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* QQuickItem: Do not dereference nullptrFabian Kosmale2021-03-311-1/+2
| | | | | | | | | | | During engine shut-down, the delivery agent might already have been deleted, but we still get a call to setEffectiveVisibleRecur. Thus we need to check that the agent is non-null. Change-Id: Ie2d5923d686789c0758913799ff0702a85a55402 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io> (cherry picked from commit f8fc2d11a9cb2c55f4efc4a089663967ff78cc0b) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Consistent naming for (to|from)Is(Defined|Sourced) in animationsAndreas Buhr2021-03-312-18/+17
| | | | | | | | | | | | | | | | | To store whether "from" and "to" values are defined and/or sourced, QQuickPathAnimationUpdater used fromDefined format, QQuickAbstractAnimationPrivate used fromIsDefined format, QQuickAnimationPropertyUpdater used fromIsDefined format, QQuickAnimatorPrivate used isFromDefined format, QQuickBulkValueAnimator used fromDefined format, QQuickAnimationPropertyUpdater used fromDefined format. This patch changes all these to use the variable names "fromIsDefined", "fromIsSourced", and "toIsDefined". This makes the code more readable. Change-Id: Ia6c228208eb651247b0ba70f83afadb5b1027049 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io> (cherry picked from commit 702b00bc8bfdc51592a01c9b7ed5939d85a7e192)
* DelegateModelGroup: Fix bug where item could be removed from the modelJan Arve Sæther2021-03-291-9/+93
| | | | | | | | | | | | | | | | | | | | | | | If an item was removed from the DelegateModelGroup before it was completed it caused subsequent items in the model to be missing in some cases. The reason was that while populating the ListView, it iterated with an index for each item to call createItem() on. However, createItem() might call onCompleted (which in the case of QTBUG-86708 removed the item from the DelegateModel), which caused the next index we called createItem() with to be wrong (it became one step ahead). We therefore add a helper class MutableModelIterator, which keeps track of if a index in the model got removed (and if the iterator index needs to be adjusted because of that).... Task-number: QTBUG-86708 Change-Id: I33537b43727aed4f2b9bdda794b011b6684c44b4 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io> (cherry picked from commit 0ff9db566c48172c688bf9327fe6a781dc4a1c34) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* QQuickTableView: always update content size when rebuilding small tablesRichard Moe Gustavsen2021-03-272-2/+26
| | | | | | | | | | | | | | | | | | | | | If you have a TableView with only a couple of rows, and you add a third one, the contentHeight doesn't update. This is fine if not all rows are loaded (some are outside the viewport), but when they are all inside, it should update to reflect the exact height. The same is also the case for the contentWidth. If you add a new row that increases the with of a column (and all columns are visible), the contentWidth should update. This patch adds an extra check when we do a rebuild (which we do when you add a new row), to see if all rows or columns are loaded. And if that is the case, we update contentHeight or contentWidth, respecitively. Fixes: QTBUG-92099 Change-Id: I806bfb7c3606fca97c5d27cbb91856cc40df9fb8 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io> (cherry picked from commit d6a5afd120838647e0dd2a420dacf06389f0a48e) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* QQuickTableView: forceLayout() should work, even when no items are loadedRichard Moe Gustavsen2021-03-241-3/+9
| | | | | | | | | | | | | | | | | | As it stood, we would return early from forceLayout if no items were loaded. This made sense, since when no items are loaded, there would be no items to lay out. But after we changed the logic so that an application can show or hide rows and columns by returning an empty size from the size providers, we now always need to do a layout to check if some rows or columns should become visible. Fixes: QTBUG-92076 Change-Id: I2a07bf8e62cfeebcbe36c01aa92eca3ed8227cd3 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit 9ba9336ec4515d157a1207fad1dcd2de311527ac) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* QQuickItemAnimation: close potential memory leakVolker Hilsheimer2021-03-231-7/+4
| | | | | | | | | | | | | Fix static analyzer warning bff6cb4333f531d5a72f7bf6dc1485f6. If ownership of viaData is not passed to the viaAction, then the object might be leaked. Use std::unique_ptr to make ownership transfer explicit and implicitly delete unowned objects. Change-Id: I89f2a6b630941a98a74db302bc1ab08055c71974 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io> (cherry picked from commit 78aea267209c34abeb4895712dc76c923aa46165) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Revert "Use unique_ptr to clarify ownership of QQuickDefaultClipNode objects"Volker Hilsheimer2021-03-221-5/+5
| | | | | | | | | | | This reverts commit 02c6e7bc3aca42a188b772aa9794b919e60017e7. It broke text selection, the currentClipNode pointer must not be reset to nullptr even if ownership is transferred to a node. Change-Id: Ia66f7ed4be17916f3725bd3cb2cbd0e7c9d6327a Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> (cherry picked from commit 68324c56c1b8f4ad5dfcdc6f77abda3eedaf2dfd) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Doc: Add missing } and indent accordinglyAndy Shaw2021-03-201-1/+2
| | | | | | | Change-Id: I11331f0f0434f2888d1f64aa01f999f42a15bdda Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit 13ab07e932725d8c76208c265b60031e37305704) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Clean up QSGRhiSupport wrt static functionsLaszlo Agocs2021-03-201-1/+1
| | | | | | | | | | | Make static everything that can be static. At the same time, make configure() non-static. Does not change behavior in any way, but this is the more logical approach. Also more future proof. Change-Id: I601d59a0547106802f330a7551a97186cde481e0 Reviewed-by: Christian Strømme <christian.stromme@qt.io> (cherry picked from commit fb8ba3f7250f837dd29600d30108ba6f4470a727) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Use unique_ptr to clarify ownership of QQuickDefaultClipNode objectsVolker Hilsheimer2021-03-191-5/+5
| | | | | | | | | | | | | | | | The clang static analyzer warns in 3df1fff15a10a64372ed4f92ba05271f about a potential memory leak. While that particular claim is a false positive (the loop is always entered if sortedIndex is not empty), the re-use of the currentClipNode variable makes it hard to follow the object ownership, and there might still be a potential memory leak. Use std::unique_ptr to force explicit transfer of ownership, and get implicit destruction of objects not owned at the end of the scope. Change-Id: If826e1d81b92f1da60aae2262b628dcaaa2e592a Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> (cherry picked from commit 02c6e7bc3aca42a188b772aa9794b919e60017e7) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Add assertions and checks on QQWinPriv::deliveryAgentPrivate()Shawn Rutledge2021-03-191-23/+55
| | | | | | | | | | | | | | | | | | | The static analyzer found the case where it could actually be null during delivery of a WindowDeactivate event. In other cases, we assert rather than testing, until we know that it can actually be null. It shouldn't often be null because it's created in QQuickWindowPrivate::init() and destroyed in the destructor; however we've already seen races when event delivery continues while the window is being destroyed. If more such cases materialize, we can replace asserts with if()'s or check the new inDestructor flag. Fixes static analyzer warning 16738055c4c458145b59ad9b6bb643b5 Change-Id: I408e9a7d71a77fd29c2af91e59caf9ede6585af9 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> (cherry picked from commit fb69e86bee67a228ca581a8bfe3384da14398f76) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* QQuickWindow: don't leak old screenChanged connectionsAndreas Hartmetz2021-03-121-4/+3
| | | | | | | | | | | | | | | | | | Connections could accumulate. Because the newest one was invoked last due to how signal-slot invocations are ordered, rendering was correct, but the stale connections caused unnecessary updates (and wasted a small amount of memory). This comes from a misunderstanding I had at the time about how QMetaObject::Connection works. Destroying or overwriting one does not affect the actual connection. While at it, also modernize the connect(). Change-Id: Idde81bdbff8947ed517bf2740d623a395c0acb74 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit 9f8292d48913c5bc50377749c2b3e030cf16d703) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Port shader code example in GridMesh docsLaszlo Agocs2021-03-101-13/+23
| | | | | | | Change-Id: Ic3a11d24fdc02fa383350997083b38407d75feab Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit ef16f8876d70c9fab4780f5063dc463e38ba3056) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Fix click-to-focus in items within subscenes; improve loggingShawn Rutledge2021-03-043-9/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes the ability to focus an item by clicking (such as a TextInput) when it's part of a subscene mapped to a 3D object in Qt Quick 3D, even if there are multiple subscenes with focusable items. QQuickDeliveryAgentPrivate::setFocusInScope(subsceneRoot, textInput) for example did not succeed; for one thing, this check fails: // Does this change the active focus? if (item == rootItem || scopePrivate->activeFocus) { because in a 3D scene, so far the viewport has focus by default, so the given scope (subscene root) does not have active focus. Each window ultimately has one actively focused item, so we need to delegate to the delivery agent belonging to the window's root item, to set its active focus. It's not even clear whether it's really a good idea for each subscene delivery agent to have its own QQuickDeliveryAgentPrivate::activeFocusItem. It might give us flexibility: perhaps each subscene root item should be a focus scope, and each delivery agent should decide which item would be hypothetically focused if the whole subscene got focus. But for now, it seems enough to set the activeFocusItem on the root item of the whole scene. Another problem was that when QQuickItem::forceActiveFocus() goes up the parent hierarchy, it didn't find a focus scope. So when you clicked on a TextInput that already had its focus property set to true, 1) QQuickItem::setFocus() does nothing because d->focus is already set 2) QQuickItem::forceActiveFocus() did not find a parent focus scope Therefore neither of them changed anything, and it wouldn't get active focus. Setting the ItemIsFocusScope flag on each subscene root item fixes (2), and that seems to be enough for now. Another problem was that QQuickWindow::event() was calling QQuickDeliveryAgent::grabberAgent() even when delivering an event that is NOT a press event, in spite of the comment "When delivering _update_ and _release_ events to existing grabbers, use the subscene delivery agent, if any." A hover event often results in a HoverHandler getting a passive grab, but that passive grab is not a reason to deliver a subsequent press event to the same subscene. When the mouse moves, we need to start over with picking in the 3D scene. When the 60fps frame-synchronous hover event occurs, we need to start over with picking, in case 3D objects are being animated under the cursor. When a press occurs, we need to start over with picking in case the press occurs in a different location from the last hover (even though that's unlikely with a mouse, it happens easily with a touchscreen). Another problem was that QQuickItemPrivate::deliveryAgent() was not finding the subscene DA during delivery of key events. A child item's extra is often not allocated, but we still need to keep looking at the parents. The optimization from 68c103225f4e8bd6c1b18ef547108fd60f398c0f was also wrong: after an Item's default initialization, we always need to do the search for the subcene DA. Only if we are sure that the item is NOT in a subscene (as in all normal 2D scenes) we can avoid doing that search next time. Consolidate the number of lines of output in the qt.quick.focus logging category and show the activeFocusItem transition. As with most logging in Qt Quick, it's expected that you set QT_MESSAGE_PATTERN to include %{function} so that you can always see where each line comes from. Therefore the log output itself has only minimal context (as in "q focus item x in scope y") rather than repeating the function name. Change-Id: I1b2a989c02c58c966653f965c0de512aa641bb99 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit 543598a6cc07d67e7651c9f65c058465ea6d8425) Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Extend ShaderEffect docs with a shader migration guideLaszlo Agocs2021-03-031-4/+158
| | | | | | | | Fixes: QTBUG-91497 Change-Id: Ia280e768537404505481ea7046922785531e77c2 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit e83e91bad4bc85a925eab50e2f58fc3a7ae21112) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* QQuickPaletteProviderPrivateBase: use palette getterFabian Kosmale2021-02-281-1/+1
| | | | | | | | | | | Otherwise, we can get a crash in QQuickPopupItemPrivate, which does not have a palette when using the Fusion style (so m_palette is nullptr), but instead hands us its popup's palette. Change-Id: Ib472139735dc3a7892771c6097267c0ec6902a99 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> (cherry picked from commit 6b8a6b9fc86e94c1160d640a2b9718a7ae275b08) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Fix typo in QQuickGraphicsConfiguration docsLaszlo Agocs2021-02-261-1/+1
| | | | | | | Change-Id: Ia1ca8276560f913e84b9e4c119cd1ced89737790 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit 1a738838c4a199c61fce32c7eaba466181526335) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Move event delivery from QQWindow to QQuickDeliveryAgentShawn Rutledge2021-02-2512-261/+326
| | | | | | | | | | | | | | | | | | | | | | QQuickWindow owns QQuickRootItem which owns QQuickDeliveryAgent, so for every window there's an object responsible for event delivery, while the window itself is mainly responsible for rendering (separation of concerns). However, QQuickRootItem and QQuickDeliveryAgent can now be used in cases where the scene doesn't directly belong to a window, such as when a Qt Quick sub-scene is mapped somewhere into a Qt Quick 3D scene. In that case, we must remember which delivery agent was in use at the time when a QEventPoint is grabbed and deliver subsequent updates via the same DA. There's also a QQuickDeliveryAgent::Transform abstraction which subscene-management code (such as QQuick3DViewport) can implement, to provide a formula to map the window's scene coordinates to subscene coordinates; if defined, it will be used during delivery of subsequent updates to existing grabbers. Task-number: QTBUG-84870 Change-Id: I70b433f7ebb05d2e60214ff3192e05da0aa84a42 Reviewed-by: Andy Nichols <andy.nichols@qt.io> (cherry picked from commit 68c103225f4e8bd6c1b18ef547108fd60f398c0f) Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Split event delivery code from qqwindow into qqdeliveryagent.cppShawn Rutledge2021-02-251-1967/+12
| | | | | | | | | | | | | | | Event delivery logic will live in util/qquickdeliveryagent.cpp now. The actual QQuickDeliveryAgent class will be created in a followup patch. This patch is roughly the same as this series in dev branch: 44eebdf5f5fe3bd7be16bc0ef05f8fc63e38a9f2 ca9c29348a9e149109d9d381cdd44538160b7898 902c68f3ceaae407306ca5a3fdcdcfa159009e78 79f0af6cd097f55eacb763574e173f134c9c0a32 0ccea574f8e4e9a3954ef3bb95909565957bacbe dbdee417dc073a0da3c99849a3f393fa3cb660e9 Change-Id: I25f234d0550768cb01cd80c38525291202b25d99 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* qquicktextinput: Fix validation for IM eventBartlomiej Moskal2021-02-192-2/+28
| | | | | | | | | | | | | | | | | | If validation did not pass after text pre-editing is finished, it need to be roll back to state before pre-editing started. Before this change, if validation did not pass, text was always rolled back to previous state. In pre-editing text case, it means back to the state in which part of the text was removed (and later changed to pre-edited text). It may cause a situation of removing part of the text that was already validated Fixes: QTBUG-90239 Change-Id: I3ec39e0f6b8a93d4e6fd190af30d4c80a0e495eb Reviewed-by: Rami Potinkara <rami.potinkara@qt.io> Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io> (cherry picked from commit b1ae151acc80254ab0ec2937c55b99223205875c) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Rename DBG_* logging categories in Qt QuickShawn Rutledge2021-02-155-64/+64
| | | | | | | | | | | | | | We prefer camelCase rather than SHOUTING for module constants. It fits well to have logging categories as constants that start with lc. That has become conventional in various modules, and we've been using that convention already for some time when defining new logging categories. Now we finish renaming the Qt Quick ones, ahead of a refactoring which will result in moving some of them around. Change-Id: I47003b9e525fe70d35dbd2450d03379b52d67c1d Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> (cherry picked from commit a8685fdb4d57c0ba36d80c395c2ae878595f04da) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* qquicktextinput: Fix Undo history for IM eventBartlomiej Moskal2021-02-151-4/+6
| | | | | | | | | | | | | | | | | | | Do not set m_cursor (cursor position) before calling removeSelectedText() in processInputMethodEvent(QInputMethodEvent *) method. Before this change, DeleteSelection command was added to history with new cursor position. If this command will be later rolled back, cursor position will not be set correctly. It should be set to position before handling the event. Task-number: QTBUG-90239 Change-Id: Ib5e46d232e6b32f904e745da4f9e5bc03a58963f Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Rami Potinkara <rami.potinkara@qt.io> Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io> (cherry picked from commit 6ec8c62ca22c363fa00e085de10198a90e3d65dc) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* MouseArea: fix containsMouse behavior during visibility changesVolker Hilsheimer2021-02-121-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | QQuickItem returns whether it contains QGuiApplicationPrivate's lastCursorPosition. Since that position stores the coordinate last seen by Qt (the window border), it will always be within the window, and within an item that covers that part of the window's border. However, QQuickWindow stores the lastMousePosition as well, and resets that value when it receives a QEvent::Leave. We can use that to test whether the window that contains the item has seen a Leave event, in which case the item is definitely not under the mouse. Notes on the test: That we use QPointF() as the "reset" value leave the small possibility that the cursor might be at position 0,0 of the window (ie inside the window), and the QQuickItem there will not be under the mouse. We can't confirm this (through an expected failure test), as QTest::mouseMove interprets a QPoint(0, 0) as "center of the window". And since we can't simulate mouse moves outside a window's boundary using QTest::mouseMove, the test needs to explicitly synthesize a QEvent::Leave for the window. Fixes: QTBUG-87197 Change-Id: I04870d6e914092275d9d790312fc702fb99f2935 Done-with: Ivan Solovev <ivan.solovev@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> (cherry picked from commit ba1246c543118515ea244787f3d7f9c1133ccf0f) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Use functions as signal handlers when accessing parametersUlf Hermann2021-02-124-12/+13
| | | | | | | | | | Injected signal handlers are bad practice because they aren't declared. Task-number: QTBUG-89943 Change-Id: I3a691f68342a199bd63034637aa7ed438e3a037b Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> (cherry picked from commit 4cc91a6a0e4f9063233a4d6554ae64855cf99c14) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Don't hide the inputMethod when finishing the editAndy Shaw2021-02-041-2/+0
| | | | | | | | | | | | | | There is no reason to hide the inputMethod explicitly when finishing the editing. This will be taken care of for us by the platform plugin and will account for a situation where Qt Quick Controls 2 will check if the item had focus when it is in an popup being closed at this point too. Change-Id: I687718ae9b4fabbf6456597a475507d2ec1a1f45 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io> (cherry picked from commit 6da66ff611902d8c4d485568d746f49c69f1330f) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
* Remove superfluous include directiveFriedemann Kleint2021-02-021-1/+0
| | | | | | | | | | | It is not conforming to the include conventions (module missing) and thus breaks the Qt for Python doc build. Introduced by 48b4c1f450109b148f03f62574d78b460859c4a1. Pick-to: 6.0 Change-Id: I1ff56a967c457f1909b7f6e2e430458e3a3f47c9 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
* QQuickWindowIncubationController: Use QPointer to guard QSGRenderLoop referenceMike Achtelik2021-01-261-3/+3
| | | | | | | | | | | | | | In some cases, when the QGuiApplication is shutting down while there is an active QAnimationDriver and an incubating object, the QQuickWindowIncubationController will try to access an already destroyed QSGRenderLoop. So use a QPointer to guard the QSGRenderLoop access. Fixes: QTBUG-90489 Pick-to: 5.15 Pick-to: 6.0 Change-Id: I528e06ff22dfcad804593db6771d9163b21808f4 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Add env.vars. to toggle pipeline cache load/saveLaszlo Agocs2021-01-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QRhi has APIs (but private ones) that allow retrieving and restoring the contents of the "pipeline cache". (which may map directly to VkPipelineCache, or may be a simulated, OpenGL program binary based solution) In many cases it is convenient if the saving of the cache blob to a file, and then, during subsequent runs of the application, the loading of cache contents, can be enabled via environment variables: QSG_RHI_PIPELINE_CACHE_SAVE=filename maps to setting the EnablePipelineCacheDataSave flag on the QRhi, and writing the collected data to file upon application exit. (more correctly, when the QRhi is about to be destroyed by the render loop) QSG_RHI_PIPELINE_CACHE_LOAD=filename maps to attempting to read the contents of the specified file, and, if successful, passing it to QRhi right after initialization. When supported and the data is not corrupt or incomplete, the result is likely improved pipeline creation times (the exact details depend on the driver with Vulkan, while with OpenGL it all maps to glProgramBinary instead of compiling from source) Setting QSG_INFO=1 can be useful to see what is happening when the above 2 env.vars. are set. With OpenGL the simulated "pipeline cache" is orthogonal to the Qt 5 era shader program disk cache: loading from both is supported transparently to the application. When QSG_RHI_PIPELINE_CACHE_SAVE is enabled, the disk cache will not be written to. Task-number: QTBUG-90398 Change-Id: I82d9a81e9dab39d3513a6aa7c6e1ff748a4ec6e5 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Expose the list of preferred instance extensions to rendercontrol usersLaszlo Agocs2021-01-213-5/+38
| | | | | | | | | As all QRhi stuff is private, it needs to have a public counterpart in Qt Quick in order to fully support the case of Vulkan-based QQuickRenderControl usage. Change-Id: Iaf9a7aa56022acd31af6ebf16de6b83a04966ff4 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Ensure we cancel touchMouseSynthesis upon receiving touchCancelRichard Moe Gustavsen2021-01-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | As it stood, we wouldn't cancel touchMouseSynthesis after receiving a touch cancel event. The result would be that the first touch event sent to QQuickWindow thereafter would have touchMouseId set to value different from -1. This again would fool QQuickWindow into believing that the event belonged to a touch event it has synthesized before, and it would as such take a different/wrong path for delivery. This caused text selection to fail on iOS, since a press-and-hold on a line edit from QPA would cancel the touch event and show a magnifier glass. When the user later touched inside the line edit again to move the cursor, this new touch event would not be delivered to the text edit. Pick-to: 6.0 Fixes: QTBUG-90485 Change-Id: Iad640ae57317ea86ee68ca053654b0b30ade003a Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Update hovered on disabled QQuickItemsAllan Sandfeld Jensen2021-01-181-1/+3
| | | | | | | | | | | | | | | | Changes handling of hovered so that the property is still updated on disabled items, so that other items can bind to it. This is in particular useful for tooltips. [ChangeLog][Behavior Changes] QQuickItem::hovered will now update even when the item is disabled. Fixes: QTBUG-30801 Pick-to: 6.0 Change-Id: Id17298f657d7631b0e5019138ba33a7d5f863475 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io> Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Remove the qmake project filesFabian Kosmale2021-01-152-264/+0
| | | | | | | | | Remove all qmake project files, except for examples which are used to test that qmake continues to work. Change-Id: Ic4abb72dc2dcd75df7a797c56056b6b3c5fe62ac Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Pass QWheelEvent data to QML engine via QQuickWheelEvent pointerVolker Hilsheimer2021-01-152-16/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Passing events as objects or references in signal parameters requires copying, and we removed the broken copy semantics from QEvent for Qt 6 as much as possible. QVariant::fromValue still allows creation of a QVariant from a type that doesn't have a (public) copy constructor, which is why this passing of a QWheelEvent through a QVariant to QML went unnoticed. While QWheelEvent is a gadget and thus supposed to be invokable from QML, it's still a QEvent. Most QEvents are not gadgets - like QKeyEvent, QMouseEvent, QTouchEvent. We have QQuick*Event QObject wrappers instead to provide access to the low level event data from QML. So, use a single QQuickWheelEvent object instead to pass the data to QML, that class is designed for exactly that prupose. We need to copy the data anyway, and since we don't need to create/destroy the wrapper object for each event, this has no practical overhead. Extend the QQuickWheelEvent to provide access to the phase information of QWheelEvent as well, and simplify the reset() method. Note: making the QQuickWheelEvent store the QWheelEvent directly would allow passing calls to setAccepted through to the QWheelEvent. That is left for a future cleanup, and another reason for not passing events around as copies. Fixes: QTBUG-89594 Pick-to: 6.0 Change-Id: Id86a9b30c5a8c7c50091e464e368568a7f5ca2ea Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Flickable: ignore trackpad events with px deltas in disallowed directionShawn Rutledge2021-01-151-5/+18
| | | | | | | | | | | | | | | | If Flickable.flickDirection == HorizontalFlick, then if the accumulated QWheelEvent::pixelDelta()'s abs(dx) > 2 * abs(dy), clearly the user is trying to scroll horizontally; otherwise, don't accept the event. That way the event is allowed to propagate to a parent Flickable that does allow flicking vertically. Likewise if the nesting is the other way around, only allow the inner vertical Flickable to accept if the flicking is actually vertical. Fixes: QTBUG-57245 Fixes: QTBUG-80236 Pick-to: 6.0 Change-Id: Ieb0bf9310a67210ce7e9fe7a80c88baef2cc7ede Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Fix Text with ElideRight not being rendered when width goes from 0 to >0Fabian Kosmale2021-01-141-1/+4
| | | | | | | | | | | | | | | | | | QQuickText attempts to reduce relayouting. However, it was a bit to aggressive in doing that. If only the width changed in a geometrychange, it would not relayout if widthMaximum was true. However, if the width goes from 0 to greater than 0, the value of widthMaximum should have actually been false (but we would only notice this after relayouting). Thus, don't skip relayouting in that case. Amends 56ade46b4234bb828b8e4f9a6bf83b5687bd122e, which fixed the same issue, but for height. Fixes: QTBUG-83408 Fixes: QTBUG-33608 Pick-to: 6.0 5.15 Change-Id: I14b610c703eb0496c71de7b12ad9fcf16842af64 Reviewed-by: Mitch Curtis <mitch.curtis@qt.io> Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* Enable importing OpenGL textures for the GL_TEXTURE_EXTERNAL_OES targetLaszlo Agocs2021-01-142-3/+11
| | | | | | | | | Introduce a QSGOpenGLTexture::fromNativeExternalOES() function which internally passes in the flag QRhiTexture::ExternalOES when creating the wrapping QRhiTexture. Change-Id: I919e2539304d3aeaa6bc8e5953d96adc810abb12 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Remove QQmlCleanupUlf Hermann2021-01-131-2/+1
| | | | | | | | | | | | | | | | | The only place where it was still used is QQmlOpenMetaObjecType. The only effect of QQmlCleanup is that clear() is eventually called by the engine. In the case of QQmlOpenMetaObjectType the only effect of that was that the "engine" member was reset. However, the only place where that member was used was in setCached(), and in that place it was irrelevant. There is no reason why setCached() should be prohibited when there is no engine. We may be worried that the property cache assigned to the open metaobject might go away somehow if there is no engine, but the cleanup mechanism clearly demonstrates that checking for the engine on setCached() does not protect against this. Fixes: QTBUG-90004 Change-Id: I05445eaeb53a64c70de366090ea2ee4aecf2bad8 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
* Fix warning and assert when removing items from groupsMaximilian Goldstein2021-01-111-1/+3
| | | | | | | | | When removing items from groups actively shown by a model filter a warning and assert was triggered in the past. This change fixes this behavior. Fixes: QTBUG-86017 Change-Id: I49b7498a3d03141b654e453a3c35a43fc7ba804a Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Doc: mention that Item's childrenRect property is local to the itemMitch Curtis2021-01-051-0/+8
| | | | | | | | As opposed to being local to the item's parent. Pick-to: 6.0 5.15 Change-Id: Idcf2cdbedcac24a6890ce761c3f2a23f2c7a8dc4 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* doc: explain QQItem event delivery, handlers, setAcceptTouchEvents()Shawn Rutledge2021-01-041-4/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | We quietly recommended calling setAcceptTouchEvents() in the Qt 5.10 release notes in any Item subclass that wants to receive touch events, and in the docs for setAcceptTouchEvents() itself; but the message about the impending behavior change might not have been obvious enough. In Qt 6 it becomes mandatory, so clearer docs will hopefully help to stave off bogus bug reports. We also never had a great overview of event handling from an Item's perspective; now it's a little better. Followup to ab91e7fa02a562d80fd0747f28a60e00c3b45a01 and a97759a336c597327cb82eebc9f45c793aec32c9 [ChangeLog][QtQuick][QQuickItem] When subclassing QQuickItem, you should call setAcceptTouchEvents(true) if you need the item to receive touch events. It will be required in Qt 6. Pick-to: 6.0 Pick-to: 5.15 Task-number: QTBUG-87018 Task-number: QTBUG-87082 Change-Id: I1c7a43979e3665778d61949c9d37c1d085ed594b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Show a tableview even if the syncView has an empty modelAndy Shaw2020-12-091-5/+2
| | | | | | | | | | By showing the tableview, we can be sure that headerviews will be visible even in the syncView has an empty model. Fixes: QTBUG-87526 Change-Id: I68c8b119122a2d2f88c2afbeb2d6c71a83a3ce33 Pick-to: 5.15 6.0 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
* Kill Flickable's wheel momentum if angleDeltas not multiples of 120Shawn Rutledge2020-12-072-34/+127
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Wheel momentum is great on old "clicky" mouse wheels: they feel really clunky without this feature. But it's also terrible on most laptop touchpads. We still aren't generating QWheelEvents with pixel deltas and ScrollPhase on most platforms (still only on macOS); but eventually we should. However, those laptop touchpads tend to generate angleDeltas that are not multiples of 120. Added logging categories qt.quick.flickable qt.quick.flickable.wheel and qt.quick.flickable.velocity. [ChangeLog][QtQuick][Flickable] Flickable now tries to detect whether you're using a "clicky" wheel on a desktop mouse. A laptop trackpad can generate QWheelEvent::angleDelta values that are not multiples of 120; in that case, smooth scrolling with momentum is disabled, to avoid losing control of scrolling. Set the environment variable QT_QUICK_FLICKABLE_WHEEL_MOMENTUM_ENABLED=0 to opt out of the old behavior entirely, or set it to 1 to opt in unconditionally. Pick-to: 6.0 Task-number: QTBUG-38570 Task-number: QTBUG-56075 Task-number: QTBUG-80720 Task-number: QTBUG-82565 Change-Id: I0da2d31259fa1c79ab217a3fa9e888893fc7b235 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Allow parent to filter out-of-bounds synth-mouse for grabbing handlerShawn Rutledge2020-11-301-4/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Consider Flickable { Text { TapHandler { gesturePolicy: TapHandler.ReleaseWithinBounds } } } On press, TapHandler gets the exclusive grab. Now drag vertically. The Text is short in stature, so your finger soon strays out of bounds of the Text, likely before you have dragged past the drag threshold. In this case, we want Flickable to continue to filter the move events because of the fact that TapHandler is the grabber. If it was a MouseArea instead of a TapHandler, it already worked that way; so this makes behavior of handlers more consistent with that. More specifically: QQuickPointerTouchEvent::touchEventForItem() now generates a touch event even if the touchpoint is not within the bounds of the given item, but is grabbed by one of that item's handlers. Until now, we had that exception only if it was grabbed by the item itself. tst_FlickableInterop::touchAndDragHandlerOnFlickable now always drags the delegate at index 2 (the third one) from its upper-right corner, upwards and to the left. The first drag goes outside the delegate's bounds, but the Flickable/ListView/TableView filters and takes over anyway (on the next drag), to prove that it is correctly depending on the grab that the TapHandler (or DragHandler) took on press. Pick-to: 5.15 Pick-to: 6.0 Fixes: QTBUG-75223 Change-Id: Ie4e22c87be0af9aa3ff0146067b7705949b15c40 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Correct height properties for QQuickText with reducing lineHeightReinhard Raschbauer2020-11-261-12/+13
| | | | | | | | | | | | | | | If the property lineHeight is used to reduce the line height, either by setting a proportional factor smaller 1.0 or a pixel size smaller than the font size, the offset calculated in lineHeightOffset is not taken in to account to calculate the height properties. But the offset is used to position the the rendered text. In the current implementation the property lineHeight does not have an effect on single line texts. This change takes that into account and adds lineHeightOffset to all height properties. Fixes: QTBUG-88229 Change-Id: Iab7d9b39a4c7876c7c95e43be6846623c10b0607 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Change QQuickRenderControlPrivate from autotest to private exportLaszlo Agocs2020-11-261-1/+1
| | | | | | | | | | | | There are legitimate cases for using the private class, the number one case being Design Studio where QQuickRenderControl and QRhi are used together. At the moment things work presumably because only member variables are accessed, and that works even in builds that do not have the member functions exported. Fix this up to be future proof. Pick-to: 6.0 Change-Id: I054deb31607ca8c95fccb2f5988dde6f0a9c372a Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Doc: Document pooled(), reused() signals for ListView QML typeTopi Reinio2020-11-251-1/+32
| | | | | | Pick-to: 6.0 Change-Id: Ic8b2fa8333fdc6aae051f3b2faa3a0c0ecad9ad5 Reviewed-by: Paul Wicking <paul.wicking@qt.io>
* Empty the ShaderEffect content cache on releaseResourcesLaszlo Agocs2020-11-242-0/+12
| | | | | | | | Just use a function because the private and impl classes for QQuickShaderEffect do not have their own headers. Change-Id: If5070aeb8c2b07b9b7e2cf3e16071ee2af2e368b Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Simplify ShaderEffect's internal shaderInfoCacheLaszlo Agocs2020-11-241-23/+5
| | | | | Change-Id: Id542b473c1596f9933cdef747f7fe329988618d4 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Remove unused external function declaration in ShaderEffectLaszlo Agocs2020-11-241-2/+0
| | | | | | Pick-to: 6.0 Change-Id: I05e3f804af3668235f97cebc54e1904a90092385 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Purge renderpass refs from renderer when redirecting via QRhiRtLaszlo Agocs2020-11-242-7/+9
| | | | | | | | Pick-to: 6.0 Fixes: QTBUG-88761 Change-Id: Ia5df65a4a09a7554a7d0cca4533f766cb5abe97b Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io>