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* Fix crash when accessing pixmap on default QSGSoftwareInternalImageNodev5.9.3Allan Sandfeld Jensen2017-11-171-4/+5
| | | | | | | Task-number: QTBUG-64562 Change-Id: I52e07b0d8b7a5d1cc960431dcbd1a90dd3e7e518 Reviewed-by: Jüri Valdmann <juri.valdmann@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Fix coverity reported warningLars Knoll2017-11-061-1/+1
| | | | | | | | | The variable wasn't initialized in any constructor. This didn't cause issues in practice, as it always got set in optimizeRenderList(). Change-Id: I37459bb2d51bbe2bb881aaefffd6972a5345c75d Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Clean up handling of opaqueness in the SW rendererLars Knoll2017-11-032-26/+15
| | | | | | | | And check whether nine patch pixmaps are opaque as well. Change-Id: I23f2cb675b923eace849a1c0ad71efe1446c86c4 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> Reviewed-by: Volker Krause <volker.krause@kdab.com>
* Mark layers in the SW rasterizer as opaque if possibleLars Knoll2017-11-034-10/+22
| | | | | | | | | | If the content of a layer completely covers every pixel of it, mark that layer as opaque so that we can avoid alpha blending where possible. Change-Id: Ia0be4e7a96ecddd31a26f353509de976bcc9e397 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> Reviewed-by: Volker Krause <volker.krause@kdab.com>
* Mark pixmaps without alpha channel as opaque in the SW rendererLars Knoll2017-10-302-3/+2
| | | | | | | | And help avoid that we draw the same pixel multiple times. Change-Id: I56dccfeffe6865d0aaa252c84ae693380c3bbb5b Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io> Reviewed-by: Volker Krause <volker.krause@kdab.com>
* Software Adaptation: Fix QQuickWidget when moving between screensAndy Nichols2017-10-171-1/+1
| | | | | | | | | | | | | When changing between screens, the QImage representing the contents of the scene will be changed, but the software adaptation was only updating the contents of the image that had change since the last frame, leading to uninitialized image data being shown. Now QQuickWidget will force a full repaint on the new image. Task-number: QTBUG-61798 Change-Id: Iab200faee8cf6457f2eab6d33dddbe7781c9fcf1 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Fix uninitialized member QSGClipNode::m_is_rectangularJüri Valdmann2017-09-201-0/+3
| | | | | | | Task-number: QTBUG-62112 Change-Id: I8943baf6bd5261b91d8960bb227992b56b720554 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
* Fix compilation with -no-openglMichal Klocek2017-09-181-0/+2
| | | | | Change-Id: I91aab9d78ff4dced55cb118ea8f88994bd1d2c20 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* Fix compilation with clang 4 on LinuxLars Knoll2017-09-111-12/+12
| | | | | Change-Id: I3f978d9638ce3f47dff0adfb5fccdc0b4816a690 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Change mirror vertical for software QSGLayers to trueAllan Sandfeld Jensen2017-09-051-1/+1
| | | | | | | | | | This is the default for OpenGL and D3D12 QSGLayer implementations, and means that code using QSGLayer can end up rendering upside down if switched the software backend. Task-number: QTBUG-62929 Change-Id: Ib34b10c4eb834d2ef52e9005866242886b3addeb Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Make releaseResources() free the renderer's shader cacheLaszlo Agocs2017-09-047-3/+36
| | | | | | | | | | | | | | Normally all shader programs from materials are cached in a simple table that is alive as long as the renderer exists, in practice this means being tied to the QQuickWindow which is often the entire lifetime of an application. Use releaseResources(), which is mostly a no-op on the scenegraph level at the moment, to free this cache. Task-number: QTBUG-62392 Change-Id: I279e595874fee1ab4fe0dede0843a3686dea5806 Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* Fix memory leaks with threaded rendererJoni Poikelin2017-08-223-5/+5
| | | | | | | | | | Reverts 39061af50cc3092289cdd71d17802139590ecb59 and calls endSync() instead after syncSceneGraph(). Task-number: QTBUG-61754 Change-Id: I7b51ffdc93557bacd93927dd642ec3715980b21c Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Roger Zanoni <rogerzanoni@gmail.com>
* Add QDebugStateSaver to operator<<(QDebug, const QSGRootNode)Jesus Fernandez2017-07-271-0/+1
| | | | | | | | | CID 54558 (#1 of 1): Not restoring ostream format (STREAM_FORMAT_STATE) 4. end_of_path: Changing format state of stream d for category basefield without later restoring it. Coverity-Id: 54558 Change-Id: Iad6e6103684c57d3ab98e78e7c91e23731632913 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix compilation with namespaceEskil Abrahamsen Blomfeldt2017-07-261-3/+2
| | | | | | | | | I am not sure why this hasn't failed in CI, but the function is declared inside the namespace, so the definition needs to go in there as well. Seems to be a merge error all the way back to 5.8. Change-Id: Iedd25d3e9e756c55cc302da90bab11535bdc1b01 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix memory leak in QSGAtlasTexture::Manager::create()Mitch Curtis2017-07-262-4/+5
| | | | | | | | Parent the Atlas to the manager. Task-number: QTBUG-61754 Change-Id: Ida8b0622d1dbcaafa622f72a1d210969fa61d5bf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Software Adaptation: Fix nested clipping logicAndy Nichols2017-07-171-2/+2
| | | | | | Task-number: QTBUG-61939 Change-Id: Ibb7f242241df0a7a418ab4f268487e72d5595622 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Fix excessive recursion in rendererGunnar Sletta2017-06-191-3/+4
| | | | | | Change-Id: Iffee781932773fe22c7d946b532ba74492e1e2df Task-number: QTBUG-59789 Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
* Delay the deletion of QSGTextures until all windows are synchronizedDominik Holland2017-06-165-0/+26
| | | | | | | | | | | | | | | | With the 'basic' and the 'windows' render loop the scene graph context is shared. Because of this we cannot start deleting textures after the first window is synchronized as it may contain textures needed by the another window, which is not yet synchronized. QWindowPrivate::syncSceneGraph() is not calling endSync() anymore as it doesn't know whether it is the last window or not. Instead the renderloop is now responsible for calling endSync() once this is safe to do. Change-Id: Icb50ebfb447c928e38b41df7e26f3bfafdb4a811 Reviewed-by: Robert Griebl <robert.griebl@pelagicore.com> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* Don't detach temporary containerSérgio Martins2017-06-071-2/+2
| | | | | Change-Id: I3edebdd149d901992b7db5410bb871ba1bcd454e Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Improve dirty region calculation in software rendererJüri Valdmann2017-05-233-36/+55
| | | | | | | | | | | | | | | | | | | | | The software renderers dirty region calculation is done in integral logical coordinates, which leads to quite some trouble when handling scene graph elements with fractional coordinates (used by WebEngine for example). The optimal solution would probably be to either use integral physical coordinates or floating point logical coordinates, however this would seem to require substantial changes to QPainter and QBackingStore and so on. So, this patch instead changes the calculation to use something like interval arithmetic: instead of just rounding each logical coordinate to the nearest integer the renderer now uses (very carefully) both the upper and lower boundaries to make sure that the dirty regions always err on the side of caution. I expect this change to make rendering slower but only in situations where previously there would be rendering errors. Task-number: QTBUG-60393 Change-Id: I7f8e7d2739c810328c841130df9c1c7332439447 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Fix QSG_VISUALIZE=batchesBerthold Krevert2017-05-111-0/+4
| | | | | | | | | Since I362e1cb8e10 the batch renderer defaults to QSG_SEPARATE_INDEX_BUFFER which broke the batches visualization Change-Id: If1d51cabb0cc4a3a98ac2c01bd78789d08fe72f7 Reviewed-by: Gunnar Sletta <gunnar@crimson.no> Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
* Ensure same glyph cache is used for same font at different sizesMichael Brasser2017-05-102-3/+25
| | | | | | Change-Id: I46b62616fd8141f65786e9e7bcb1068bed460732 Task-number: QTBUG-60696 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* Merge 5.9 into 5.9.0v5.9.0-beta4Oswald Buddenhagen2017-05-052-8/+8
|\ | | | | | | Change-Id: I7cd3623b86d7c585f69c764346366b13fdad6ec5
| * Doc: fix some typos in qsgrenderer.cppJüri Valdmann2017-05-041-2/+2
| | | | | | | | | | Change-Id: I140e4e35d7841813df6425d0e418aa52660ed03b Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
| * Doc: fix some typos in qsgnode.cppJüri Valdmann2017-05-041-6/+6
| | | | | | | | | | Change-Id: I9ce8f7e9dffbf7fd5280841bbe46d07eaaf9e235 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
* | Software: Fix leaking of SGTexturesAndy Nichols2017-05-051-0/+3
|/ | | | | | Task-number: QTBUG-59865 Change-Id: I18911734b34e535c2c77d5a860bd776105617663 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* ICC issue: cast both sides of sign-bit-changing expressions to uintThiago Macieira2017-04-281-1/+1
| | | | | | | | | | | QSGNode::DirtyForceUpdate is 0x8000, so when you shift it left by 16 positions, it becomes the sign bit. Either the result of that shift is int or sn->dirtyState is. qsgbatchrenderer.cpp(302): error #68: integer conversion resulted in a change of sign Change-Id: I84e363d735b443cb9beefffd14b958f9a622348b Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
* Add a method to query the scene graph backendMichael Brüning2017-04-272-0/+10
| | | | | | | | | | | | | | | | Since 5.8, it has been possible to set the scene graph backend using QQuickWindow::setSceneGraphBackend instead of using the environment variables. This caused some trouble with modules that need to know which backend is used and relied on the environment variables or command line options for getting this information. One example of such a module is Qt WebEngine, which crashed because it ended up trying to use OpenGL resources with the Qt Quick scenegraph software backend. Task-number: QTBUG-60232 Change-Id: Ia7c4860b16a9ce6fe9af73dfe5a5d2d19ebf5bfd Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Run includemocs in qtdeclarativeThiago Macieira2017-04-2619-0/+35
| | | | | Change-Id: I84e363d735b443cb9beefffd14b8c023a37aa489 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Support for Q_OS_ANDROID_EMBEDDED and android-embedded buildsOtto Ryynänen2017-04-252-2/+2
| | | | | | | | | | | A Native Android build (Boot to Qt Android injection) is defined by having both Q_OS_ANDROID and Q_OS_ANDROID_EMBEDDED flags defined, as well as having Qt config android-embedded. This commit enables the possibility to build native Android builds (i.e. Qt build for Android baselayer only, without JNI) Change-Id: I1007eb010545374038e2d09a053fe25f884efeba Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
* QSGBatchRenderer: Fix a performance regression noted by qmlbenchRobin Burchell2017-04-241-11/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | 0a88774a0f11bf96a87012ac4a83e31ced19460b switched from using client side pointers to VBOs, ostensibly for core profile support. Unfortunately, some GPUs/drivers seem to suffer quite a bit with these, so only use them if we must. Results for changing_over_isolated_with_clip_rotated.qml: eskil_linux_tx1: Before: Average: 65.6 frames; using samples; MedianAll=65; StdDev=0.894427, CoV=0.0136346 After: Average: 120 frames; using samples; MedianAll=120; StdDev=0, CoV=0 eskil_linux_focault (nvidia) has a similar regression in all branches where the original commit is present, too: 5.6 & v5.8.0 tag: 600 5.8, 5.9 & dev branches: 399 Assuming this is the sole regression in that case and we end up at the original 600 again, that would be a 50% gain there, and an 81% increase on TX1. Change-Id: I44af9e67698356200f9587e77c9409fdb756519d Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* Silence GCC 7 warnings about implicit fallthrough in Qt codeThiago Macieira2017-04-203-2/+5
| | | | | | | | | | | | | | | This only deals with Qt code. MASM has a lot of those left. We should just update from upstream instead to get the fixes. qv4regalloc.cpp:660:52: warning: this statement may fall through [-Wimplicit-fallthrough=] if (leftSource->type == DoubleType || rightSource->type == DoubleType) { ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ qv4regalloc.cpp:666:13: note: here case OpBitAnd: ^~~~ Change-Id: I7814054a102a407d876ffffd14b6b0e2d6b03689 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Add \since to QSGTexture::AnisotropyLevelFriedemann Kleint2017-04-191-0/+2
| | | | | | | Amends change 5ef3265cd46de6579399562429e26961d6f13885. Change-Id: I6c75273e45e235084e5aea53e83669bab85798ee Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Merge remote-tracking branch 'origin/5.8' into 5.9Liang Qi2017-04-113-0/+3
|\ | | | | | | Change-Id: Ib3d81ad33a6ba28d891da91271a64d5fcc4874e6
| * Fix hidpi support for opengl window grabbingFilipe Azevedo2017-04-093-0/+3
| | | | | | | | | | | | | | | | | | | | Now set the QImage devicePixelRatio so the content is correct on all screens. Task-number: QTBUG-53795 Change-Id: If94edf901da1285afe9bb847b8973d568a2b7082 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Doc: add new enumeration descriptionsNico Vertriest2017-03-303-0/+8
| | | | | | | | | | | | | | | | | | | | | | qsgmaterial.cpp:416: warning: Undocumented enum item 'DirtyCachedMaterialData' in QSGMaterialShader::RenderState::DirtyState qsgmaterial.cpp:416: warning: Undocumented enum item 'DirtyAll' in QSGMaterialShader::RenderState::DirtyState qsgnode.cpp:104: warning: Undocumented enum item 'DirtySubtreeBlocked' in QSGNode::DirtyStateBit qsgnode.cpp:139: warning: Undocumented enum item 'RenderNodeType' in QSGNode::NodeType qsgengine.cpp:75: warning: Undocumented enum item 'TextureIsOpaque' in QSGEngine::CreateTextureOption Change-Id: Ia51d414151e42eddc5fa1198d3bad3ecbc20e30a Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Merge remote-tracking branch 'origin/5.8' into 5.9Simon Hausmann2017-03-152-8/+5
|\| | | | | | | | | | | | | | | | | | | Conflicts: src/qml/compiler/qqmltypecompiler.cpp src/qml/compiler/qqmltypecompiler_p.h src/qml/qml/qqmltypeloader.cpp src/qml/qml/qqmltypeloader_p.h Change-Id: I4894555ab7a0879b56bbda7a46d16d1c40c19e7c
| * Doc: Removed non-working reimplementation suggestionsChristoph Sterz2017-03-152-8/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QSGSimpleMaterialShader::uniformMatrixName() and QSGSimpleMaterialShader::uniformOpacityName() cannot be reimplemented since they are non-virtual. Removed the suggestion, so nobody is tempted to do so. Added a Remark in the header to fix towards intended behavior in Qt6. Change-Id: Id23c8d54728095f143f1d0e0520590303cff91a0 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Jan Arne Petersen <jan.petersen@kdab.com> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* | QtQuick scene graph: fix text native renderingOleg Yadrov2017-03-092-0/+151
| | | | | | | | | | | | | | | | | | | | | | | | Only 65536 vertices (65536 / 4 = 16384 characters) can be drawn in one draw call. This is why QSGDistanceFieldGlyphNode (renderType: Text.QtRendering) creates subnodes if number of characters exceeds that limit. QSGDefaultGlyphNode (renderType: Text.NativeRendering) missed that logic for some reason. Task-number: QTBUG-58852 Change-Id: I88b3fcdb8e56bc92622d3347cd638634d43df138 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
* | Software: Flush whole window on Expose eventAndy Nichols2017-02-282-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The software render loop updates the window content via either an expose event or an update event. An expose event should always flush the entire backingstore, but previously only the newly updated region would be flushed. The first time a window is exposed this is fine because the whole scene would be rendered, but when hidden and shown again, the software renderer might show that nothing has changed, and nothing would be flushed. A new flag has been added that forces a full window flush for an expose event. Task-number: QTBUG-59177 Change-Id: I3700bbcc76bc97be4eb0c822e2945ebef339f11a Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Merge remote-tracking branch 'origin/5.8' into 5.9Liang Qi2017-02-242-6/+7
|\| | | | | | | | | | | | | | | | | | | | | Conflicts: src/qml/compiler/qv4ssa.cpp src/quick/accessible/qaccessiblequickview_p.h src/quick/items/qquickmousearea.cpp src/quick/util/qquickanimatorjob.cpp tools/qmlplugindump/main.cpp Change-Id: I84474cf39895b9b757403971d2e9196e8c9d1809
| * Quick: Check fbo msaa related extensions via QtGuiLaszlo Agocs2017-01-312-6/+7
| | | | | | | | | | | | | | | | | | GL_EXT_xxxx is not sufficient here. QOpenGLFunctions already has support for the ANGLE and some other variants of the framebuffer multisample and blit extensions, so use that instead of the manual checks. Change-Id: I2d8e0850d3b0b9a9cfd9e55aa38adad07a0ba45d Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* | Doc: added doc for parameter windowNico Vertriest2017-02-031-1/+1
| | | | | | | | | | | | | | Undocumented parameter 'window' in QSGRendererInterface::getResource() Change-Id: I13cd520ad0b06abe1ad76be7aec83eae5c3e4d7c Reviewed-by: Martin Smith <martin.smith@qt.io>
* | Add fixes for INTEGRITYKimmo Ollila2017-01-311-49/+49
| | | | | | | | | | | | | | Full definitions of types are needed in static_casts. Change-Id: I028ffc40a76cdb16cb297a181b3d9dfe9d09c945 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Use independent buffer for indicesJesus Fernandez2017-01-272-9/+2
| | | | | | | | | | | | | | WebGL does not support using the same buffer for vertices and indices. Change-Id: I362e1cb8e10dc2b4b99f6ce7161c4e3ce8a6f707 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2017-01-261-7/+0
|\| | | | | | | | | | | | | | | Conflicts: src/quick/util/qquickutilmodule.cpp tools/qmllint/main.cpp Change-Id: Ic2283f88c293ca7fc776de3e83eb4c7812309d8a
| * Remove documentation references to internal functionsKavindra Palaraja2017-01-131-7/+0
| | | | | | | | | | | | | | | | | | | | QSGOpacityNode::combinedOpacity() and QSGTransformNode::combinedMatrix() are intended to be internal. Task-number: QTBUG-53897 Change-Id: Icc73476eb8af5cdc673f7ce9bacd25ecc75202b5 Reviewed-by: Robin Burchell <robin.burchell@crimson.no> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* | Add anisotropic filtering support to QSGTexturePaolo Angelelli2017-01-258-2/+94
| | | | | | | | | | | | | | | | | | | | | | This patch adds support to switch on anisotropic filtering on QSGTexture and to QSGDefaultImageNode. Not adding this support to QSGImageNode since it became public in 5.8, and it does not allow additional virtual methods anymore. Change-Id: Ibf1744845df2297f9129b1b5ce6a69d0a3b31c7c Reviewed-by: Andy Nichols <andy.nichols@qt.io> Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
* | Remove remnants of blackberry platform supportRobin Burchell2017-01-161-1/+1
| | | | | | | | | | | | | | | | The last remnants were removed from qtbase in 5.7 making this all dead code, so match here too. Change-Id: I10f3f1c614562f2a97ade7cdf5002065d6f79e07 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2017-01-142-5/+32
|\| | | | | | | | | | | | | Conflicts: .qmake.conf Change-Id: I9d87ed86e95b5901a86cc3aa65d7ac39b0b708c2