if you make the interactive property of the
outer list depend on the moving of the inner flickable. This makes that when
later you change currentIndex of the list and you have
StrictlyEnforceRange set, the list won't move because it still thinks it is pressed
Change-Id: I2c2021f486fc0a31840c3f2199bc7cb76dc01e3e
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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Filtered mouse release was not delivered if another touch started after a
touchMouseId was activated. This meant that any filters expecting a
release event would not receive it if another touch was made before release
of the touchMouseId.
We prevented a touch becoming the touchMouseId in the child mouse filters
if there were any existing touches. The normal event delivery, however,
does not require a single touch.
Further to the previous, a touch could become the touchMouseId, even if
the initial press happened when there was an existing touchMouseId. This
meant that a touch could turn into a mouse when the existing mouse event
was released, resulting in a new touchMouseId which hadn't been through
child mouse filters.
Flickable delayed press should be sent via normal event processing, as other
touch/mouse events are now delivered in this way.
We often called childMouseEventFilter() multiple times for each event. This
is bad because the gesture handling relies on claiming a gesture in one event,
then stealing it in the next.
Instead of sending touch to mouse candidate points already determined to be
within the item bounds and already transformed, we sent all of the points
to the mouse recipient.
PinchArea did not store the starting position at the original touch points,
so other items could pass the dragThreshold before PinchArea and steal a gesture
meant for PinchArea.
Task-number: QTBUG-40330
Change-Id: Ic0009c176d3d1cb7cff0b5eda076a2c3ca864136
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
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Fix bug when programmatically flicking ListView after a real flick in the
opposite direction. Also ensure a programmatic flick can flick past
bounds when situated at the bounds and DragAndOvershootBounds is set.
Task-number: QTBUG-38209
Change-Id: If4a2f65d0e7cb620b9af21f8a25a8a8797976125
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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Task-number: QTBUG-34749
Change-Id: I507d54b0568d77c6099a0bd99f5c369b8667032a
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Looks like this was exposed by the touch event compression change.
Task-number: QTBUG-40000
Change-Id: I037c848e0c5d766857dff3162c244213aba847da
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Seems like \qml \endqml is not able to parse some snippets, so using
\code \endcode instead to fix warnings like:
Unable to parse QML snippet: "Expected token `{'" at line 1, column 13
Change-Id: Iecf033ff5610405d946390e69c3aa7ec54a21998
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
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Append the handler names to the end of the corresponding signal doc.
Task-number: QTBUG-35846
Change-Id: I3d627ba7ed5be94e5c402ab092b4d582536499e8
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Be consistent with 268f4615dcf19aad3603833af83ba28eca886aa5, and use
fuzzyLessThanOrEqualTo when checking whether we are at or past the bounds
when dragging. This prevents a condition where:
1. A Flickable with StopAtBounds is at one of the bounds.
2. A quick flick will sometimes (rarely) cause the Flickable to flick
past the bounds.
Change-Id: I4165fa133f556fb9d47cc691d11b2ecb77746b33
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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Before starting the evaluation of the event to check if it should be
accepted or not, set the state of the wheelEvent to not accepted. That
way, if the event is not accepted it will be propagated to others
elements.
Change-Id: I13a71db8e26c888adc03f1bfd3e46480d3b22b6f
Task-number: QTBUG-36774
Reviewed-by: Gustavo Pichorim Boiko <gustavo.boiko@canonical.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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