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path: root/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext.cpp
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* Run includemocs in qtdeclarativeThiago Macieira2017-04-261-0/+2
* QSGRendererInterface: Add Resource suffix for consistencyLaszlo Agocs2016-11-181-1/+1
* Make Sprite a configurable featureLars Knoll2016-10-101-0/+4
* software: Add support for QSGRenderNodeLaszlo Agocs2016-07-191-0/+11
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+11
* Make QSGRenderContext::invalidate a no-opLaszlo Agocs2016-07-011-1/+2
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-17/+22
* remove unused qsg_render_timing variableShawn Rutledge2016-06-131-4/+0
* Software Adaptation: Obey QQuickWindow::TextureIsOpaque flagAndy Nichols2016-06-071-2/+1
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-0/+15
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-011-1/+1
* 2DRenderer: Have renderers tied to QPaintDeviceAndy Nichols2016-04-201-1/+0
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-0/+11
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-13/+2
* Turn the SoftwareContext plugin into the Scenegraph Software AdaptationAndy Nichols2016-03-101-0/+183