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path: root/src/quick/scenegraph/qsgdefaultcontext.cpp
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* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-26/+88
* Fix deprecation warnings in 5.14Friedemann Kleint2019-05-291-1/+1
* Merge remote-tracking branch 'origin/5.12' into 5.13v5.13.0-beta2Qt Forward Merge Bot2019-04-091-5/+5
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| * QSGDefaultContext: sort GL_EXTENSIONS before printing themRolf Eike Beer2019-04-081-5/+5
* | Do a better job of respecting the default surface formatMichael Brasser2019-01-211-2/+8
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* Fix use of OpenGL scenegraph in static buildsAllan Sandfeld Jensen2018-10-091-0/+7
* ScenGraph: Prefer printf style loggingKai Koehne2018-02-131-10/+13
* Remove QSGDistanceFieldGlyphCacheManagerRobin Burchell2017-03-211-1/+0
* sources: Add missing override and remove redundant virtualAlexander Volkov2017-02-231-2/+2
* Make Sprite a configurable featureLars Knoll2016-10-101-0/+4
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+6
* scenegraph: Port foreach to range-forRobin Burchell2016-07-091-1/+3
* Add support for reading GLSL from files with ShaderEffectLaszlo Agocs2016-06-291-1/+1
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-17/+26
* One GraphicsInfo to rule them allLaszlo Agocs2016-06-011-0/+15
* Change graphicsAPI to graphicsApiLaszlo Agocs2016-06-011-1/+1
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-0/+11
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-0/+243