Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Improve dirty region calculation in software renderer | Jüri Valdmann | 2017-05-23 | 1 | -2/+4 |
* | Make Sprite a configurable feature | Lars Knoll | 2016-10-10 | 1 | -0/+4 |
* | software: Add support for QSGRenderNode | Laszlo Agocs | 2016-07-19 | 1 | -1/+4 |
* | Add QSGSpriteNode to the Scenegraph Adaptation Layer | Andy Nichols | 2016-07-14 | 1 | -1/+4 |
* | Software Adaptation: Improve clip node handling | Andy Nichols | 2016-06-28 | 1 | -1/+2 |
* | Add cross-backend simple rect, texture, and ninepatch nodes | Laszlo Agocs | 2016-06-22 | 1 | -6/+12 |
* | 2DRenderer: Mark all regions of deleted node as dirty | Andy Nichols | 2016-04-13 | 1 | -1/+1 |
* | 2DRenderer: Add private header warning | Andy Nichols | 2016-04-13 | 1 | -0/+11 |
* | 2DRenderer: Allow clipping when items are rotated | Andy Nichols | 2016-04-06 | 1 | -3/+3 |
* | Turn the SoftwareContext plugin into the Scenegraph Software Adaptation | Andy Nichols | 2016-03-10 | 1 | -0/+129 |