index
:
qt/qtdeclarative.git
5.10
5.11
5.12
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
old/5.0
old/5.1
old/5.2
r2d-5.5
r2d-5.6
r2d-5.6.0
r2d-dev
wip/animation-refactor
wip/cmake
wip/dbus
wip/figmastyle
wip/gc
wip/iosstyle
wip/itemviews
wip/material3
wip/nacl
wip/nativemenus
wip/new-backend
wip/pointerhandler
wip/popupwindow
wip/propertycache-refactor
wip/qquickdeliveryagent
wip/qtquickcontrols2
wip/scenegraphng
wip/statemachine
wip/textng
wip/tizen
wip/visuallistmodel
wip/webassembly
Qt Declarative (Quick 2)
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
quick
/
scenegraph
/
adaptations
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
2DRenderer: Mark all regions of deleted node as dirty
Andy Nichols
2016-04-13
3
-3
/
+8
*
2DRenderer: Fix Text Styles on HiDPI screens
Andy Nichols
2016-04-13
1
-6
/
+10
*
2DRenderer: Fix rendering of Rectangles with float border width
Andy Nichols
2016-04-13
1
-2
/
+1
*
2DRenderer: Add private header warning
Andy Nichols
2016-04-13
16
-0
/
+176
*
Convert d3d12 backend into a plugin
Laszlo Agocs
2016-04-13
39
-9211
/
+0
*
Route ShaderEffect through the old GL impl
Laszlo Agocs
2016-04-13
4
-0
/
+12
*
Prefix GL-specific shader effect code
Laszlo Agocs
2016-04-13
1
-2
/
+0
*
D3D12: Fix another set of disappearing text cases
Laszlo Agocs
2016-04-11
2
-2
/
+4
*
D3D12: Fix scissor rect
Laszlo Agocs
2016-04-11
2
-33
/
+41
*
D3D12: Add support for layers
Laszlo Agocs
2016-04-11
8
-320
/
+706
*
Software Renderer: Add QQuickWindow::grabWindow() support
Andy Nichols
2016-04-06
1
-2
/
+3
*
2DRenderer: Allow clipping when items are rotated
Andy Nichols
2016-04-06
4
-17
/
+19
*
D3D12: Add support for frame latency waitable objects
Laszlo Agocs
2016-04-06
2
-5
/
+32
*
D3D12: Make buffer and frame counts configurable
Laszlo Agocs
2016-04-06
2
-39
/
+57
*
D3D12: Fix off-by-one fence wait
Laszlo Agocs
2016-04-06
1
-3
/
+8
*
D3D12: Support msaa on the default render target
Laszlo Agocs
2016-04-06
4
-69
/
+111
*
D3D12: Fix text material type
Laszlo Agocs
2016-04-06
2
-3
/
+10
*
D3D12: Fix disappearing text on resize
Laszlo Agocs
2016-04-06
2
-7
/
+0
*
D3D12: Say hello to the threaded render loop
Laszlo Agocs
2016-04-06
6
-161
/
+1005
*
D3D12: Fix incorrect buffer update logic
Laszlo Agocs
2016-03-22
1
-17
/
+13
*
Enable building Qt Quick module with QT_NO_OPENGL defined
Andy Nichols
2016-03-22
21
-208
/
+19
*
D3D12: Support offscreen render targets in the engine
Laszlo Agocs
2016-03-22
10
-85
/
+599
*
D3D12: Support styled and outlined text
Laszlo Agocs
2016-03-22
12
-93
/
+303
*
D3D12: Complete non-styled text support
Laszlo Agocs
2016-03-18
9
-68
/
+219
*
D3D12: Let There Be Text
Laszlo Agocs
2016-03-17
9
-99
/
+225
*
D3D12: Text enablers
Laszlo Agocs
2016-03-17
19
-73
/
+939
*
D3D12: Add mipmaps and smooth texture material
Laszlo Agocs
2016-03-15
12
-134
/
+722
*
D3D12: Move built-in materials into their own source files
Laszlo Agocs
2016-03-15
7
-278
/
+382
*
D3D12: Make render logic more robust
Laszlo Agocs
2016-03-15
3
-50
/
+201
*
D3D12: Fix async texture upload logic
Laszlo Agocs
2016-03-10
2
-36
/
+53
*
Turn the SoftwareContext plugin into the Scenegraph Software Adaptation
Andy Nichols
2016-03-10
34
-1
/
+5123
*
D3D12: Have more than one frame in flight
Laszlo Agocs
2016-03-09
5
-187
/
+260
*
D3D12: Clean up command list handling
Laszlo Agocs
2016-03-08
5
-63
/
+122
*
D3D12: Basic image support
Laszlo Agocs
2016-03-07
16
-160
/
+1199
*
D3D12: Revamp logging and add a heavier rectangle test
Laszlo Agocs
2016-03-04
4
-30
/
+71
*
D3D12: Let there be smoothness
Laszlo Agocs
2016-03-04
7
-12
/
+174
*
D3D12: Fix wrong projection when resizing the window
Laszlo Agocs
2016-03-04
3
-5
/
+20
*
D3D12: Add support for clipping via scissor and stencil
Laszlo Agocs
2016-03-04
9
-70
/
+334
*
D3D12: add opacity support, fix buffer handling and dirty tracking
Laszlo Agocs
2016-03-04
7
-120
/
+221
*
Add the skeleton for a D3D12 backend
Laszlo Agocs
2016-02-19
21
-0
/
+3404
*
Make it possible to have built-in adaptations
Laszlo Agocs
2016-02-15
4
-0
/
+172
[prev]