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path: root/src/quick/scenegraph/adaptations/software/qsgsoftwareadaptation.cpp
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* Use QByteArrayLiteral more judiciouslyAnton Kudryavtsev2016-09-031-1/+1
* QSGSoftwareAdaptation: Also claim the "softwarecontext" keyRobin Burchell2016-08-041-1/+1
* Software Adaptation: Add threaded render loopAndy Nichols2016-07-271-0/+11
* Adaptable shader effect enablersLaszlo Agocs2016-04-291-1/+4
* Route ShaderEffect through the old GL implLaszlo Agocs2016-04-131-0/+5
* Turn the SoftwareContext plugin into the Scenegraph Software AdaptationAndy Nichols2016-03-101-0/+73