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* Software Adaptation: Fix nested clipping logicAndy Nichols2017-07-171-2/+2
* Delay the deletion of QSGTextures until all windows are synchronizedDominik Holland2017-06-162-0/+3
* Don't detach temporary containerSérgio Martins2017-06-071-2/+2
* Improve dirty region calculation in software rendererJüri Valdmann2017-05-233-36/+55
* Software: Fix leaking of SGTexturesAndy Nichols2017-05-051-0/+3
* Run includemocs in qtdeclarativeThiago Macieira2017-04-265-0/+9
* Software: Flush whole window on Expose eventAndy Nichols2017-02-282-4/+7
* QSGThreadedRenderLoop: Correctly stop the animation timer ...Robin Burchell2017-01-121-0/+5
* Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-12-142-12/+24
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| * Merge remote-tracking branch 'origin/5.7' into 5.8Liang Qi2016-11-282-12/+24
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-11-231-1/+1
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| * QSGRendererInterface: Add Resource suffix for consistencyLaszlo Agocs2016-11-181-1/+1
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-10-1810-2/+37
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| * Make Sprite a configurable featureLars Knoll2016-10-1010-2/+37
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2016-09-211-2/+11
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| * Fix crash when using Software Renderer on HiDPI QBackingStoreAndy Nichols2016-09-151-2/+11
* | Use QByteArrayLiteral more judiciouslyAnton Kudryavtsev2016-09-031-1/+1
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* Quick: fix incorrect usage of 'range for' with Qt containersAnton Kudryavtsev2016-08-201-3/+1
* QSG: Fix inconsistent use of 'override'Erik Verbruggen2016-08-101-5/+5
* QSGSoftwareAdaptation: Also claim the "softwarecontext" keyRobin Burchell2016-08-041-1/+1
* Add optional flags and rect to QSGRenderNodeLaszlo Agocs2016-08-021-3/+15
* Software Adaptation: Fix issue with clip node handlingAndy Nichols2016-07-271-1/+2
* Software Adaptation: Add threaded render loopAndy Nichols2016-07-274-2/+1124
* SoftwareImageNodes: Support textureFiltering and mirroringAndy Nichols2016-07-192-8/+63
* software: Add support for QSGRenderNodeLaszlo Agocs2016-07-1910-9/+106
* Fix rendercontrol grabs with the software backendLaszlo Agocs2016-07-154-1/+14
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-1411-3/+287
* scenegraph: Port foreach to range-forRobin Burchell2016-07-091-2/+2
* qsgsoftwarerenderloop: Don't lie about which render loop is runningRobin Burchell2016-07-051-1/+1
* Make QSGRenderContext::invalidate a no-opLaszlo Agocs2016-07-011-1/+2
* Add mipmapping support to QSGImageNodePaolo Angelelli2016-06-281-0/+3
* Software Adaptation: Improve clip node handlingAndy Nichols2016-06-284-9/+25
* Fix rendering clipped texture and image nodesAllan Sandfeld Jensen2016-06-242-4/+4
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-2215-129/+246
* Software Renderer: Call QBackingStore::beginPaint with correct QRegionAndy Nichols2016-06-205-10/+36
* Software Image Node: Do not make equality check in setTextureAndy Nichols2016-06-201-5/+3
* remove unused qsg_render_timing variableShawn Rutledge2016-06-131-4/+0
* Software Adaptation: Explicitly detach backingstore image on grabAndy Nichols2016-06-101-0/+1
* Software Adaptation: Obey QQuickWindow::TextureIsOpaque flagAndy Nichols2016-06-073-6/+11
* Avoid ifdefed enumLaszlo Agocs2016-06-021-1/+1
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-012-0/+18
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-012-2/+2
* Merge remote-tracking branch 'origin/dev' into scenegraphngAndy Nichols2016-05-311-1/+1
* Fix some test failures with QT_NO_OPENGL buildsAndy Nichols2016-05-061-7/+19
* Fix building with QT_NO_OPENGL definedAndy Nichols2016-05-061-0/+3
* Adaptable shader effect enablersLaszlo Agocs2016-04-291-1/+4
* QQuickWidget: Partial update support with software renderingAndy Nichols2016-04-201-1/+2
* QQuickWidget: Enable use with software renderer backendAndy Nichols2016-04-201-1/+1
* 2DRenderer: Have renderers tied to QPaintDeviceAndy Nichols2016-04-208-73/+53
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-202-1/+16