| Commit message (Collapse) | Author | Age | Files | Lines |
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: I580348c2323896e3229f068745ce9c89334a5abc
Done-with: Martin Jones <martin.jones@jollamobile.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Previously, the Qt Quick touch interaction items would
enable touch events on window change. On app startup
this would typically happen before the platform window
was created, and the call to registerTouchWindow would
then create the platform window.
registerTouchWindow in QtBase has now been changed
to not create the platform window since this has
unwanted side effects. Calling it at window change
time will then have no effect for the initial window
change.
Enable and disable touch events on hoverEnter/Leave
instead. This is similar to what QtWidgets does and
has an additional benefit: touch events can now be
enabled when the mouse cursor is hovering over a touch
item, reducing the chances of it interfering with
scroll events for other items.
Task-number: QTBUG-32988
Change-Id: Ic48dbec910f52299d5068f5ca7508be73cdc6f36
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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This is necessary for the QtWebEngine module.
This also adds an empty nokeywords test using the same mechanism
as qtbase/tests/auto/tools/moc/no-keywords.h to find conflicts
at compile time.
Change-Id: I9df541720797dd61f078178c2af68ead18ff8bfe
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Enabling touch events on a window causes scroll event
lag so we want to avoid avoid it as far as possible.
Enable/disable on scene changes, similar to what we do with
WA_AcceptTouchEvents for widgets, and in change
I2e5b5e2b093cccfc5253f7228f5ec0c588c60371 for MultiPointTouchArea.
Change-Id: I8cd8d172ffd93cfc4ec115917cc8662202f3b069
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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The macro was made empty in qtbase/ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Ia07e99676e0134fde5e32880edb95e57c779a7ff
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Alan Alpert <aalpert@rim.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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For Qt 5 XandYAxis is being renamed to XAndYAxis to more consistently
follow capitalization rules. Add an undocumented XandYAxis variable to
ease porting.
Change-Id: Id9e41dd5578373f5f557937da889a9326ff12e53
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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The old way of event propagation inside QQuickCanvas was to send the
touch event through all elements, and if it was accepted along the
way, stop. Otherwise generate a mouse event and propagate it through
the items in the same way.
With this patch the behavior is changed instead to do the propagation
in parallel. The idea is to first send a touch, then a mouse event to
each QML item (in paint order) that can potentially handle the events.
When items filter their child elements, the same logic applies.
Other changes/clarifications:
- mouse events no longer get synthesized for more than one touch point
- TouchPoints can be distributed to multiple Items
- if an item accepts a touch point, it always gets updates, even if
the point is stationary
- events containing only stationary TouchPoints are discarded
- PinchArea must accept any initial single TouchPoint in order to
receive subsequent updates, even though it's not pinching yet.
This means if PA is on top, items underneath don't get touches.
New unit tests showing this behavior were added.
This patch was written by Frederik Gladhorn,
Laszlo Agocs and Shawn Rutledge.
Due to the complexity of the logic some refactoring was done.
QQuickMouseEventEx has been removed because it inherently relied on
using the QEvent d pointer.
Change-Id: If19ef687d7602e83cc11b18d2fecfbbdb4e44f5c
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
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These were used when we were porting from QtQuick 1 to QtQuick 2 but
are no longer necessary.
Change-Id: I0eeb7e13b4affdd6ab6c6dddea760afcdf38ee4f
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: If39bd256b0fa85eba17ea30f8ab87ea27d758908
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I6a730abc0c396fb545a48b2d6938abedac2e3f1c
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Change-Id: I0a8d99909cac867dce72da70b1bbcb649989a51b
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This change moves the QtQuick 2 types and C++ API (including
SceneGraph) to a new module (AKA library), QtQuick.
99% of this change is moving files from src/declarative to
src/quick, and from tests/auto/declarative to
tests/auto/qtquick2.
The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to
a plugin, src/imports/qtquick2, just like it's done for QtQuick 1.
All tools, examples, and tests that use QtQuick C++ API have gotten
"QT += quick" or "QT += quick-private" added to their .pro file.
A few additional internal QtDeclarative classes had to be exported
(via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the
QtQuick 2 implementation.
The old header locations (e.g. QtDeclarative/qquickitem.h) will
still be supported for some time, but will produce compile-time
warnings. (To avoid the QtQuick implementation using the
compatibility headers (since QtDeclarative's includepath comes
first), a few include statements were modified, e.g. from
"#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".)
There's a change in qtbase that automatically adds QtQuick to the
module list if QtDeclarative is used. Together with the compatibility
headers, this should help reduce the migration pain for existing
projects.
In theory, simply getting an existing QtDeclarative-based project
to compile and link shouldn't require any changes for now -- but
porting to the new scheme is of course recommended, and will
eventually become mandatory.
Task-number: QTBUG-22889
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
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