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path: root/src/quick/scenegraph/qsgrhisupport.cpp
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* Add env.vars. to toggle pipeline cache load/saveLaszlo Agocs2021-01-251-3/+49
* Query QRhi's desired Vulkan instance extensions instead of hardcodingLaszlo Agocs2021-01-211-2/+1
* Use the new, dedicated D3D surface type for QQuickWindowLaszlo Agocs2021-01-051-1/+1
* Avoid unused parameter in QSGRhiSupport in certain configsLaszlo Agocs2020-12-071-0/+4
* Silence unused warning in QSGRhiSupport in uncommon build configsLaszlo Agocs2020-11-091-4/+8
* Have a depth buffer when doing the heavy offscreen readbackLaszlo Agocs2020-10-161-1/+8
* Fix multiple windows with Vulkan on basic render loopLaszlo Agocs2020-07-281-10/+22
* Make it possible to specify an adapter or physical device onlyLaszlo Agocs2020-06-291-2/+16
* Add what-would-my-graphics-api-be getterLaszlo Agocs2020-06-261-0/+2
* Defer setting a QVulkanInstance on the windowLaszlo Agocs2020-06-221-0/+9
* Rename setSceneGraphBackend to setGraphicsApiLaszlo Agocs2020-06-221-1/+1
* Add test for rendercontrol + rendererinterfaceLaszlo Agocs2020-06-221-5/+12
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-191-3/+5
* Fix up exposing the swapchain to Quick3DLaszlo Agocs2020-06-191-2/+15
* Only enable opting in to rhi profiling when qml debugging is enabledLaszlo Agocs2020-06-181-0/+7
* Clean up QT_CONFIG(opengl)Paul Olav Tvete2020-06-171-22/+4
* Expose the QRhiSwapchain via QSGRendererInterfaceLaszlo Agocs2020-06-031-1/+4
* Remove QSG_NO_RHILaszlo Agocs2020-06-031-4/+3
* Fix build without openglSamuli Piippo2020-06-021-1/+6
* Follow QRhi create-destroy API updateLaszlo Agocs2020-06-021-2/+2
* rhi: Add support for grabbing non-exposed windowsLaszlo Agocs2020-05-181-3/+76
* Merge remote-tracking branch 'origin/5.15' into devLiang Qi2020-05-151-4/+11
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| * Merge remote-tracking branch 'origin/5.15.0' into 5.15Qt Forward Merge Bot2020-05-141-4/+11
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| | * Make no-opengl builds succeed with Vulkan or MetalLaszlo Agocs2020-04-251-4/+11
| * | qsgrhisupport.cpp: Fix warningsFriedemann Kleint2020-05-061-2/+4
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* | Use QRhi by defaultLaszlo Agocs2020-05-111-3/+5
* | Only alter rhi backend on Win7 and Metalless-macOS when not explicitly requestedLaszlo Agocs2020-05-111-2/+5
* | Pre-check for Metal support to please our CI VMsLaszlo Agocs2020-05-111-0/+18
* | Please the broken Win 7 CI by forcing OpenGL over D3DLaszlo Agocs2020-05-111-0/+25
* | Merge remote-tracking branch 'origin/5.15' into devFriedemann Kleint2020-04-221-2/+13
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| * RHI: Fix build with -no-openglFriedemann Kleint2020-04-171-2/+11
| * Fix some network related deprecation warningsFabian Kosmale2020-03-161-1/+1
* | Allow redirecting QRhi-based rendering via QQuickRenderControlLaszlo Agocs2020-04-111-18/+50
* | qsgrhisupport.cpp: Fix warningsFriedemann Kleint2020-03-171-3/+5
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* Warn when requesting unknown RHI backendJohan Klokkhammer Helsing2020-02-241-0/+2
* Merge remote-tracking branch 'origin/5.14' into 5.15Liang Qi2019-12-171-0/+6
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| * rhi: Mark window as unused when neededLaszlo Agocs2019-12-111-0/+4
| * Fix unused var in no-opengl buildsLaszlo Agocs2019-12-111-0/+2
* | Make the initialization failure dialog sensible with QRhiLaszlo Agocs2019-11-281-21/+23
* | Fix Metal usage on iOSLaszlo Agocs2019-11-271-4/+4
* | Avoid initializing QFlags with 0 or nullptrAllan Sandfeld Jensen2019-11-221-1/+1
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* Add a QSG env var for QRhi::PreferSoftwareRendererLaszlo Agocs2019-09-271-5/+12
* Add an env var to periodically kill the device on d3dLaszlo Agocs2019-09-231-0/+8
* Expose renderpass from QSGRendererInterfaceLaszlo Agocs2019-09-081-3/+15
* Fix not printing logs with QSG_INFO when forcing rhi backend from C++Laszlo Agocs2019-08-291-0/+13
* Change rhi-related debug prints to categorized loggingLaszlo Agocs2019-08-021-5/+6
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+567