| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/quickwidgets/qquickwidget.cpp
Change-Id: I3e2326bc86a9d3adaafbe3830b75ce9afa81c45b
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Change-Id: I95c88fa9b2dbb4f482286e4a22b608fbc450fb2b
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Conflicts:
src/qml/debugger/qv4debugservice.cpp
src/qml/jsruntime/qv4value_inl_p.h
src/qml/jsruntime/qv4value_p.h
src/qml/memory/qv4mm.cpp
src/qml/memory/qv4mm_p.h
src/qml/qml/qqmlnotifier_p.h
src/qml/qml/qqmlproperty.cpp
src/quick/items/qquickflickable.cpp
src/quick/items/qquicktextedit.cpp
tests/auto/quick/qquickwindow/BLACKLIST
The extra changes in qqmlbinding.cpp are ported from changes to
qqmlproperty.cpp that occurred in parallel with writeBinding() being
moved to qqmlbinding.cpp.
Change-Id: I16d1920abf448c29a01822256f52153651a56356
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Task-number: QTBUG-36985
Change-Id: Idc6f7961f4f02f66dc3d4a8e5d09dd15d43b7757
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
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[ChangeLog] Added a mirrorVertically property to QQuickFramebufferObject.
Task-number: QTBUG-41073
Change-Id: Ib69cbfe7b2f6ae42913d857460431195ff92e53a
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Add a note about resetOpenGLState() and the initial state to render().
This tries to tackle the common issue of forgetting to set or reset the
state the custom OpenGL code relies on.
Change-Id: I706b2b1eac76468a9b35cfb7cd99bd5483f2912c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Change-Id: I58aa163bd17fae7190161641d94f51887d8f88a6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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If not, we will always request a new FBO during updatePaintNode,
even when the fbo is not following the items size.
Task-number: QTBUG-41565
Change-Id: I20b4b3a8e3630ff963a876320808869bba62fb8a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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For a testcase with thosands of items, I measured an increase
in shutdown time from 800ms to 7500ms, all spent in disconnect().
This is not acceptible, so we're choosing a different approach.
If items implement a invalidateSceneGraph slot, this function
will be called during shutdown. It should be made a proper virtual
in Qt 6. This approach costs very little.
Change-Id: I5970143cc0a0744955687e17586f0bb00c9afb26
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ib9cf0f99dc07e4125c4ccd2d45da2839d8af88b6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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It is impossible to use in a shader effect otherwise.
Change-Id: I489e6ae43cdc3fe8f54efa6d86ead4d21831b84d
Task-number: QTBUG-40809
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Conflicts:
src/qml/jsruntime/qv4include.cpp
src/quick/items/qquickrendercontrol.cpp
src/quick/items/qquickrendercontrol_p.h
src/quickwidgets/qquickwidget.cpp
Change-Id: Ib2dc0051a38cd283a37a7665eb4a76f6f7ec8b15
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When textureFollowsItemsSize is true and the item width/height are (1)
not precise integer values or (2) less than the minimum FBO
width/height, then QQuickFramebufferObject will delete and recreate the
FBO every time the QSG node is updated. This patch fixes the issue.
Task-number: QTBUG-40548
Change-Id: I532aaaa88a5c604ee7cc1fd8f0acb0601c5a94fb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I9b8673fb3292c9d5ad2f9e8e63f56dc661699be6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This is something it is easy to get wrong, so try to make it as
visible as possible.
Change-Id: I2253ae63214cef0fb91c8b9423d7918ffc20e888
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I5712bbfa0cde9f2fe5fddc35c4cc23597717065c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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