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path: root/src/quick/scenegraph/adaptations/software/qsgsoftwareinternalimagenode_p.h
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* Mark pixmaps without alpha channel as opaque in the SW rendererLars Knoll2017-10-301-1/+1
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-0/+147