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* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-281-4/+0
| | | | | | | | | | | The macro was made empty in qtbase/ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb and is no longer necessary or used. Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html Change-Id: Ia07e99676e0134fde5e32880edb95e57c779a7ff Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: Alan Alpert <aalpert@rim.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
| | | | | | Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76 Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
| | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Add support for using atlas textures directly in ShaderEffects.Kim Motoyoshi Kalland2012-06-111-2/+2
| | | | | Change-Id: Ib2b68c13513e2c1102264a3eb1d91ed840134159 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Extract Particles code to an independent libraryMatthew Vogt2012-04-161-2/+3
| | | | | | | | | QtQuick clients that do not use particles features should not have to load these classes. Task-number: QTBUG-25178 Change-Id: Ib15f7655dc4d821595e06f9160d2770375279027 Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
* Fixed crash when using 'var' property in ShaderEffect.Kim Motoyoshi Kalland2012-04-041-29/+23
| | | | | | | | Also made CustomParticle and ShaderEffect share some code. Task-number: QTBUG-23924 Change-Id: I975f71f031b379cf5e29302a9c931e4ead5437ea Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Free ShaderEffectSource FBOs when no longer needed.Kim Motoyoshi Kalland2012-03-211-0/+2
| | | | | | | | This commit also fixes handling of texture provider deletion in ShaderEffect. Change-Id: Ib22a9308a35325972bc545cf29de11bd625b22b2 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-1/+1
| | | | | | | | | | | | | Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by: Martin Jones <martin.jones@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: If39bd256b0fa85eba17ea30f8ab87ea27d758908 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
| | | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I6a730abc0c396fb545a48b2d6938abedac2e3f1c Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Update copyright year in Nokia copyright headers.Jason McDonald2012-01-171-1/+1
| | | | | | | | Update copyright headers from before 2011, and a couple of new ones that were merged after the previous change to copyright headers. Change-Id: Ia76e08e2734afa4ef3f1207dbcda5ff3bc81b366 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Added log and status properties to ShaderEffect.Kim Motoyoshi Kalland2012-01-161-1/+7
| | | | | | | Task-number: QTBUG-23531 Change-Id: I136f6d9642ff9d4074fe8dae1f5714a05349107a Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Introduce layerering support (ShaderEffectSource) directly in ItemGunnar Sletta2012-01-031-1/+1
| | | | | | | | | | | | | This is enabled by doing "Item.layer.enabled: true". The implementation is solely based on the existing shader effect (source) and simply swaps in a sibling next to the item when enabled. This change also adds the QSGTextureProvider to the public API, as it is now a natural part of the QQuickItem API since all items can be textures. Change-Id: I26705c11e92d5623a5121300acc123782b784077 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+149
This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode.h>" to "#include <QtQuick/qsgnode.h>".) There's a change in qtbase that automatically adds QtQuick to the module list if QtDeclarative is used. Together with the compatibility headers, this should help reduce the migration pain for existing projects. In theory, simply getting an existing QtDeclarative-based project to compile and link shouldn't require any changes for now -- but porting to the new scheme is of course recommended, and will eventually become mandatory. Task-number: QTBUG-22889 Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Change-Id: Ia52be9373172ba2f37e7623231ecb060316c96a7 Reviewed-by: Kent Hansen <kent.hansen@nokia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>