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path: root/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
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* Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-02-181-15/+7
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| * Ensure m_opacityChange is cleared at the beginning of each frame.Michael Brasser2014-02-151-0/+1
| * Enable program binary support through QSGRenderContext API.Gunnar Sletta2014-02-131-15/+6
* | Move QtQuick profiling to own profiler adapterUlf Hermann2014-02-151-5/+6
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-02-111-29/+38
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| * Avoid renderlist rebuilds in the scene graph renderer.Gunnar Sletta2014-02-061-29/+38
* | Support batching of rotated antialiased elements.Gunnar Sletta2014-02-041-6/+4
* | Visualization modes for rendering.Gunnar Sletta2014-01-291-5/+321
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-01-241-106/+91
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| * Revert QSGRenderNode to the old "in context" behaviorGunnar Sletta2014-01-221-85/+55
| * Make it possible to render without a depth buffer.Gunnar Sletta2014-01-221-21/+36
* | Further pack messages for QQmlProfilerServiceUlf Hermann2014-01-221-4/+2
* | Unify calls to profiler service event methods.Ulf Hermann2014-01-221-10/+6
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-01-171-18/+67
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| * Merge remote-tracking branch 'origin/release' into stableSimon Hausmann2014-01-161-5/+6
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| | * Revert "Support batching of rotated antialiased elements."Gunnar Sletta2014-01-161-5/+6
| * | Add support for a separate index bufferLaszlo Agocs2014-01-151-13/+61
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* | Merge "Merge remote-tracking branch 'origin/stable' into dev" into refs/stagi...Frederik Gladhorn2014-01-141-6/+5
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| * Support batching of rotated antialiased elements.Gunnar Sletta2014-01-101-6/+5
* | Use QSGGeometry::lineWidth() when drawing GL_POINTSAlex Montgomery2014-01-131-0/+4
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* Use qDebug for all debug under src/quick/scenegraph.Gunnar Sletta2014-01-071-3/+3
* Fix: QSGGeometry lineWidth in qsgbatchrendererTorgeir Lilleskog2013-12-061-0/+3
* Handle boundingboxes with NaN in them.Gunnar Sletta2013-11-301-4/+7
* Fix stacking order bug in the rendererGunnar Sletta2013-11-151-0/+7
* Adapt Qt Quick 2 renderer to work with OpenGL Core ProfileSean Harmer2013-11-131-2/+27
* Fix boundingbox calculation of rotated items.Gunnar Sletta2013-11-121-0/+33
* Fix assert with native text rendering.Gunnar Sletta2013-11-091-1/+3
* Avoid using huge floating point values in the renderer.Gunnar Sletta2013-11-091-4/+20
* Tolerate NaN in the geometry without assertingGunnar Sletta2013-11-041-0/+9
* Fix rendering bug with batched translucent elements.Gunnar Sletta2013-11-011-0/+12
* Refactor shaders into seprate GLSL source filesSean Harmer2013-10-311-17/+6
* Work around Nouveau driver bugsGunnar Sletta2013-10-301-6/+20
* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-2/+1
* Fix rendernode bug and enable rendernode test.Gunnar Sletta2013-10-261-3/+2
* All matrices in a batch need to be 2D safe when merging.Gunnar Sletta2013-10-081-2/+17
* Respect DirtyForceUpdate in QSGBatchRenderer.Gunnar Sletta2013-10-041-1/+9
* Invalidate the bounding rects when the roots change.Gunnar Sletta2013-10-031-1/+3
* Enable profiling of materials and atlas texturesGunnar Sletta2013-10-031-0/+38
* Fix zero pointer access in renderer.Gunnar Sletta2013-09-191-1/+1
* Remove qSort usages from declarativeGiuseppe D'Angelo2013-09-131-5/+7
* Trigger rebuild when xform of alpha nodes change.Gunnar Sletta2013-09-091-4/+6
* Fix partial rebuilds and geometry changes.Gunnar Sletta2013-09-091-20/+29
* Fix build on iOS: define GL_DOUBLERichard Moe Gustavsen2013-09-081-0/+4
* Fix rendering errors in Qt Quick Controls galleryGunnar Sletta2013-09-051-2/+6
* Off-by-one error in batch recylcing lead to leaks and no recyclingGunnar Sletta2013-09-051-1/+1
* New scenegraph renderer and atlas textures.Gunnar Sletta2013-09-021-0/+2289