| Commit message (Collapse) | Author | Age | Files | Lines |
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This ports all of QtDeclarative.
Change-Id: Ie6eb4d96b4d49fbed1e8be514d03e331549cd712
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-79263
Change-Id: If518f644b5b9eddbacfb1cb16fbb557127ffcfb2
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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* Rename two section titles that caused confusion for the autolinker.
* Add see also link to correct location from SpriteSequence QML type.
Task-number: QTBUG-58640
Change-Id: I62b941d00198ac56d998ca14b926c7bb37f6c91e
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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Task-number: QTBUG-68933
Change-Id: Ibb5aa227e82825085e7214e17dcffcb17fd44157
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Change-Id: I472f61241d1875daf0de0a597bf27c019314f48f
Task-number: QTBUG-50119
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I7e9e09ba3b6c0ec3c0b4bed75b24ed87fbe9660f
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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From now on we prefer nullptr instead of 0 to clarify cases where
we are assigning or testing a pointer rather than a numeric zero.
Also, replaced cases where 0 was passed as Qt::KeyboardModifiers
with Qt::NoModifier (clang-tidy replaced them with nullptr, which
waas wrong, so it was just as well to make the tests more readable
rather than to revert those lines).
Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Now that qmlInfo actually reports info messages, we want to change
existing callers to use warning-level messages to preserve the original
message level.
This was done through:
perl -p -i -e "s/qmlInfo\(/qmlWarning\(/" **/*.{cpp,h,qdoc}
.. with a little care taken to only add the hunks that should be changed.
Change-Id: I511cee11ce0a26ec1048cd2b84c7536b812a0d89
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Most core Qt Quick items use one of the nodes provided by the Scenegraph
Adaptation Layer, however the two items that provide support for Sprites
created their own custom nodes. There was significant redundancy in
this, and it made it only possible to use the OpenGL adaptation. The
AnimatedSprite and SpriteSequence items have been cleaned up, and now
use the new QSGSpriteNode.
Change-Id: Idc20b9c5da9dc1c94f6368021785382cdf7cec5a
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: Iaea1fa3bd17acee326ae8e299cb0c60d371ffb5b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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This change also fixes the build of two benchmarks, tst_affectors
and tst_emission.
Conflicts:
src/plugins/qmltooling/qmldbg_native/qmldbg_native.pro
src/qml/qml/ftw/qhashfield_p.h
tests/benchmarks/particles/affectors/tst_affectors.cpp
tests/benchmarks/particles/emission/tst_emission.cpp
tests/benchmarks/qml/pointers/pointers.pro
tests/benchmarks/qml/pointers/tst_pointers.cpp
tests/benchmarks/qml/qmltime/qmltime.pro
tests/benchmarks/qml/qquickwindow/qquickwindow.pro
Change-Id: I595309d1e183c18371cb9b07af6e4681059de3b2
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Change-Id: I7c7745264ff66b7db042e19f6d44124fa78bb86c
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Use std::math on floats and doubles, and qMath on qreals, and only
include the math headers actually needed.
Change-Id: I1d511d7b1bac0050eaa947c7baee760b736858bf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Conflicts:
src/quick/items/qquickaccessibleattached_p.h
src/quick/items/qquickwindow.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
Change-Id: I8bf07487a75f9d1b0d6efa5914dd06875fc9654d
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When QML declares sprites and goalSprite in wrong order the goalsprite
attempts to set it on null spriteEngine. This patch ensures that the
order doesn't matter anymore.
Task-number: QTBUG-40595
Change-Id: I57f1c8754b2e2af91e0c7f72d1d67fec3ad4ede5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Conflicts:
src/quick/items/qquickpainteditem.h
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h
Change-Id: If98096443afe85fc4370cef971eace050006a61b
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Change-Id: I2e64950aef710f943c3bc50bc9bf8a1f7fb58d28
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Change-Id: Ie7408409ddbaa354370267f2dd74326ec56a4186
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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The default implementation of QSGShaderMaterial::vertexShader() and
fragmentShader() now loads the GLSL source from a list of source files
that can be specified via the setShaderSourceFile() or
setShaderSourceFiles() functions.
Multiple shader source files for each shader stage are supported. Each
source file will be read in the order specified and concatenated
together before being compiled.
The other places where Qt Quick 2 loads shader source code have
been adapted to use the new QSGShaderSourceBuilder, which is also
used internally by QSGMaterial.
This puts Qt Quick 2 into a better state ready to support OpenGL
core profile and to load different shaders based upon OpenGL version,
profile, GPU vendor, platform, etc.
Change-Id: I1a66213c2ce788413168eb48c7bc5317e61988a2
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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I suspect this was to work around that a very early version
of the previous renderer some times left vertex pointers
active, but this has not been the case for a very long time,
so this code is just wasting time and memory.
Change-Id: I4b79ff67d17bf47af515e8db203960c9bceae247
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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The "texture" keyword is a function name in OpenGL core profile. This
commit is in preparation for making the Qt Quick 2 renderer and
materials work with a core profile context.
Change-Id: Iad243e64ab8db739fc46b85bb626bdb8b9ceb208
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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-incremented version to Qt Quick 2.2 (in \qmlmodule page)
-import changed to QtQuick 2.2
-\inqmlmodule no longer needs the version. QDoc will ignore the version
but it is better to remove it now to avoid confusion
Task-number: QTBUG-32172
Change-Id: I40b52e59667014720be40a35b3a8fb9836825e31
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Adds some missing docs and fixes some incorrect doc references.
Also removes AnimatedImage docs that were exactly the same
as those in base Image type docs.
Change-Id: I1357d3c00e63f1b08683bb78246de93dcc0dac7f
Reviewed-by: Andrew den Exter <andrew.den-exter@nokia.com>
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Signals documented with \qmlsignal should indicate handler name,
i.e. 'onSignal' rather than 'signal'.
Methods documented with \qmlmethod do not need to document 'void'
return values.
Also the name of any documented attribute should be qualified
with 'QtQuick2::<qmltype>'.
Change-Id: I206dd9e8f39c3b84e029ae9d4101b05d0bfb3478
Reviewed-by: Andrew den Exter <andrew.den-exter@nokia.com>
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-To simplify QDoc, \qmlclass is now \qmltype.
-'\instantiates <C+++ class>' is for the types that are defined in C++.
Change-Id: I29242d33daf7b972d8b86a356b9689638866b950
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Bea Lam <bea.lam@nokia.com>
Reviewed-by: Martin Smith <martin.smith@nokia.com>
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QQuickCanvas is now called QQuickWindow
QQuickCanvas::rootItem is now QQuickWindow::contentItem
QQuickItem::canvas is now QQuickItem::window
QQuickItem::ItemChangeData::canvas is also renamed window
QQuickCanvas::grabFrameBuffer is now QQuickWindow::grabWindow
The functions related to the color property have dropped the clear from
their names.
The first three changes have interim compatibility measures in place to
ease the transition.
Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d2
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Task-number: QTBUG-24785
Change-Id: I223479b879514abaacb123852323c1cfada7a5e1
Reviewed-by: Bea Lam <bea.lam@nokia.com>
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Task-number: QTBUG-24769
Change-Id: Ib58a47deea2706f7fd683106380d1618d8b1d2cc
Reviewed-by: Chris Adams <christopher.adams@nokia.com>
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The documentation currently has no clear separation between Qt QML
and Qt Quick. With recent commits like:
6c8378eaf1edbbefe6aaa3672b0127816a004fd7
and
ab1e510121c8a679fdaca12ccd30e0f7ac12a26b
the separation between the language definition and implementation,
provided by Qt QML, and the standard library for the QML language,
provided by Qt Quick, is clear.
This commit creates a new documentation structure that is more
navigable and separates concepts into logical categories, with
clear separation between QtQML and QtQuick. It also provides a more
generic QML Application Developer Resources page which contains links
to information for QML application developers.
Change-Id: Ia807ccfbfd24ffa0e1c7f0a51ed9d2ed3aa6a733
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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-created new groups and converted some overviews into group pages
-edited type documentation and added \ingroup
-articles still need title fixes and link fixes
Groups:
qtquick-visual-types
qtquick-item-graphics
qtquick-shaders
qtquick-canvas
qtquick-text
qtquick-text-validator
qtquick-interaction
qtquick-positioners
qtquick-transformations
qtquick-states
qtquick-animation-define
qtquick-animation-properties
qtquick-animation-control
qtquick-animation-modifiers
qtquick-images-sprites
qtquick-images
qtquick-models
qtquick-containers
qtquick-views
qtquick-paths
qtquick-utility
Task: QTBUG-25685
Change-Id: I81d4df3320bf5daad5cabb5e42408013fb24f464
Reviewed-by: Bea Lam <bea.lam@nokia.com>
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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Change-Id: I24e377ba69b2108f3bc4f6aca3ed910fbbf77caf
Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
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Found by static analysis.
Change-Id: Ide1ce1d7964655664dc872de6da9962a281e229c
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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-modified \brief
-checked QML modules
-added qml directory to the qdocconf file
-added particles directory to the qdocconf file
Change-Id: I589e32d3106cda37c7fa4d55a941afd9876fc2b2
Reviewed-by: Geir Vattekar <geir.vattekar@nokia.com>
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Easier for SG to optimize with, not really gaining anything putting it
on the GPU for these Elements.
Change-Id: I239e70dafce441f5281ded185de63bc1afd7d85a
Reviewed-by: Glenn Watson <glenn.watson@nokia.com>
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Task-number: QTBUG-24770
Change-Id: I40c46aa29ffdcc5899bece46c4b6227ca29695cd
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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Change-Id: Iaab0d9f607b1f4ca6dfb13495a456d1b31bb980a
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Change-Id: Iad2f07b989b25349fd2d4fff010e24dcd5a1688f
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Also rename Sprite::frames->Sprite::frameCount
Change-Id: I2e7a71adc37044fd696ffda2a5da4835725ba3a8
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
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