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* Run includemocs in qtdeclarativeThiago Macieira2017-04-261-0/+2
| | | | | Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Software Adaptation: Obey QQuickWindow::TextureIsOpaque flagAndy Nichols2016-06-071-3/+9
| | | | | | | | | | | Force a image format conversion when requesting an Opaque texture. There seems to be no way to do this with QPixmap::fromImage(...) so a copy of the QImage must be made first which is unfortunate. This is further evidence that the Texture should be QImage based instead of QPixmap based by default. Change-Id: I89fb380e8e786d4ff93f01eb6466e118c2851f7a Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Turn the SoftwareContext plugin into the Scenegraph Software AdaptationAndy Nichols2016-03-101-0/+82
The 2D renderer will now become a built-in adaptation of scenegraph that should always be available to fallback to when there are no other renders available. So rather than be an external plugin, now it is a built in adaptation. Change-Id: Ifa02fd50f3085ad1e6f1a73c3ce1e1825b677cc7 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>