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* Doc: Add missing dots (qtdeclarative)Paul Wicking2018-06-191-1/+1
| | | | | | Task-number: QTBUG-68933 Change-Id: Ibb5aa227e82825085e7214e17dcffcb17fd44157 Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* Run includemocs in qtdeclarativeThiago Macieira2017-04-261-0/+2
| | | | | Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-10-181-1/+1
|\ | | | | | | | | | | | | | | | | | | Conflicts: src/qml/jsruntime/qv4variantobject.cpp src/qml/types/qquickworkerscript.cpp src/quick/scenegraph/util/qsgdefaultpainternode_p.h tools/qmljs/qmljs.cpp Change-Id: I876242714ec8c046238d8fd673a5ace2455b2b59
| * Fix enums in QSGGeometryLaszlo Agocs2016-10-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Minor fixes based on comments from the 5.8 API changes review: Revert to using Qt-style enum values (POSITION -> PositionAttribute). Use ByteType, FloatType, etc. instead of TypeByte, TypeFloat, ... Add comments about magic GL values. Add missing docs for Attribute::createWithAttributeType(). Change-Id: I1b8242efd3936f000ce8df6c11ff9ab7affb5713 Reviewed-by: Gunnar Sletta <gunnar@sletta.org> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* | Quick: mark some methods as constAnton Kudryavtsev2016-10-121-1/+1
| | | | | | | | | | | | | | These methods do not modify objects. Change-Id: Ibb2622cad6fbcec31c785f5d032304c648372350 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* | Use QStringBuilder moreAnton Kudryavtsev2016-08-261-9/+6
|/ | | | | | | Reduce allocations. Change-Id: I8b8a0d0360e618c65894f1f7c12476b41a1dbc5d Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | QSGSimpleRectNode is deprecated -> use QSGRectangleNode via QQuickWindow::createRectangleNode() instead. QSGSimpleTextureNode is deprecated -> use QSGImageNode via QQuickWindow::createImageNode() instead. The OpenGL version of the simple rectangle node is switched over to the vertex color material instead of flat, to allow for better batching. Use the same concept for nine patch nodes. The "style" node from Quick Controls 1 is now QSGNinePatchNode in order to provide a proper cross-backend solution which is already necessary due to the software backend, but now generalize it to apply to the accelerated backends with proper materials as well. QC can now simply call createNinePatchNode() without further ado. Also fixes a bug with the D3D12 texture material not enabling blending when needed. When it comes to the internal class names, QSGRectangleNode and QSGImageNode get the Internal prefix in the adaptation layer in order to differentiate from the public API. This involves quite a lot of renaming, but results in a nice and clean public API. Change-Id: Iddf9f9412377843ea6d652bcf25e68d1d74659ea Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-05-071-0/+197
|\ | | | | | | Change-Id: Ifb69f73ac805afe5e3c8708fa975b7d3c13a4e48
| * Introduce BorderImageMesh.Michael Brasser2016-05-061-0/+183
| | | | | | | | | | | | | | | | | | | | | | | | | | BorderImageMesh provides an optimized way to use BorderImage-type images with ShaderEffect. [ChangeLog][QtQuick][ShaderEffect] Add new mesh type BorderImageMesh. BorderImageMesh provides an optimized way to use BorderImage-type images with ShaderEffect. Change-Id: I73bdc8318a0facba6edc2634b5f4614996b39c1b Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Fix building with QT_NO_OPENGL definedAndy Nichols2016-05-061-1/+1
| | | | | | | | | | Change-Id: Ice6c47f766899e7313b9dde8cfcd6d81eeaf52f5 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Adaptable shader effect enablersLaszlo Agocs2016-04-291-33/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The D3D12 node implementation is mostly missing. The rest of the enablers should be in place now however. Importing QtQuick 2.8 provides new properties for ShaderEffect: - shaderType can be used to decide which language should be used - shaderCompilationType tells if compilation is runtime or offline - shaderSourceType tells if the vertex/fragmentShader properties refer to source strings or source files or pre-compiled bytecode files The last two are bitmasks. In practice however we will support only one approach per backend for now (runtime + source string for OpenGL, offline + bytecode for D3D12). In addition to QSGShaderEffectNode, introduce the QSGGuiThreadShaderEffectManager interface. This provides the gui thread bits for the above and performs shader reflection. Backends that use the new ShaderEffect system must provide both. For each ShaderEffect item there will be a manager (on the gui thread) and a node (on the render thread). Reflection is expected to be done via standard helper libs (d3d12shader + D3DReflect from d3dcompiler for the D3D12 backend), or via manually inspecting SPIR-V, or parsing the source (like the GL path does now), or by using some 3rd party library (not recommended). In any case we require that reflection is doable on the gui thread without dependencies to the actual graphics API. The ShaderEffect documentation is greatly extended, covering HLSL and the new properties. The test app uses manually compiled shaders on its HLSL path for now. This is because there is no story yet for build system integration for public use (the internal HLSL -> bytecode in C header rule is only suitable for the d3d12 plugin itself, apps need something different). Change-Id: Id112104906fbcb26b9902a35f19d8d509b340d1b Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* | Make QQuickShaderEffectMesh genericLaszlo Agocs2016-04-131-1/+13
|/ | | | | | | | | There is nothing GL-specific here (apart from the attribute name list but that will likely remain that way with non-GL backends as well). By moving a few constants it can now be built unconditionally. Change-Id: I866b7b5c0262588a39818b177455f6276f8d584b Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Updated license headersJani Heikkinen2016-01-191-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-121-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9 Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
* QQuickGridMesh: Avoid a signal connection per mesh instance by just calling ↵Robin Burchell2015-01-091-1/+1
| | | | | | | | | | | | the signal directly. This can be instantiated a fair number of times, leading to a lot of signal connections. Since the signal is so simple, just place a function call inline and avoid unnecessary allocations. Change-Id: I031245c46bf797898f22ed991d0e97d73728bdf5 Reviewed-by: Michael Brasser <michael.brasser@live.com> Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0 Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
* Allow simple ShaderEffects to be batched by the renderer.Michael Brasser2014-08-071-2/+1
| | | | | | | | | | Identical ShaderEffects that use the standard vertex shader with a single source texture, and that set supportsAtlasTextures, are now candidates for batching. Task-number: QTBUG-37914 Change-Id: Ib0ce58647a8c7c48e88bd84cf2645f1a8f28691f Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* qdoc: no longer recognizes the version nr in QML refsMartin Smith2013-10-021-1/+1
| | | | | | | | | | All QML references of the form <QML-module-name><QML-module-version>::<QML-type>::<member-name> have had the <QML-module-version> removed i. Task-number: QTBUG-33776 Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
| | | | | Change-Id: I3750c47640bf21c3567c5fa1c4667e3e2552942e Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Doc: Fixed and updated Qt Quick's \qmlmodule pageJerome Pasion2013-09-251-1/+1
| | | | | | | | | | | -incremented version to Qt Quick 2.2 (in \qmlmodule page) -import changed to QtQuick 2.2 -\inqmlmodule no longer needs the version. QDoc will ignore the version but it is better to remove it now to avoid confusion Task-number: QTBUG-32172 Change-Id: I40b52e59667014720be40a35b3a8fb9836825e31 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Doc: Made Qt Quick items' \since consistent.Jerome Pasion2013-09-251-1/+1
| | | | | | | | | | | | | | | | Qt 5.2: -"\since QtQuick 2.2" -> "\since 5.2" Qt 5.1: -"\since QtQuick 2.1" -> "\since 5.1" -"\since Qt 5.1" -> "\since 5.1" Qt 5.0: -"\since QtQuick 2.0" -> "\since 5.0" Task-number: QTBUG-32172 Change-Id: I699b00b31373a434ddb8f4caccfef40c588bf8a4 Reviewed-by: Martin Smith <martin.smith@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
| | | | | | Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76 Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
| | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Update usage of smooth and antialiasing.Michael Brasser2012-08-281-1/+0
| | | | | | Change-Id: Icc8b28bdd466389ed3f269f076f1bdb6e9abe3f2 Reviewed-by: Yunqiao Yin <charles.yin@nokia.com> Reviewed-by: Bea Lam <bea.lam@nokia.com>
* Fix uses of \inmodule, \inqqmlmodule and \sinceBea Lam2012-08-081-0/+1
| | | | | | | Some classes and QML types were missing these or had the wrong values. Change-Id: Ic6376b8b450301f8ae0549e636f4bc2db4400f2b Reviewed-by: Chris Adams <christopher.adams@nokia.com>
* Doc: Changed \qmlclass to \qmltype and added \instantiates.Jerome Pasion2012-07-301-1/+2
| | | | | | | | | | -To simplify QDoc, \qmlclass is now \qmltype. -'\instantiates <C+++ class>' is for the types that are defined in C++. Change-Id: I29242d33daf7b972d8b86a356b9689638866b950 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Bea Lam <bea.lam@nokia.com> Reviewed-by: Martin Smith <martin.smith@nokia.com>
* Fix 'Unknown commands' in qtdeclarative documentation.Yann Bodson2012-07-171-1/+2
| | | | | | Change-Id: I179eb828a84af4feb834bac7159d5e1988cc3deb Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Create new documentation structureChris Adams2012-06-211-1/+1
| | | | | | | | | | | | | | | | | | | | The documentation currently has no clear separation between Qt QML and Qt Quick. With recent commits like: 6c8378eaf1edbbefe6aaa3672b0127816a004fd7 and ab1e510121c8a679fdaca12ccd30e0f7ac12a26b the separation between the language definition and implementation, provided by Qt QML, and the standard library for the QML language, provided by Qt Quick, is clear. This commit creates a new documentation structure that is more navigable and separates concepts into logical categories, with clear separation between QtQML and QtQuick. It also provides a more generic QML Application Developer Resources page which contains links to information for QML application developers. Change-Id: Ia807ccfbfd24ffa0e1c7f0a51ed9d2ed3aa6a733 Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Doc: Grouped Qt Quick types into several groupsJerome Pasion2012-06-061-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -created new groups and converted some overviews into group pages -edited type documentation and added \ingroup -articles still need title fixes and link fixes Groups: qtquick-visual-types qtquick-item-graphics qtquick-shaders qtquick-canvas qtquick-text qtquick-text-validator qtquick-interaction qtquick-positioners qtquick-transformations qtquick-states qtquick-animation-define qtquick-animation-properties qtquick-animation-control qtquick-animation-modifiers qtquick-images-sprites qtquick-images qtquick-models qtquick-containers qtquick-views qtquick-paths qtquick-utility Task: QTBUG-25685 Change-Id: I81d4df3320bf5daad5cabb5e42408013fb24f464 Reviewed-by: Bea Lam <bea.lam@nokia.com> Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Doc: Sanitized QML typesNico Vertriest2012-05-241-1/+1
| | | | | | | | | | -modified \brief -checked QML modules -added qml directory to the qdocconf file -added particles directory to the qdocconf file Change-Id: I589e32d3106cda37c7fa4d55a941afd9876fc2b2 Reviewed-by: Geir Vattekar <geir.vattekar@nokia.com>
* Remove the usage of deprecated qdoc macros.Casper van Donderen2012-03-131-2/+2
| | | | | | | | | | QDoc now has support for Doxygen style commands for italics, bold and list items. This change applies that change in QDoc to the actual documentation. Task-number: QTBUG-24578 Change-Id: I62d203f21df63a95ee236e578b10418fd9680707 Reviewed-by: Jerome Pasion <jerome.pasion@nokia.com>
* Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-1/+1
| | | | | | | | | | | | | Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: If39bd256b0fa85eba17ea30f8ab87ea27d758908 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
| | | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I6a730abc0c396fb545a48b2d6938abedac2e3f1c Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Update copyright year in Nokia copyright headers.Jason McDonald2012-01-171-1/+1
| | | | | | | | Update copyright headers from before 2011, and a couple of new ones that were merged after the previous change to copyright headers. Change-Id: Ia76e08e2734afa4ef3f1207dbcda5ff3bc81b366 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Added log and status properties to ShaderEffect.Kim Motoyoshi Kalland2012-01-161-22/+27
| | | | | | | Task-number: QTBUG-23531 Change-Id: I136f6d9642ff9d4074fe8dae1f5714a05349107a Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+216
This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>