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* Revert "Update commercial license headers"v5.15.3-lts-lgplTarja Sundqvist2021-03-241-21/+21
| | | | | | | | | | | This reverts commit 7b1331c789df0ac12d7cf5aa5f8967b8651a4cfa. Revert of commercial license headers is required for Qt 5.15.3 opensource release. Task-number: QTBUG-91108 Change-Id: I47eb004523bdb3beb16e9fd51e40da6f738f9f34 Reviewed-by: Jukka Jokiniva <jukka.jokiniva@qt.io>
* Update commercial license headersTarja Sundqvist2021-02-021-21/+21
| | | | | | | | | | | | | | | Updated header.COMM to the files in tqtc-qtdeclarative. Examples, documentation files or tests are not updated. The commercial license header may contain some additional lines so that its line count equals with the earlier license header. Reason for this is that some autotests use hard coded line numbers and a change in the line count causes failures in tests. Task-number: QTQAINFRA-4161 Change-Id: Ic1d011aa01b1fe7242bcbbf72d5ab454d1015cf9 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Fix deprecation attribute in QSGAbstractRendererLaszlo Agocs2020-06-021-0/+2
| | | | | | | Do not warn when building Qt Quick itself. Change-Id: I33cf71506729bf545a6b4533fb0bb1135bf7188f Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Deprecate QSGEngineLaszlo Agocs2020-04-141-0/+4
| | | | | | | | ...and warn about QSGAbstractRenderer becoming private. Task-number: QTBUG-78596 Change-Id: If545e223907a90ae3bcfde235e9677e8a0a5899b Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Avoid changing function signature in public headerLaszlo Agocs2019-09-181-1/+9
| | | | | Change-Id: I0be124dfcafa2244531281ffd1ac6b559d82c604 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Opt in via environment variables: QSG_RHI=1 -> enable using QRhi instead of GL QSG_RHI_BACKEND -> set to vulkan, metal, d3d11, gl to override the default (the default is d3d11 on Windows, metal on Mac, gl elsewhere) Or force a given rhi backend via the existing QQuickWindow::setSceneGraphBackend(). Otherwise the default behavior is the same as before, the rhi code path is never active by default. -no-opengl builds are supported in the sense that they work and default to the software backend. However, the rhi code path cannot currently be used in such builds, even though QRhi from qtbase is fully functional with Vulkan, D3D, or Metal even when qtbase was configured with -no-opengl. This cannot be utilized by Quick atm due to OpenGL usage being all over the place in the sources corresponding to the default backend, and those host the rhi code path as well. This will be cleaned up hopefully in Qt 6, with the removal all direct OpenGL usage. Other env.vars.: QSG_RHI_DEBUG_LAYER=1 -> enable D3D debug or Vulkan validation layer (assuming the system is set up for this) QSG_RHI_SHADEREFFECT_DEBUG=1 -> print stuff from ShaderEffect QSG_SAMPLES=1,2,4,... -> MSAA sample count (but QSurfaceFormat works too) QT_D3D_ADAPTER_INDEX=0,1,... -> D3D adapter index QT_VK_PHYSICAL_DEVICE_INDEX=0,1,... -> Vulkan physical device index QSG_RHI_UINT32_INDEX=1 -> always use uint index data (both merged/unmerged, convert when needed - with some rhi backends this is implicit) QSG_RENDER_LOOP -> to override the render loop as usual. The default with RHI is threaded for Metal, threaded for Vulkan on Windows, basic for Vulkan on Linux and Android (to be checked later), while the existing rules apply for OpenGL. Not supported when running with QRhi: - particles - compressed atlases (though this is transparent to the apps) - QSGRenderNode - QQuickRenderControl - QQuickFramebufferObject - certain QQuickWindow functionality that depends directly on OpenGL - anisotropic filtering for textures - native text may lack some gamma correction - QSGEngine applicability unclear - some QML profiler logs may be incorrect or irrelevant Change-Id: I7822e99ad79e342e4166275da6e9e66498d76521 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Add missing Q_FLAG declarations in QObject subclassesShawn Rutledge2018-09-281-0/+1
| | | | | | | | | | | This should make debugging easier (qDebug() << value will print the name rather than the number). This patch does not address remaining enums in private classes, namespaces and non-QObject classes. Change-Id: I1d28e5b15de5a4f267e280ff1823bc5982ac29ca Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
* use the override keyword consistently and correctly (clang-tidy)Shawn Rutledge2018-02-271-1/+1
| | | | | Change-Id: If9e28d143f8cba3df3c757476b4f2265e2eb8b2a Reviewed-by: Johan Helsing <johan.helsing@qt.io>
* Replace Q_NULLPTR with nullptrKevin Funk2017-09-271-1/+1
| | | | | Change-Id: I0c01862dbb475494c84e39c695cb563df8cbcfa8 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-04-061-1/+1
|\ | | | | | | Change-Id: Id98d3514e602a3c8c159a27be7b2fd24d7d290ae
| * Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-03-071-1/+1
| |\ | | | | | | | | | Change-Id: Icfa1d61fcc286c3418d4a625de11d2191336fa60
| | * Make more ctors explicitMarc Mutz2016-03-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | Added explicit where it was missing. This is not a source- incompatible change, because code that breaks by this is a bug. Let's not have this sitting around in an LTS. Change-Id: Ic198750717799126b4e37817845a8ee4684d631f Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
| | * Make public headers compile with -Wzero-as-null-pointer-constantMarc Mutz2016-03-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ... or equivalent. QtBase 5.6 headers already compile that way, so let the other modules follow suit. Task-number: QTBUG-45291 Change-Id: Ied526fb2d7adc3a68946d6843a6bd6f475ebf864 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* | | Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-0/+4
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently the Qt Quick module depends on either the OpenGL or OpenGLES headers being available at build time. Since we are adding support for adaptations that do not depend on OpenGL, it should be possible to build Qt Quick in environments that do not have OpenGL development headers. This does present many challenges though because in some cases GL types, and classes that require OpenGL are part of the public APIs. However since these classes were never available when QT_NO_OPENGL was defined, it should be possible to redefine the function signatures under this scenario, since it's not possible to break binary compatibility if there never were any binaries to break compatibility with. One of the bigger changes that was necessary to facilitate this change is creating interfaces out of QSGContext and QSGRenderContext. Here the default behavior was usage of OpenGL directly, even though subclasses could override all OpenGL usage. Making them interfaces should bring QSGContext and QSGRenderContext more in line with the other classes present in the adaptation layer. Change-Id: Iaa54dc0f6cfd18d2da1d059548abf509bd71f200 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* / Updated license headersJani Heikkinen2016-01-191-14/+20
|/ | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-121-7/+7
| | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9 Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
* Update license headers and add new licensesJani Heikkinen2014-08-251-18/+10
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0 Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
* Avoid qmake warnings about wrong includesLaszlo Agocs2014-08-131-1/+1
| | | | | | | | | | QtQuick: WARNING: qquickwindow.h includes qqml.h when it should include QtQml/qqml.h QtQuick: WARNING: qsgabstractrenderer.h includes qsgnode.h when it should include QtQuick/qsgnode.h Change-Id: I3b9dc20de54ef775c562b2c6b80184a7b3149586 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
* Expose the scene graph publically through a QSGEngine classJocelyn Turcotte2014-08-011-0/+103
This change wraps QSGRenderContext and QSGContext in a new QSGEngine class, and expose a public interface of QSGRenderer through a QSGAbstractRenderer to make it usable on a standalone window or FBO. Change-Id: I2d41187472424f5ea64650a006bcd61f2711f6b9 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>