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path: root/src/quick/items/qquickshadereffectsource_p.h
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* use the override keyword consistently and correctly (clang-tidy)Shawn Rutledge2018-02-271-1/+1
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-1/+1
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-6/+6
* Add samples property for Item.layer and ShaderEffectSourceLaszlo Agocs2017-02-231-0/+6
* Make shader effects configurableLars Knoll2016-10-101-0/+4
* QML: Pass the kind of geometry change aroundErik Verbruggen2016-07-111-1/+1
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-1/+1
* Avoid ifdefed enumLaszlo Agocs2016-06-021-10/+3
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-1/+8
* Updated license headersJani Heikkinen2016-01-191-14/+20
* Add missing "We mean it" comments to private headers.Friedemann Kleint2015-10-061-0/+11
* Add possibility to mirror ShaderEffectSource generated texturesMiikka Heikkinen2015-08-201-0/+13
* Port from Q_ENUMS to new macro Q_ENUM.Friedemann Kleint2015-06-191-1/+2
* Update copyright headersJani Heikkinen2015-02-121-7/+7
* Merge remote-tracking branch 'origin/5.4' into devOswald Buddenhagen2014-09-111-116/+13
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| * Fix performance regression caused by SG signals in QQuickItem.Gunnar Sletta2014-09-031-1/+1
| * Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
| * Cleanup: Separate the sub-tree layering out of QtQuick into the scene graphSimon Hausmann2014-08-231-92/+1
| * Cleanup: Remove ShaderEffectSourceNodeSimon Hausmann2014-08-221-11/+7
* | Add Q_DECL_OVERRIDEAlbert Astals Cid2014-08-141-7/+7
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* Clean up Image and ShaderEffectSource properly.Gunnar Sletta2014-08-041-0/+1
* Release GL resources of ShaderEffectSource while we still have GL.Gunnar Sletta2013-12-031-0/+1
* Fill recursive ShaderEffectSource with transparent when using alpha.Gunnar Sletta2013-11-071-0/+2
* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-2/+3
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
* Fix distance field antialiasing for retina displays.Gunnar Sletta2013-04-021-0/+3
* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-281-4/+0
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* Let ShaderEffectSource use same multisample count as GL context.Kim Motoyoshi Kalland2012-07-041-1/+1
* Reexport the shader effect textureGunnar Sletta2012-05-221-1/+1
* Remove unused variable.Kim Motoyoshi Kalland2012-05-211-1/+0
* Remove unnecessary exportsMatthew Vogt2012-05-181-2/+2
* Share depth-stencil buffers between ShaderEffectSources of same size.Kim Motoyoshi Kalland2012-03-221-0/+1
* Free ShaderEffectSource FBOs when no longer needed.Kim Motoyoshi Kalland2012-03-211-1/+5
* Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-1/+1
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
* Update copyright year in Nokia copyright headers.Jason McDonald2012-01-171-1/+1
* Introduce layerering support (ShaderEffectSource) directly in ItemGunnar Sletta2012-01-031-1/+1
* Don't re-parent ShaderEffect source items.Kim Motoyoshi Kalland2012-01-021-0/+1
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+257