| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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qml/qml/qqmlimport.cpp:982:30: error: unused parameter 'errors' [-Werror=unused-parameter]
quick/util/qquickanimationcontroller.cpp:66:6: error: unused parameter 'job' [-Werror=unused-parameter]'
quick/items/qquickshadereffectnode.cpp:160:17: error: case value '38' not in enumerated type 'QVariant::Type' [-Werror=switch]
quick/items/qquickwindowmanager.cpp:286:60: error: 'renderTime' may be used uninitialized in this function [-Werror=maybe-uninitialized]
quick/items/qquickitem.cpp:5267:67: error: comparison between signed and unsigned integer expressions [-Werror=sign-compare]
and a few more repeated from the above
Change-Id: Id1950c6ba98f7f8475975716b21bd795ecb4bd20
Reviewed-by: Alan Alpert <aalpert@rim.com>
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...by turning pointer into array variables.
Change-Id: Ia5a0cedcf28d54210cc1f179db5c519e7e0672cc
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Previously, QMatrix4x4 properties were not exposed as uniforms in
shaders. This commit adds conversion code for matrix 4x4 properties
so that they are automatically converted to mat4 uniforms.
Task-number: QTBUG-27952
Change-Id: I9b1de39fbbcb02743cf8c4e09b4d83c44f1dd438
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ib2b68c13513e2c1102264a3eb1d91ed840134159
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Also made CustomParticle and ShaderEffect share some code.
Task-number: QTBUG-23924
Change-Id: I975f71f031b379cf5e29302a9c931e4ead5437ea
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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qobject_cast will cause the object's virtual metaObject() function to
be called. Calling virtual functions in a destructor should be
avoided. (The qobject_cast fails, and the assert is triggered.)
Change-Id: I04a7604adb8884cd36731577303793c74c0a8673
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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This commit also fixes handling of texture provider deletion in
ShaderEffect.
Change-Id: Ib22a9308a35325972bc545cf29de11bd625b22b2
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Symbols beginning with QDeclarative are already exported
by the quick1 module.
Users can apply the bin/rename-qtdeclarative-symbols.sh
script to modify client code using the previous names of the
renamed symbols.
Task-number: QTBUG-23737
Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Looks like this change was made to QVariant for Qt5, slight behavioural
difference because floats are now a separate case.
Change-Id: Ia9d420b03454c13c97515ab9c89b743a668b37e2
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: If39bd256b0fa85eba17ea30f8ab87ea27d758908
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I6a730abc0c396fb545a48b2d6938abedac2e3f1c
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Change-Id: Id324ebb82df985f1a7380761cc4923f60c7d1f20
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Update copyright headers from before 2011, and a couple of new ones that
were merged after the previous change to copyright headers.
Change-Id: Ia76e08e2734afa4ef3f1207dbcda5ff3bc81b366
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Task-number: QTBUG-23531
Change-Id: I136f6d9642ff9d4074fe8dae1f5714a05349107a
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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This is enabled by doing "Item.layer.enabled: true". The implementation
is solely based on the existing shader effect (source) and simply
swaps in a sibling next to the item when enabled.
This change also adds the QSGTextureProvider to the public API,
as it is now a natural part of the QQuickItem API since all items
can be textures.
Change-Id: I26705c11e92d5623a5121300acc123782b784077
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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This change moves the QtQuick 2 types and C++ API (including
SceneGraph) to a new module (AKA library), QtQuick.
99% of this change is moving files from src/declarative to
src/quick, and from tests/auto/declarative to
tests/auto/qtquick2.
The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to
a plugin, src/imports/qtquick2, just like it's done for QtQuick 1.
All tools, examples, and tests that use QtQuick C++ API have gotten
"QT += quick" or "QT += quick-private" added to their .pro file.
A few additional internal QtDeclarative classes had to be exported
(via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the
QtQuick 2 implementation.
The old header locations (e.g. QtDeclarative/qquickitem.h) will
still be supported for some time, but will produce compile-time
warnings. (To avoid the QtQuick implementation using the
compatibility headers (since QtDeclarative's includepath comes
first), a few include statements were modified, e.g. from
"#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".)
There's a change in qtbase that automatically adds QtQuick to the
module list if QtDeclarative is used. Together with the compatibility
headers, this should help reduce the migration pain for existing
projects.
In theory, simply getting an existing QtDeclarative-based project
to compile and link shouldn't require any changes for now -- but
porting to the new scheme is of course recommended, and will
eventually become mandatory.
Task-number: QTBUG-22889
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7
Reviewed-by: Kent Hansen <kent.hansen@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
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