| Commit message (Collapse) | Author | Age | Files | Lines |
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Parent the Atlas to the manager.
Task-number: QTBUG-61754
Change-Id: Ida8b0622d1dbcaafa622f72a1d210969fa61d5bf
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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A Native Android build (Boot to Qt Android injection) is defined by
having both Q_OS_ANDROID and Q_OS_ANDROID_EMBEDDED flags defined,
as well as having Qt config android-embedded.
This commit enables the possibility to build native Android builds
(i.e. Qt build for Android baselayer only, without JNI)
Change-Id: I1007eb010545374038e2d09a053fe25f884efeba
Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
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The renderers added in 5.8 had to be adapted to the changed profiling
macros from 5.6.
Conflicts:
src/plugins/scenegraph/d3d12/qsgd3d12renderloop.cpp
src/plugins/scenegraph/d3d12/qsgd3d12threadedrenderloop.cpp
src/quick/scenegraph/adaptations/software/qsgsoftwarerenderloop.cpp
src/quick/scenegraph/adaptations/software/qsgsoftwarethreadedrenderloop.cpp
src/quick/util/qquickprofiler_p.h
tests/auto/qml/qjsengine/tst_qjsengine.cpp
tests/auto/qml/qqmlvaluetypes/tst_qqmlvaluetypes.cpp
Change-Id: Icb370b7c95aab12589ad73881ac6d178759a5c6b
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Conflicts:
src/qml/compiler/qv4ssa.cpp
src/qml/qml/v8/qqmlbuiltinfunctions.cpp
src/quick/util/qquickprofiler_p.h
Change-Id: I11a89c2a166115d6697adfba09928805643e709e
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The profiler can be switched on in the middle of a frame. In that case
the last offset into the timing data would be some random number, which
may lead to a crash when recording the sample.
However, as we know all the data points we are going to record, we can
as well specify where they are supposed to go. The timings themselves
may still be random for frames of which we only recorded parts, but
the clients can deal with this.
Task-number: QTBUG-57304
Change-Id: I1d507f2591516e43d5b3cd25f7939716f2b64ed9
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/qml/jsruntime/qv4string.cpp
The conflict resolution for qv4tsring.cpp is to essentially omit the
change of commit 64714ea431f2fd355ed27edc69dba4e992511e75 as the code in
5.8 already uses the add/mul_overflow functions.
This merge also reverts commit f4ac007f4a19bc095ff15d415a6629986de78e49
as we can deal with dead store elimination now.
Change-Id: Iee08c87cbe1a2ff23a73ce621d56262b4e007c56
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Conflicts:
src/qmldevtools/qmldevtools.pro
tests/auto/qml/qqmlconnections/tst_qqmlconnections.cpp
Change-Id: I12255c16716bd8a74e7047cdb1f9302a4d1ea827
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Atlas::create returns null when allocating space in the atlas texture
fails, including when the texture is full. Manager::create assumed that
this function would never fail.
Change-Id: I2ed8a1b94640d6a3cc65011e83b88f8bd42ca074
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/quick/items/qquickshadereffect.cpp
5.7 had a bug-fix in code dev has replaced wholesale.
src/quick/items/qquickwindow.cpp
src/quick/items/qquickwindow_p.h
One side changed a method's signature; the other side renamed a method
declared adjacent to it and changed some code using it, moving some
from the public class to its private partner.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side added a blank line before a comment the other re-wrote.
Kept the re-write, killed the stray blank.
.qmake.conf
Ignore 5.7's change to MODULE_VERSION.
src/qml/compiler/qqmltypecompiler.cpp
src/qml/compiler/qqmlpropertyvalidator.cpp
5.7 changed code in the former that dev moved to the latter.
Reflect 5.7's changes there, adapted to dev's form.
src/qml/qml/qqmlobjectcreator.cpp
One side added new QVariant types; the other changed how it handled
each type of QVariant (without git seeing any conflict); adapted the
new stanzas to work the same as the transformed ones.
tests/manual/v4/test262
dev had a broken sha1 for it; so used 5.7's 9741ac4655808ac46c127e3d1d8ba3d27ada618e
Change-Id: I1fbe2255b97d6ef405cdd1d0cea7fab8dc351d6f
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Conflicts:
examples/quick/demos/photoviewer/deployment.pri
One side made it redundant; the other removed part of it; remove it all !
src/quick/scenegraph/util/qsgatlastexture.cpp
One side changed a preprocessor condition, the other a code condition,
on adjacent lines; keep both changes.
tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp
One side changed a condition, the other the content of its block; keep both.
Change-Id: Idb8937f92a7edb28212449dfe0c5cfdb8e6de986
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Change-Id: Ice542d53c4eb9f34745e2d06dd03c32de7a9817e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Conflicts:
src/quick/items/qquickopenglshadereffectnode.cpp
src/quick/items/qquickshadereffect.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer_p.h
src/quick/scenegraph/qsgdefaultglyphnode_p.h
Change-Id: I3d6874b4e4231a89d2836c04fe8e7f2ef2d698c4
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Conflicts:
src/quick/items/qquickimagebase.cpp
src/imports/layouts/plugin.cpp
Change-Id: I5f48474df4034a1347ec74795c85d369a55b6b21
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QSG_ATLAS_TRANSIENT_IMAGE_THRESHOLD can be used to define a threshold
for retaining the QImage associated with an atlas texture. This gives
more control to the developer on platforms where removing a texture
from the atlas (e.g. for use in a ShaderEffect) can be prohibitively
expensive.
Change-Id: I13fd01ebbe94dd960fdcb3ee20b4ff40dcc5694f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Brett Stottlemyer <bstottle@ford.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Change-Id: Id98d3514e602a3c8c159a27be7b2fd24d7d290ae
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Change-Id: Ie734d6bfcb492c8aeeb18909650a27b1288f2b52
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Frank Meerkoetter <frank.meerkoetter@basyskom.com>
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Currently the Qt Quick module depends on either the OpenGL or OpenGLES
headers being available at build time. Since we are adding support for
adaptations that do not depend on OpenGL, it should be possible to build
Qt Quick in environments that do not have OpenGL development headers.
This does present many challenges though because in some cases GL types,
and classes that require OpenGL are part of the public APIs. However
since these classes were never available when QT_NO_OPENGL was defined,
it should be possible to redefine the function signatures under this
scenario, since it's not possible to break binary compatibility if there
never were any binaries to break compatibility with.
One of the bigger changes that was necessary to facilitate this change
is creating interfaces out of QSGContext and QSGRenderContext. Here the
default behavior was usage of OpenGL directly, even though subclasses
could override all OpenGL usage. Making them interfaces should bring
QSGContext and QSGRenderContext more in line with the other classes
present in the adaptation layer.
Change-Id: Iaa54dc0f6cfd18d2da1d059548abf509bd71f200
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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... in string comparisons. It's more efficient.
Change-Id: I51b4f5dd79ddb8a448e59ebfc537b86b78730dfb
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: If48e8bcf55781d1148e15ce19e07cfbe35d829d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
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Where possible, use qEnvironmentVariableIsSet()/
qEnvironmentVariableIsEmpty() instead of checking on the
return value of qgetenv().
Where the value is required, add a check using one of
qEnvironmentVariableIsSet()/Empty().
Move QSGAtlasTexture::qsg_envInt() to qsgrenderer.cpp
for reuse as qt_sg_envInt() and add qt_sg_envFloat().
Change-Id: I4c93f16c228d4f537154f389a0fa1427654485f7
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
.qmake.conf
src/qml/qml/qqmlengine.cpp
src/quick/items/qquickitemsmodule.cpp
tools/qml/main.cpp
Change-Id: Ida8daf6b4d7e675385f2f5514c446e52dedaf136
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Once we hit removedFromAtlas() and the glCopyTexImage2D() path, bad things
tend to happen with OpenGL ES, both on certain embedded devices (Beaglebone, RPi)
and ANGLE.
ANGLE just rejects GL_BGRA_EXT with INVALID_ENUM. So if it fails, just try
with GL_RGBA. The BGRA extensions do not mention glCopyTexImage2D in any form
and in plain GLES (any version) BGRA does not exist. So rejecting it may be valid,
depending on how one reads the specs.
Same problem on Beaglebone, where the call with BGRA fails as INVALID_OPERATION.
The RPi 1 and 2 fails in a different way: the temporary framebuffer is not complete
because BGRA textures are not supported as color attachments. So our only choice
here is to do what we do for some Android devices already: ignore BGRA support.
Task-number: QTBUG-46806
Change-Id: I89b3b38bf7f8883c39509606ec5ae525f131292b
Reviewed-by: aavit <eirik.aavitsland@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Opaque textures can be a lot faster, so give this option without
forcing the user to reimplement her/his own QSGTexture class.
The old behavior was that createTextureFromImage() disregarded
TextureHasAlphaChannel and looked solely at the image's format. To
keep this behavior intact, we introduce a second opt-in flag to switch
textures from auto-detect to false, namely TextureIsOpaque.
[ChangeLog][QtQuick][QQuickWindow] Add TextureIsOpaque option to
createTextureFromImage()
Change-Id: I248db4bc5f7920864b6aa8d831ce24d23ad370ef
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: I5df32609b45047666ea8bde500cf771736c396e5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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Sitting on the instance makes it impossible for custom texture
factories to release images to keep down memory.
Also, ditch the extra QRect used to store the nonpadded atlas rect as
this is easily reachable from the padded one.
Change-Id: I4914753cc43a6f3173cfc9b210e02b2770ef33fd
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
src/quick/items/context2d/qquickcanvasitem.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
src/quick/scenegraph/coreapi/qsgrenderer.cpp
src/quick/scenegraph/qsgadaptationlayer.cpp
src/quick/scenegraph/qsgrenderloop.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
src/quick/scenegraph/qsgwindowsrenderloop.cpp
src/quick/scenegraph/util/qsgatlastexture.cpp
src/quick/scenegraph/util/qsgtexture.cpp
src/quick/util/qquickprofiler_p.h
Change-Id: Ie274c3baf72a8a0711c87d67238d68e2b2887429
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Some features, like the memory profiler, create huge amounts of data.
Often enough, we're not actually interested in all the data available
from the profiler and collecting it all can lead to excessive memory
consumption. This change enables us to optionally turn various aspects
of QML profiling off.
Task-number: QTBUG-41118
Change-Id: I7bb223414e24eb903124ffa6e0896af6ce974e49
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
.qmake.conf
src/qml/jsruntime/qv4arraydata.cpp
src/quick/scenegraph/util/qsgatlastexture.cpp
Change-Id: Ic4c96066d5c37dcf0d5446baed590ea005d445ce
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If the stride does not match the width of the image, we upload
it line-by-line instead of as one big rect.
Change-Id: I5e08afcf5c35dc810fed25e45255d55d932b2a4c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Like that the timings are more accurate.
Task-number: QTBUG-39876
Change-Id: Ia6bdce9c8089417e88797ec3a98c8a3e367f73f2
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Conflicts:
src/qml/compiler/qv4ssa.cpp
src/qml/jsruntime/qv4arrayobject.cpp
src/qml/jsruntime/qv4engine.cpp
Change-Id: Ie3ef6202b6a3a8521971e1be10c40c6a2db6989c
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Change-Id: I77ae68f523641a2e6b75623200f65407b64e1b40
Reviewed-by: Aleix Pol Gonzalez <aleixpol@kde.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This patch uses the new shared qNextPowerOfTwo implementation introduced in qtbase.
Change-Id: I831d056f584897a99df2ceb8c1d840764464e344
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Previously the polish timings were collected incorrectly from the
windows render loop and not at all from the basic render loop. By
collecting the polish times at the right places we can get rid of
the 2-argument profile macro as well.
Task-number: QTBUG-39876
Change-Id: I0b4aaf87162c652b8dcea6cd4f54db053f8312fe
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I865ee838b0fd6c257b7189f24130012b98206fd1
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change-Id: I9b8673fb3292c9d5ad2f9e8e63f56dc661699be6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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These are usually small and require a very small amount of textures.
Change-Id: I51a1d2965c37ac39c1f1f70d9bb6d7baf41e0562
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Conflicts:
.qmake.conf
src/plugins/accessible/quick/quick.pro
src/quick/items/qquickpincharea.cpp
src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
src/quick/scenegraph/qsgthreadedrenderloop.cpp
Manually adjusted for TestHTTPServer constructor change:
tests/auto/quick/qquickimage/tst_qquickimage.cpp
Change-Id: I5e58a7c08ea92d6fc5e3bce98571c54f7b2ce08f
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Change-Id: I996a85744753598bb48c7e0d7954049202f4f037
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Task-number: QTBUG-38564
Change-Id: Ice1170339f7d650fcb6accfccf325471629343d6
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Fixes "Typo No.12" reported at http://www.viva64.com/en/b/0251/
Change-Id: Ifa4d57df68b9515c76a8fb94f87d0a70ba3b5faf
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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The counterpart to I716fdebb. Implements the dynamic path
in scenegraph.
Task-number: QTBUG-36483
Change-Id: I2dc613ba84560b7b8e36d3cd1da61c050ab08db0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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[ChangeLog][QtQuick][SceneGraph] There might not be an OpenGL context
bound when QQuickWindow::sceneGraphInvalidated() is emitted if an
error occurs while cleaning up the scene graph (such as
EGL_CONTEXT_LOST). This is according to the documentation, but has
never occurred in practice before.
Change-Id: I13dbfbb4b6d0d27fa42fcb8b54df16ea02284807
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I377036a4ae773f53cdc833efbcd69202c1f479e9
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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We had had an optimization which tried to reduce state changes,
but filtering is also changed in QSGTexture::updateBindOptions
which Atlas::bind() didn't know anything about. Solution: don't
try to be so clever.
Task-number: QTBUG-35457
Change-Id: I39ac0106396921e1b652db2b2aa5a9923b35e825
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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The QtQuick parts of the QML profiler service thus become a proper
global profiler which can be independently enabled and disabled.
Change-Id: Ifad03801cab2be66a264fc46fdebdae582fcc99b
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
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