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path: root/src/quick/scenegraph/adaptations/software/qsgsoftwarecontext_p.h
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* Make Sprite a configurable featureLars Knoll2016-10-101-0/+2
* software: Add support for QSGRenderNodeLaszlo Agocs2016-07-191-0/+2
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+2
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-3/+5
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-0/+3
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-011-1/+1
* 2DRenderer: Have renderers tied to QPaintDeviceAndy Nichols2016-04-201-1/+0
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-1/+5
* 2DRenderer: Add private header warningAndy Nichols2016-04-131-0/+11
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-2/+2
* Turn the SoftwareContext plugin into the Scenegraph Software AdaptationAndy Nichols2016-03-101-0/+89