| Commit message (Collapse) | Author | Age | Files | Lines |
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Breaks compilation with gcc.
Change-Id: I0e48e37b4e67ae522338b17dfe996f455e0e5027
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Remove Q_ENUMS in favor of the new Q_ENUM macro which provides registration
as meta enum and a debug stream operator.
QQuickXmlListModel::Status is left unmodified as porting it creates
a link error in tst_qquickxmllistmodel.
Change-Id: Id5e6192c9f85e7c94332508fbd91873ddda31e1a
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Opaque textures can be a lot faster, so give this option without
forcing the user to reimplement her/his own QSGTexture class.
The old behavior was that createTextureFromImage() disregarded
TextureHasAlphaChannel and looked solely at the image's format. To
keep this behavior intact, we introduce a second opt-in flag to switch
textures from auto-detect to false, namely TextureIsOpaque.
[ChangeLog][QtQuick][QQuickWindow] Add TextureIsOpaque option to
createTextureFromImage()
Change-Id: I248db4bc5f7920864b6aa8d831ce24d23ad370ef
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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NoStage allows scheduling jobs for immediate execution on the
renderer thread.
[ChangeLog][QtQuick][QQuickWindow] Added a render job stage: NoStage
Task-number: QTBUG-44953
Change-Id: I918c79f1d095bc27d911a88d81376d146a04313c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
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Classes should either use or not use override, otherwise it hurts
code readability.
Change-Id: Ieb899a3475b0c36ab20285740b2cec2cd1677a54
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Conflicts:
src/qml/jsruntime/qv4arraydata.cpp
src/qml/jsruntime/qv4context_p.h
src/qml/jsruntime/qv4globalobject.cpp
src/qml/jsruntime/qv4internalclass.cpp
src/quick/items/qquicktext_p.h
src/quick/items/qquicktextedit_p.h
src/quick/items/qquicktextinput_p.h
Change-Id: If07e483e03197cb997ef47a9c647a479cdb09f4c
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Fractional scale factors are not as broken as previously
believed, especially for Qt Quick. Keep the door open
for finding a way to support it at some point in the
future.
Change-Id: Ifeadcc53175ac6c25ea0288d5fe1966e3de408f9
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
src/quick/items/qquickaccessibleattached_p.h
src/quick/items/qquickwindow.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
Change-Id: I8bf07487a75f9d1b0d6efa5914dd06875fc9654d
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Having a retina and non-retina screen connected resulted in getting
no output from QQuickRenderControl and QQuickWidget on the
non-retina screen.
This is caused by the fact that Quick is blindly calling
QWindow::devicePixelRatio(). This approach is wrong when using
QQuickRenderControl since the QQuickWindow does not have an actual
native window and so devicePixelRatio() merely returns some default value
which will definitely be wrong for one of the screens.
The patch fixes the problem by introducing
QQuickWindow::effectiveDevicePixelRatio(), which, via
QQuickRenderControl::renderWindowFor, supports the redirected case too.
Task-number: QTBUG-42114
Change-Id: I057e01f0a00758dde438fc9b10af3a435b06bb0b
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Conflicts:
src/quick/items/context2d/qquickcanvasitem.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
src/quick/scenegraph/coreapi/qsgrenderer.cpp
src/quick/scenegraph/qsgadaptationlayer.cpp
src/quick/scenegraph/qsgrenderloop.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
src/quick/scenegraph/qsgwindowsrenderloop.cpp
src/quick/scenegraph/util/qsgatlastexture.cpp
src/quick/scenegraph/util/qsgtexture.cpp
src/quick/util/qquickprofiler_p.h
Change-Id: Ie274c3baf72a8a0711c87d67238d68e2b2887429
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It causes problems to do qmlRegisterType on QQuickWindow if the
attached property also refers to QQuickWindow.
Task-number: QTBUG-40816
Task-number: QTBUG-41047
Change-Id: I7a6f75af52f65e2be022b97128702982bec7cbe8
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
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We cannot rely on the OpenGL context for that as there may be
non-OpenGL scene graphs. In order for those to announce their readiness
QSGRenderContext::isValid() has to be virtual.
Change-Id: Ica35d8590e3f06edb54d57d93898d52e753f0407
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/quick/items/qquickpainteditem.h
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h
Change-Id: If98096443afe85fc4370cef971eace050006a61b
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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QtQuick: WARNING: qquickwindow.h includes qqml.h
when it should include QtQml/qqml.h
QtQuick: WARNING: qsgabstractrenderer.h includes qsgnode.h
when it should include QtQuick/qsgnode.h
Change-Id: I3b9dc20de54ef775c562b2c6b80184a7b3149586
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
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Superceded by the OpenGLInfo attached type
=> remove the API before it gets released
Change-Id: I7511fd28eb375eb3cd3cdd4bda6d82c1883e3094
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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This merges 0af61d773fc7263573afc6b7a973451783bf7424 since there is a
circular dependency introduced with a111b1b108f2d3344cb2b2b677e738fd9dd68945
in qtquickcontrols.
Change-Id: Ia4fcad8df69326fba3f6b5927151e9d98206e872
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Replaced by QSurfaceFormat::setDefaultFormat().
Change-Id: If4e37b75ccb55d556d80b0079be89e5a521f6dbb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I2e64950aef710f943c3bc50bc9bf8a1f7fb58d28
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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An Item sometimes needs to know a few things about the window
in which it is being displayed; this attached property can expose
them without needing to go up the heirarchy to find the window.
Instead of adding the QQuickWindow pointer as a property on Item
as in 8f49f50a169db85401eb37daf4fe3a0fc3280603, having an attached
property means that it will not be found by introspection; and
it solves the problem that Window is in the QtQuick.Window module:
you must import the module to use the attached property, instead
of having access to a pointer whose type might not be defined
if you didn't import it. The Window attached property is created
on-demand (so the memory cost adds up if you use it in too many
places); the tradeoff is that it can exist even when the item
is not yet being shown in a window, so bindings at startup work.
The API is purposely incomplete compared to that in QQuickWindow
so that we can introduce what is needed in a controlled fasion
over time. For now we know of use cases for visibility, active
and activeFocusItem.
[ChangeLog][QtQuick][Window] Added Item.Window attached property
Change-Id: I649404cbd1383326678aa2144f790b2f2542dbbc
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
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[ChangeLog][QtQuick][QQuickWindow] Added
QQuickWindow::scheduleRenderJob(), a convenience alternative to the
equivalent signals for one-shot tasks.
Change-Id: I5e4f0d67d5223f7fd77bca394e2a85810fadd335
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QQuickRenderControl allows rendering Qt Quick 2 scenes into framebuffer
objects which can then be used in arbitrary ways in Qt-based or 3rd party
OpenGL renderers.
[ChangeLog][QtQuick] Introduced QQuickRenderControl as a public API.
Task-number: QTBUG-37944
Change-Id: I84262243b261b35cefdf67ec6bba8127a0f29275
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The merge conflict is about the removal of "d1" from the register
set on ARM, but that was already done in dev in commit ddb33ee9ba9e1344caa9be5dbf4b534c3ede692e
The change in src/quick/scenegraph/coreapi/qsgrenderer.cpp with commit 2414f1675eab163b22dcc4e8ded80ed04d06369b
was reverted to what it was before, per Laszlo's advice.
Conflicts:
src/qml/jit/qv4isel_masm.cpp
Change-Id: I7bce546c5cdee01e37853a476d82279d4e72948b
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QQuickRenderControl needs a QQuickWindow in order to function. This
required the use of a private QQuickWindow constructor, meaning that
only friend classes of QQuickWindow could use QQuickRenderControl.
This change adds a factory function, QQuickRenderControl::createOffscreenWindow().
Task-number: QTBUG-38996
Change-Id: I92f6f1f60045934f3dd33c300352247852463c73
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This static function can be used to set a surface format that is
then picked up by all QQuickWindows, including the ones instantiated
from QML.
This introduces the ability to request higher OpenGL versions, core
profile and other options also for windows that are created from QML
via the ApplicationWindow element in Quick Controls applications.
[ChangeLog] Added QQuickWindow::setDefaultSurfaceFormat() to
set a surface format that applies to all Quick windows,
including the ones created from QML. The OpenGL shading language
version is now exposed to QML too in order to allow components
to provide the correct shader source so shader effect items.
Task-number: QTBUG-36392
Change-Id: I75a4718243d835894461f7ee0b4a383988840f9b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Also marked the new afterAnimation() signal as \since 5.3 and
introduced proper revisioning on the new signals.
[Changelog][QtQuick] Added QQuickWindow::afterSynchronizing(),
openglContextCreated(), sceneGraphAboutToStop(). Useful for
deeper integration with the rendering.
Change-Id: I5532b310506c2432325595e55ef9307b8934abee
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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When nothing is connected to this signal, an error will be printed or,
in case of Windows, a message box will be shown. If there is something
connected, it is up to the application to handle the error.
[ChangeLog] Added a new sceneGraphError() signal to QQuickWindow
which applications can use to detect errors like OpenGL context creation
failures and react in their own custom ways.
Task-number: QTBUG-36138
Change-Id: I33b1e5e0e3f25872af67c5bb5ae937e3470b25f3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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[ChangeLog] QQuickWindow will now emit the afterAnimating() signal
from the gui thread before each scenegraph sync request.
Change-Id: I4897c82f75066238e781455d4fce4fb6bbe2558e
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Renders into an FBO, and provides a texture that is
composed by the QPA/widget kernel compositor.
Also introducing QQuickRenderControl, which is private
API for now.
Change-Id: I710c16e1506124a17f91e87344496471803a448b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Adding public API was not the intention when adding
this slot.
Change-Id: If477917c434b32d5e5cd1fa6c640f1a6b167dd24
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change the design from posting events for starting and stopping
to use the scene graph's existing 'sync' point. This gives
much higher predictability and makes both ownership and cleanup
cleaner and also reduces intermediate states while events are
waiting to be delivered.
Task-number: QTBUG-34137
Change-Id: I069ac22acbddaa47925b8172ba98ac340fe9bf8d
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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For subclasses that adds menubars, toolbars etc, the plan is to expose
another item (the item excluding the menubars, toolbars) as a
contentItem.
Task-number: QTBUG-32443
Change-Id: Id12fc50efde3fdf363e4528dd5de17177ddef24f
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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Change-Id: I3750c47640bf21c3567c5fa1c4667e3e2552942e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I222930c74b9153c4d6d2b62afe0cc2906afb61fa
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The window device pixel ratio may change. Repaint
all items.
Change-Id: I09b782800c15ec6290bf79cb7c7a5d6e6c08b528
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Atlas textures are currently only used when scenegraph is
combined with the customcontext from the playground/scenegraph
module.
Change-Id: I42f62abdad42e97cc1dcdc05bfb16ecf2839dc0e
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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All QQuickWindows will render using the same OpenGL context, so
for a window to support transparency, the OpenGL context needs
to be created with support for transparency from the very start.
Therefore the application needs to call setDefaultAlphaBuffer()
before creating windows. There are some relevant comments in
QTBUG-20768 although the bug itself is not the same use case
(it was already OK as long as the first window had a translucent
color, because of setAlphaBufferSize in QQuickWindow::setColor()).
Change-Id: I92e111c1a62c0d510821b646fd334e52254f8f57
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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An application can implement onClosing() and set
closeEvent.accepted = false to delay the closing (for example to
prompt the user to save changes). Depends on change
I9abed47fca02a002b78727f98d678a824854adfc in qtbase.
Task-number: QTBUG-31019
Change-Id: Icfd4a03ecef3621bdbbee2e2c3157b897a9b6524
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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If you declare Window { Window {}} or Window { Item { Window {}}}
the inner window will automatically become transient for the
outer one. The transient relationship must be set before the
inner window becomes visible though, so declaring visible: true
doesn't always work, depending on initialization order. It's OK
if you assign visible (or call show()) later on when the user needs
to see the transient window for the first time.
Also added documentation.
Change-Id: I888c3b9da6d44d11516227c085bcc12a5ccb5e81
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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Change-Id: Ifd393399f93b04313cd66d7873fb99b505640c8a
Reviewed-by: Alan Alpert (Personal) <416365416c@gmail.com>
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The macro was made empty in qtbase/ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Ia07e99676e0134fde5e32880edb95e57c779a7ff
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Alan Alpert <aalpert@rim.com>
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Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Also update some variables in qtdeclarative which failed to update
rootItem->contentItem.
Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d3
Reviewed-by: Alan Alpert <416365416c@gmail.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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QQuickCanvas is now called QQuickWindow
QQuickCanvas::rootItem is now QQuickWindow::contentItem
QQuickItem::canvas is now QQuickItem::window
QQuickItem::ItemChangeData::canvas is also renamed window
QQuickCanvas::grabFrameBuffer is now QQuickWindow::grabWindow
The functions related to the color property have dropped the clear from
their names.
The first three changes have interim compatibility measures in place to
ease the transition.
Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d2
Reviewed-by: Martin Jones <martin.jones@nokia.com>
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