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path: root/src/quick/scenegraph/scenegraph.pri
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* Use independent buffer for indicesJesus Fernandez2017-01-271-1/+1
* Make Sprite a configurable featureLars Knoll2016-10-101-2/+7
* Adjust decarative after qtConfig changes in qtbaseLars Knoll2016-08-191-6/+4
* Add QSGSpriteNode to the Scenegraph Adaptation LayerAndy Nichols2016-07-141-0/+2
* Add cross-backend simple rect, texture, and ninepatch nodesLaszlo Agocs2016-06-221-10/+23
* Make rendernode suitable for public consumptionLaszlo Agocs2016-04-201-1/+4
* Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-112/+133
* D3D12: Text enablersLaszlo Agocs2016-03-171-0/+6
* Make it possible to have built-in adaptationsLaszlo Agocs2016-02-151-0/+3
* Remove QSGSharedDistanceFieldGlyphCache.Robin Burchell2015-06-091-2/+0
* Add a debug function to save contents of distance field cacheEskil Abrahamsen Blomfeldt2014-11-051-0/+1
* Added QSGPainterNode abstraction to QSGAdaptationLayerAndy Nichols2014-08-271-2/+2
* Cleanup: Separate the sub-tree layering out of QtQuick into the scene graphSimon Hausmann2014-08-231-2/+4
* Expose the scene graph publically through a QSGEngine classJocelyn Turcotte2014-08-011-0/+6
* Visualization modes for rendering.Gunnar Sletta2014-01-291-1/+3
* Add support for a separate index bufferLaszlo Agocs2014-01-151-0/+2
* Adapt Qt Quick 2 renderer to work with OpenGL Core ProfileSean Harmer2013-11-131-1/+33
* Refactor shaders into seprate GLSL source filesSean Harmer2013-10-311-5/+46
* Use one render loop per QQuickWindowGunnar Sletta2013-10-301-2/+0
* New scenegraph renderer and atlas textures.Gunnar Sletta2013-09-021-2/+5
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-04-291-12/+4
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| * Renderloop for WindowsGunnar Sletta2013-04-241-12/+4
* | Make QSGNode and friends extensible via a d-pointerSean Harmer2013-04-161-0/+1
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* Complete rewrite of threaded render loop.Gunnar Sletta2013-01-181-2/+8
* Docs for QSGimpleMaterialShaderGunnar Sletta2012-05-091-1/+3
* Fix qmake logicKai Koehne2012-05-071-1/+1
* Remove QSGEngineGunnar Sletta2012-05-031-3/+1
* Share depth-stencil buffers between ShaderEffectSources of same size.Kim Motoyoshi Kalland2012-03-221-0/+2
* Move distance field util functions to QtGuiJiang Jiang2012-02-281-2/+0
* Added QSGRenderNode class.Kim Motoyoshi Kalland2012-02-201-1/+3
* Add support for shared glyph cacheEskil Abrahamsen Blomfeldt2012-01-241-3/+4
* Introduce layerering support (ShaderEffectSource) directly in ItemGunnar Sletta2012-01-031-1/+1
* Say hello to QtQuick moduleKent Hansen2011-12-021-0/+86