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path: root/src/quick/scenegraph/qsgdefaultspritenode.cpp
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* Move updateRhiTexture and co. to QSGTextureLaszlo Agocs2020-04-281-1/+1
* Quick: Don't qualify OpenGL includesUlf Hermann2020-01-271-1/+1
* Change const ref to ref in QSGMaterialRhiShader as per API reviewLaszlo Agocs2019-09-231-4/+4
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-3/+74
* init variables where they are declared when possible (clang-tidy)Shawn Rutledge2018-02-261-18/+9
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-2/+2
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-3/+3
* Fix enums in QSGGeometryLaszlo Agocs2016-10-121-2/+2
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+303