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path: root/src/quick/items/qquickshadereffect_p.h
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* Fix leftover argument names in ShaderEffectLaszlo Agocs2020-06-301-2/+2
* Reimplement UniformAnimator for ShaderEffectJonas Karlsson2020-06-291-0/+2
* ShaderEffect: vertexShader and fragmentShader are now URLsLaszlo Agocs2020-06-181-6/+6
* Remove QQuickGenericShaderEffectPaul Olav Tvete2020-06-101-2/+2
* Remove QQuickOpenGLShaderEffectPaul Olav Tvete2020-06-041-8/+0
* QQuickItem: rename geometryChanged to geometryChangeMitch Curtis2020-04-231-1/+1
* Add major version to all Q_REVISIONsUlf Hermann2020-02-191-1/+2
* Specify parameters of type registration in class declarationsUlf Hermann2019-09-261-0/+1
* Harmonize meta object revisions and minor versionsUlf Hermann2019-08-261-1/+1
* Fix mistakes in 9b36512b9453f429644b0c388d381f7a2fc0f825Allan Sandfeld Jensen2019-05-281-0/+1
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-1/+1
* Build fix for configure -no-openglPaul Olav Tvete2017-03-221-0/+2
* Fix regression with UniformAnimator target property validationJoni Poikelin2017-02-011-0/+2
* Get rid of most QT_NO_FOO usagesLars Knoll2016-11-291-1/+1
* Make shader effects configurableLars Knoll2016-10-101-0/+4
* Unify ShaderEffect property settingLaszlo Agocs2016-06-291-0/+3
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-30/+0
* D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'Laszlo Agocs2016-04-291-2/+2
* Adaptable shader effect enablersLaszlo Agocs2016-04-291-0/+30
* Add the skeleton for the new, more generic shader effect implLaszlo Agocs2016-04-131-4/+3
* Route ShaderEffect through the old GL implLaszlo Agocs2016-04-131-0/+20
* Prefix GL-specific shader effect codeLaszlo Agocs2016-04-131-98/+12
* Make QQuickShaderEffectMesh genericLaszlo Agocs2016-04-131-3/+0
* Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-03-071-0/+1
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| * Ensure ShaderEffect correctly updates with supportsAtlasTexture.Michael Brasser2016-03-011-0/+1
* | Updated license headersJani Heikkinen2016-01-191-14/+20
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* Add missing "We mean it" comments to private headers.Friedemann Kleint2015-10-061-0/+11
* Port from Q_ENUMS to new macro Q_ENUM.Friedemann Kleint2015-06-191-2/+2
* Update copyright headersJani Heikkinen2015-02-121-7/+7
* Merge remote-tracking branch 'origin/5.4' into devOswald Buddenhagen2014-09-111-19/+11
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| * Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* | Add Q_DECL_OVERRIDEAlbert Astals Cid2014-08-141-5/+5
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* Allow simple ShaderEffects to be batched by the renderer.Michael Brasser2014-08-071-0/+7
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-281-4/+0
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* Rename QQuickShaderEffect culling -> cullModeBea Lam2012-08-071-1/+1
* QQuickCanvas renamesAlan Alpert2012-07-171-1/+1
* Remove unnecessary exportsMatthew Vogt2012-05-181-1/+1
* Fix exports for the new Particles library.Friedemann Kleint2012-04-161-1/+1
* Extract Particles code to an independent libraryMatthew Vogt2012-04-161-1/+2
* Fixed crash when using 'var' property in ShaderEffect.Kim Motoyoshi Kalland2012-04-041-26/+43
* Free ShaderEffectSource FBOs when no longer needed.Kim Motoyoshi Kalland2012-03-211-1/+2
* Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-1/+1
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
* Update copyright year in Nokia copyright headers.Jason McDonald2012-01-171-1/+1
* Added log and status properties to ShaderEffect.Kim Motoyoshi Kalland2012-01-161-0/+20
* Introduce layerering support (ShaderEffectSource) directly in ItemGunnar Sletta2012-01-031-2/+4