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* Verbose fatal instead of crash when the scene graph state is invalid.Gunnar Sletta2014-07-043-0/+33
* Use qNextPowerOfTwo instead of reimplementing itAllan Sandfeld Jensen2014-07-022-29/+6
* Properly collect polish timings from all render loopsUlf Hermann2014-07-022-3/+3
* Use categorized logging for all things scenegraph.Gunnar Sletta2014-07-012-57/+25
* Merge remote-tracking branch 'origin/5.3' into devSimon Hausmann2014-06-131-1/+4
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| * Initialize QSGPaintedNode with an empty size.Gunnar Sletta2014-06-121-1/+0
| * Add node description to painted items.Gunnar Sletta2014-06-121-0/+4
* | Avoid direct GL calls in QuickLaszlo Agocs2014-05-232-43/+47
* | Be conservative with atlas allocation for Cover windows.Gunnar Sletta2014-05-221-0/+10
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-106-36/+53
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| * Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2014-05-013-5/+5
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| | * Follow QOpenGLContext API renamingLaszlo Agocs2014-04-253-5/+5
| * | Ensure RGB32 images are not converted on upload to atlas.Michael Brasser2014-04-281-1/+1
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| * Regenerate mipmaps after changing the imagedata of a texture.Gunnar Sletta2014-04-151-0/+1
| * Disable mipmap filtering by default in texture materials.Gunnar Sletta2014-04-151-1/+1
| * Don't mipmap by default in QSGSimpleTextureNodeGunnar Sletta2014-04-071-0/+2
| * Clearly point out the distinction between GUI and Render threads.Gunnar Sletta2014-03-202-0/+12
| * Dynamic GL in QuickLaszlo Agocs2014-03-184-35/+37
* | Opt-in that QSGSimpleTextureNode can own the texture.Gunnar Sletta2014-05-012-0/+42
* | Support shutting down the render thread without an OpenGL context.Gunnar Sletta2014-04-231-4/+2
* | Fix obvious logic errorNiels Ole Salscheider2014-03-131-1/+1
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* Fix crashes and incorrect extension queries on GL3+Laszlo Agocs2014-02-251-3/+3
* Make sure we update filtering options on atlas textures.Gunnar Sletta2014-02-212-16/+6
* Move QtQuick profiling to own profiler adapterUlf Hermann2014-02-152-7/+7
* Add Image::mipmap to support mipmapping of images.Gunnar Sletta2014-02-124-17/+4
* Android: Fix crash when using images in QMLEskil Abrahamsen Blomfeldt2014-02-072-6/+8
* Merge remote-tracking branch 'origin/stable' into devSimon Hausmann2014-01-242-6/+31
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| * Dont define CAN_BACKTRACE_EXECINFO when building on uClibcJorgen Lind2014-01-241-1/+1
| * Work around missing BGRA texture format on Samsung Galaxy Tab 3Eskil Abrahamsen Blomfeldt2014-01-172-5/+30
* | Further pack messages for QQmlProfilerServiceUlf Hermann2014-01-222-6/+3
* | Unify calls to profiler service event methods.Ulf Hermann2014-01-222-25/+17
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* Use qDebug for all debug under src/quick/scenegraph.Gunnar Sletta2014-01-072-3/+3
* Propegate filtering state when we extract texture from atlas.Gunnar Sletta2013-12-061-0/+1
* Fix build on iOSTor Arne Vestbø2013-11-191-1/+1
* Make use of GL_APPLE_texture_format_BGRA8888.Gunnar Sletta2013-11-182-0/+10
* Adapt Qt Quick 2 renderer to work with OpenGL Core ProfileSean Harmer2013-11-133-11/+312
* Added QSG_INFO=1 environment variable to spit out graphics infoGunnar Sletta2013-11-051-0/+3
* Refactor shaders into seprate GLSL source filesSean Harmer2013-10-316-86/+217
* Use one render loop per QQuickWindowGunnar Sletta2013-10-304-20/+38
* Prevent bogus warning message flood on nVidia driver related to mipmapsSean Harmer2013-10-291-0/+3
* Prevent badly formed texture nodes in the scene graph.Gunnar Sletta2013-10-211-2/+1
* Enable profiling of materials and atlas texturesGunnar Sletta2013-10-031-8/+22
* Fix compilation on Android with 4.8 toolchainLaszlo Agocs2013-10-011-1/+1
* Fix license headers of QtQuick sources.Gunnar Sletta2013-09-3024-24/+24
* Add Q_UNUSED for reserved fields.Alan Alpert2013-09-101-0/+1
* Make sure we update texture parameters when using atlas textures.Gunnar Sletta2013-09-091-0/+2
* Disable the isPowerOfTwo functions that are only used with OpenGL ES 2Thiago Macieira2013-09-052-0/+4
* New scenegraph renderer and atlas textures.Gunnar Sletta2013-09-022-0/+572
* Fix unused variable warningKai Koehne2013-08-281-1/+1
* Don't set opacity when we are not toldGunnar Sletta2013-08-121-1/+1