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Qt Declarative (Quick 2)
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path:
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src
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quick
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scenegraph
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qsgdefaultinternalimagenode.cpp
Commit message (
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Author
Age
Files
Lines
*
Anisotropic antialiasing for distance field text
Eskil Abrahamsen Blomfeldt
2020-06-15
1
-1
/
+2
*
Remove remaining OpenGL dependency in QSGDefaultInternalImageNode
Eirik Aavitsland
2020-06-11
1
-18
/
+2
*
Make QSGMaterialRhiShader become QSGMaterialShader
Laszlo Agocs
2020-06-02
1
-53
/
+1
*
Get rid of Q_OPENGL_ES* macros
Eskil Abrahamsen Blomfeldt
2020-04-17
1
-1
/
+1
*
Quick: Don't qualify OpenGL includes (part two)
Johan Klokkhammer Helsing
2020-02-18
1
-1
/
+1
*
Change const ref to ref in QSGMaterialRhiShader as per API review
Laszlo Agocs
2019-09-23
1
-2
/
+2
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-8
/
+53
*
init variables where they are declared when possible (clang-tidy)
Shawn Rutledge
2018-02-26
1
-1
/
+0
*
use nullptr consistently (clang-tidy)
Shawn Rutledge
2018-02-26
1
-3
/
+3
*
sources: Add missing override and remove redundant virtual
Alexander Volkov
2017-02-23
1
-3
/
+3
*
Add cross-backend simple rect, texture, and ninepatch nodes
Laszlo Agocs
2016-06-22
1
-0
/
+226