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Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Force a image format conversion when requesting an Opaque texture.
There seems to be no way to do this with QPixmap::fromImage(...) so a
copy of the QImage must be made first which is unfortunate. This is
further evidence that the Texture should be QImage based instead of
QPixmap based by default.
Change-Id: I89fb380e8e786d4ff93f01eb6466e118c2851f7a
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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The 2D renderer will now become a built-in adaptation of scenegraph that
should always be available to fallback to when there are no other
renders available. So rather than be an external plugin, now it is a
built in adaptation.
Change-Id: Ifa02fd50f3085ad1e6f1a73c3ce1e1825b677cc7
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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