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path: root/src/quick/items/qquickspriteengine.cpp
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* QQuickSpriteEngine do not use OpenGL without checking for GLContextAndy Nichols2014-10-211-0/+4
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* Avoid direct GL calls in QuickLaszlo Agocs2014-05-231-1/+2
* Remove several uses of module includesAndrew Knight2014-03-101-1/+1
* Fix remote image loading for AnimatedSpriteAlan Alpert2013-03-121-0/+1
* Use the optimal image format for the spritesGunnar Sletta2013-02-021-1/+1
* Update copyright year in Digia's license headersSergio Ahumada2013-01-101-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-231-24/+24
* doc: fix some typos in .cpp filesSergio Ahumada2012-09-071-1/+1
* Print sprite errors only onceAlan Alpert2012-05-141-1/+4
* Avoid accessing sprites until they finish loadingAlan Alpert2012-05-141-5/+21
* Keep m_states and m_sprites synchronizedAlan Alpert2012-05-111-2/+9
* Debug mode for SpriteEngineAlan Alpert2012-05-111-1/+17
* Silence warning with ICC about change of signal in integer conversionThiago Macieira2012-04-121-1/+1
* Use pixmapCache in sprite assemblyAlan Alpert2012-03-281-1/+2
* Fix Sprite AssemblyAlan Alpert2012-03-231-2/+2
* Merge master <-> api_changesMatthew Vogt2012-03-051-1/+1
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* | Rename QDeclarative symbols to QQuick and QQmlMatthew Vogt2012-02-241-15/+15
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* Use QDeclarativePixmap in the Particle SystemAlan Alpert2012-02-091-19/+57
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Implement reverse mode for spritesAlan Alpert2012-01-271-27/+79
* Implement randomStart for spritesAlan Alpert2012-01-271-1/+20
* Implement proper sprite sheet functionalityAlan Alpert2012-01-271-2/+3
* Update Sprite APIAlan Alpert2012-01-271-15/+15
* Add some internal docs for the particle system and sprite engineAlan Alpert2012-01-231-0/+28
* Per-frame Sprites patch threeAlan Alpert2012-01-231-25/+102
* Remove unecessary assertsAlan Alpert2012-01-231-2/+0
* Per-frame Sprites patch oneAlan Alpert2012-01-231-50/+56
* Update obsolete contact address.Jason McDonald2012-01-231-1/+1
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
* Fix sprite choppingAlan Alpert2011-12-201-2/+2
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+501