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path: root/src/quick/scenegraph/qsgrhisupport_p.h
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* Add env.vars. to toggle pipeline cache load/saveLaszlo Agocs2021-01-251-0/+3
* Fix multiple windows with Vulkan on basic render loopLaszlo Agocs2020-07-281-0/+1
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-191-2/+2
* Only enable opting in to rhi profiling when qml debugging is enabledLaszlo Agocs2020-06-181-2/+5
* Expose the QRhiSwapchain via QSGRendererInterfaceLaszlo Agocs2020-06-031-1/+3
* rhi: Add support for grabbing non-exposed windowsLaszlo Agocs2020-05-181-1/+3
* Use QRhi by defaultLaszlo Agocs2020-05-111-1/+0
* Please the broken Win 7 CI by forcing OpenGL over D3DLaszlo Agocs2020-05-111-0/+1
* Allow redirecting QRhi-based rendering via QQuickRenderControlLaszlo Agocs2020-04-111-5/+5
* Make the initialization failure dialog sensible with QRhiLaszlo Agocs2019-11-281-0/+1
* Fix Metal usage on iOSLaszlo Agocs2019-11-271-1/+1
* Add a QSG env var for QRhi::PreferSoftwareRendererLaszlo Agocs2019-09-271-0/+2
* Add an env var to periodically kill the device on d3dLaszlo Agocs2019-09-231-0/+1
* Fix not printing logs with QSG_INFO when forcing rhi backend from C++Laszlo Agocs2019-08-291-0/+2
* scenegraph: fix error: 'QOffscreenSurface' does not name a typeMikko Gronoff2019-08-131-0/+1
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+165