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path: root/src/quick/scenegraph/qsgcontext.cpp
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* Fix the nine patch node factory function (part 1)Simon Hausmann2014-08-121-1/+1
* Remove setDefaultFormat() from QQuickWindowLaszlo Agocs2014-08-111-1/+1
* Added interface for the QStyle rendering in QtQuick ControlsSimon Hausmann2014-08-081-0/+9
* Protect against crashes with invalid openglContext()Simon Hausmann2014-08-081-0/+2
* Expose the scene graph publically through a QSGEngine classJocelyn Turcotte2014-08-011-8/+14
* Use categorized logging for all things scenegraph.Gunnar Sletta2014-07-011-9/+43
* Make sure program is bound before calling initialize().Gunnar Sletta2014-06-231-0/+1
* Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-06-041-0/+3
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| * Fix crash in QSGRenderContext::invalidate().Yoann Lopes2014-06-031-0/+3
* | Avoid direct GL calls in QuickLaszlo Agocs2014-05-231-5/+7
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* Follow QOpenGLContext API renamingLaszlo Agocs2014-04-251-1/+1
* Use global context sharing from QtGui instead of QSGContextJocelyn Turcotte2014-04-041-18/+0
* Dynamic GL in QuickLaszlo Agocs2014-03-181-7/+16
* Prefer to use normalised signal/slot signaturesSergio Ahumada2014-03-031-1/+1
* Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2014-02-241-14/+0
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| * Revert "Fix scenegraph backend API for material shaders."old/5.2Michael Brasser2014-02-191-14/+0
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-02-181-0/+34
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| * Enable program binary support through QSGRenderContext API.Gunnar Sletta2014-02-131-0/+34
* | Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-02-111-0/+19
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| * Fix scenegraph backend API for material shaders.Michael Brasser2014-02-061-0/+14
| * Fix backend API, broken since 5.2.0Gunnar Sletta2014-02-041-0/+5
* | Move logic for determining native vs. DF text into single factory functionTor Arne Vestbø2014-01-271-21/+3
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* Enforce texture cleanup to happen at the end of the sync phase.Gunnar Sletta2014-01-221-3/+10
* Make it possible to render without a depth buffer.Gunnar Sletta2014-01-221-6/+15
* Enable broken IBO fallback for Hisilicon Immersion 16 GPUEskil Abrahamsen Blomfeldt2013-11-291-0/+2
* Enforce window rendering in sequence on llvmpipe.Gunnar Sletta2013-11-201-0/+12
* Adapt Qt Quick 2 renderer to work with OpenGL Core ProfileSean Harmer2013-11-131-1/+2
* Fix crash when invalidating QSGContext.Yoann Lopes2013-11-071-0/+1
* Added QSG_INFO=1 environment variable to spit out graphics infoGunnar Sletta2013-11-051-0/+10
* Added private API for enabling sharing between the QQuickwindow instances.Gunnar Sletta2013-11-011-0/+18
* Work around Nouveau driver bugsGunnar Sletta2013-10-301-0/+7
* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-298/+252
* Avoid infinite loop with distance fields disabledLaszlo Agocs2013-10-161-1/+5
* Remove QSGContext's precompilation step.Gunnar Sletta2013-10-031-74/+0
* Don't delete scene-graph atlas manager if it hasn't been created yetTor Arne Vestbø2013-10-021-2/+4
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-301-1/+1
* Prefer multisample antialiasing when we have a msaa contextGunnar Sletta2013-09-061-2/+35
* New scenegraph renderer and atlas textures.Gunnar Sletta2013-09-021-7/+32
* Public API for creating atlas textures, when available.Gunnar Sletta2013-08-121-0/+7
* Revert "Cut performance cost in QSGContext::prepareMaterial()".Gunnar Sletta2013-06-201-8/+1
* Prefix internal classes properly and private export them.Gunnar Sletta2013-06-171-2/+2
* Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2013-06-101-0/+28
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| * Precompile the most common materialsGunnar Sletta2013-05-311-0/+28
* | Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2013-05-311-0/+3
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| * Added QQuickWindow::setDefaultAlphaBuffer()Shawn Rutledge2013-05-301-0/+3
* | Do not use QApp::arguments() to select antialiasing mode.Gunnar Sletta2013-05-311-7/+5
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* Cut performance cost in QSGContext::prepareMaterial()Gunnar Sletta2013-05-231-1/+8
* QmlProfiler: SceneGraph profilingChristiaan Janssen2013-05-061-1/+9
* Disable native glyph rendering on embeddedGunnar Sletta2013-04-251-0/+4
* Our debug env vars are a mess. Standardize on QSG_RENDER_TIMINGGunnar Sletta2013-04-041-4/+4