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Qt Declarative (Quick 2)
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path:
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src
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quick
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scenegraph
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qsgadaptationlayer_p.h
Commit message (
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Author
Age
Files
Lines
*
Fix missing glyphs when changing distance field parameters
Eskil Abrahamsen Blomfeldt
2021-12-01
1
-2
/
+2
*
Add the possibility of flipping vertically to Image
Laszlo Agocs
2021-05-27
1
-1
/
+1
*
Remove unused 'blob' member in ShaderEffect internals
Laszlo Agocs
2020-11-23
1
-1
/
+0
*
Add renderTypeQuality property to Text element
Eskil Abrahamsen Blomfeldt
2020-08-17
1
-2
/
+8
*
Add ; to Q_UNUSED and UNUSED_PARAM
Lars Schmertmann
2020-06-26
1
-2
/
+2
*
ShaderEffect: vertexShader and fragmentShader are now URLs
Laszlo Agocs
2020-06-18
1
-2
/
+2
*
Fix outline for connected text
Eskil Abrahamsen Blomfeldt
2020-06-18
1
-0
/
+1
*
Anisotropic antialiasing for distance field text
Eskil Abrahamsen Blomfeldt
2020-06-15
1
-0
/
+1
*
Port distancefield debugging code from OpenGL to RHI
Eirik Aavitsland
2020-06-12
1
-1
/
+1
*
Remove OpenGL dependency from QSGTexture
Laszlo Agocs
2020-06-08
1
-10
/
+1
*
Shader effect property connection optimizations
Paul Olav Tvete
2020-06-02
1
-0
/
+1
*
rhi: Fix crashing Controls autotests due to shadereffect lifetime issues
Laszlo Agocs
2020-05-13
1
-3
/
+6
*
Add missing QPainterPath includes
Ulf Hermann
2020-03-09
1
-0
/
+1
*
Add missing QPainterPath includes
Mitch Curtis
2020-03-09
1
-0
/
+1
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-14
/
+28
*
Remove reference to OpenGL from distance field cache superclass
Eskil Abrahamsen Blomfeldt
2019-01-21
1
-8
/
+1
*
Load pregenerated glyph cache in default DF cache
Eskil Abrahamsen Blomfeldt
2018-08-17
1
-2
/
+7
*
QSGAdaptationLayer: Remove QLinkedList usage
Robin Burchell
2018-06-26
1
-3
/
+6
*
Add support for horizontal gradients in Rectangle
Michael Brasser
2018-05-03
1
-0
/
+1
*
init variables where they are declared when possible (clang-tidy)
Shawn Rutledge
2018-02-26
1
-23
/
+23
*
use nullptr consistently (clang-tidy)
Shawn Rutledge
2018-02-26
1
-2
/
+2
*
Remove QSGDistanceFieldGlyphCacheManager
Robin Burchell
2017-03-21
1
-6
/
+1
*
Add samples property for Item.layer and ShaderEffectSource
Laszlo Agocs
2017-02-23
1
-0
/
+1
*
QSGNodeVisitorEx virtual destructor
Pier Luigi Fiorini
2017-01-12
1
-0
/
+2
*
headers: Add missing override and remove redundant virtual
Alexander Volkov
2016-12-07
1
-5
/
+5
*
Make Sprite a configurable feature
Lars Knoll
2016-10-10
1
-0
/
+6
*
software: Add support for QSGRenderNode
Laszlo Agocs
2016-07-19
1
-0
/
+3
*
Add QSGSpriteNode to the Scenegraph Adaptation Layer
Andy Nichols
2016-07-14
1
-0
/
+20
*
Add cross-backend simple rect, texture, and ninepatch nodes
Laszlo Agocs
2016-06-22
1
-24
/
+8
*
D3D12: Support runtime threaded shader compilation
Laszlo Agocs
2016-06-22
1
-2
/
+4
*
One GraphicsInfo to rule them all
Laszlo Agocs
2016-06-01
1
-19
/
+0
*
D3D12: qt_SubRect_<name> support
Laszlo Agocs
2016-04-30
1
-3
/
+2
*
D3D12: Fix 'ShaderEffect in a ShaderEffectSource as property value'
Laszlo Agocs
2016-04-29
1
-2
/
+2
*
D3D12: Handle special shader effect cases
Laszlo Agocs
2016-04-29
1
-2
/
+2
*
D3D12: Long Live Wobble!
Laszlo Agocs
2016-04-29
1
-9
/
+20
*
Adaptable shader effect enablers
Laszlo Agocs
2016-04-29
1
-0
/
+133
*
Enable building Qt Quick module with QT_NO_OPENGL defined
Andy Nichols
2016-03-22
1
-4
/
+4
*
Updated license headers
Jani Heikkinen
2016-01-19
1
-14
/
+20
*
Add missing "We mean it" comments to private headers.
Friedemann Kleint
2015-10-06
1
-0
/
+11
*
Introduce QQuickPaintedItem::textureSize and support HighDpi.
Gunnar Sletta
2015-09-15
1
-0
/
+1
*
Add possibility to mirror ShaderEffectSource generated textures
Miikka Heikkinen
2015-08-20
1
-0
/
+2
*
Optimize distance field construction.
Michael Brasser
2015-02-25
1
-0
/
+1
*
Update copyright headers
Jani Heikkinen
2015-02-12
1
-7
/
+7
*
Revert "Fix pixel bleed in BorderImage"
Eskil Abrahamsen Blomfeldt
2014-11-10
1
-12
/
+0
*
Add a debug function to save contents of distance field cache
Eskil Abrahamsen Blomfeldt
2014-11-05
1
-0
/
+4
*
Partially revert d9c531781e6c95f80681b3c82700833e1de88794
Gunnar Sletta
2014-10-01
1
-9
/
+0
*
Fix pixel bleed in BorderImage
Eskil Abrahamsen Blomfeldt
2014-09-10
1
-0
/
+12
*
Added QSGPainterNode abstraction to QSGAdaptationLayer
Andy Nichols
2014-08-27
1
-0
/
+25
*
Update license headers and add new licenses
Jani Heikkinen
2014-08-25
1
-19
/
+11
*
Improve the internal NodeVisitorEx API
Simon Hausmann
2014-08-23
1
-12
/
+18
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