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wip/animation-refactor
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Qt Declarative (Quick 2)
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path:
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src
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quick
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scenegraph
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shaders_ng
Commit message (
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Author
Age
Files
Lines
*
Ship with optimized SPIR-V for the built-in shaders
Laszlo Agocs
2020-08-11
54
-50
/
+53
*
Fix regression on antialiasing on outlined text for 3D render mode
Eskil Abrahamsen Blomfeldt
2020-08-10
4
-2
/
+2
*
Fix regression in antialiasing on outlined text
Eskil Abrahamsen Blomfeldt
2020-08-05
8
-4
/
+6
*
Fix outline shader with transparent fill
Eskil Abrahamsen Blomfeldt
2020-06-18
2
-2
/
+2
*
Fix outline for connected text
Eskil Abrahamsen Blomfeldt
2020-06-18
12
-12
/
+12
*
Revert accidentally changed outline shaders
Eskil Abrahamsen Blomfeldt
2020-06-18
4
-8
/
+6
*
Anisotropic antialiasing for distance field text
Eskil Abrahamsen Blomfeldt
2020-06-15
15
-6
/
+184
*
Store DXBC instead of HLSL source in the qsb files
Laszlo Agocs
2020-05-26
48
-44
/
+47
*
Upgrade qsb files to version 4
Laszlo Agocs
2020-01-21
47
-0
/
+0
*
Regenerate rhi shaders
Laszlo Agocs
2019-12-11
47
-0
/
+0
*
rhi: Follow non-integer scaling fixes for native text
Laszlo Agocs
2019-11-25
6
-3
/
+6
*
Set point size in visualization vertex shader
Laszlo Agocs
2019-08-29
2
-1
/
+3
*
Implement QSG_VISUALIZE for RHI
Laszlo Agocs
2019-08-07
5
-0
/
+49
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
91
-0
/
+1173