Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove QSGDistanceFieldGlyphCacheManager | Robin Burchell | 2017-03-21 | 1 | -1/+0 |
* | sources: Add missing override and remove redundant virtual | Alexander Volkov | 2017-02-23 | 1 | -2/+2 |
* | Make Sprite a configurable feature | Lars Knoll | 2016-10-10 | 1 | -0/+4 |
* | Add QSGSpriteNode to the Scenegraph Adaptation Layer | Andy Nichols | 2016-07-14 | 1 | -0/+6 |
* | scenegraph: Port foreach to range-for | Robin Burchell | 2016-07-09 | 1 | -1/+3 |
* | Add support for reading GLSL from files with ShaderEffect | Laszlo Agocs | 2016-06-29 | 1 | -1/+1 |
* | Add cross-backend simple rect, texture, and ninepatch nodes | Laszlo Agocs | 2016-06-22 | 1 | -17/+26 |
* | One GraphicsInfo to rule them all | Laszlo Agocs | 2016-06-01 | 1 | -0/+15 |
* | Change graphicsAPI to graphicsApi | Laszlo Agocs | 2016-06-01 | 1 | -1/+1 |
* | Make rendernode suitable for public consumption | Laszlo Agocs | 2016-04-20 | 1 | -0/+11 |
* | Enable building Qt Quick module with QT_NO_OPENGL defined | Andy Nichols | 2016-03-22 | 1 | -0/+243 |