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* Fix potential deadlook in threaded renderloop.Gunnar Sletta2014-08-141-0/+12
* Do not crash AtlasTexture if image is nullDavid Edmundson2014-07-231-0/+3
* Don't dereference null QQuickWindowPrivate.Sérgio Martins2014-07-031-1/+5
* Merge remote-tracking branch 'origin/stable' into 5.3Frederik Gladhorn2014-06-251-0/+2
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| * Set locked state while locking for grab.Gunnar Sletta2014-06-201-0/+2
* | Initialize QSGPaintedNode with an empty size.Gunnar Sletta2014-06-121-1/+0
* | Add node description to painted items.Gunnar Sletta2014-06-121-0/+4
* | Make sure shader rewriter stops immediately on an empty string.Gunnar Sletta2014-06-121-3/+1
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* Stop polish-and-sync timer when the window is destroyedLaszlo Agocs2014-06-101-0/+2
* Fix opacity issue in the renderer.Gunnar Sletta2014-06-051-1/+3
* Use the correct precision specifier in visualizer GLSL.Gunnar Sletta2014-06-041-1/+1
* Fix crash in QSGRenderContext::invalidate().Yoann Lopes2014-06-031-0/+3
* Keep the internal state about the bound fbo up to dateLaszlo Agocs2014-06-021-1/+3
* Fix QSGPlainTexture object leakLiang Jian2014-05-281-0/+1
* Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2014-05-0110-13/+13
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| * Follow QOpenGLContext API renamingLaszlo Agocs2014-04-2510-13/+13
* | Mark material as dirty after changing color's opacity in Rectangle.Gunnar Sletta2014-04-301-5/+15
* | Ensure RGB32 images are not converted on upload to atlas.Michael Brasser2014-04-281-1/+1
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* Regenerate mipmaps after changing the imagedata of a texture.Gunnar Sletta2014-04-151-0/+1
* Disable mipmap filtering by default in texture materials.Gunnar Sletta2014-04-151-1/+1
* Don't mipmap by default in QSGSimpleTextureNodeGunnar Sletta2014-04-071-0/+2
* Use global context sharing from QtGui instead of QSGContextJocelyn Turcotte2014-04-045-27/+6
* Don't crash when render node doesn't have a batchrootGunnar Sletta2014-03-311-1/+3
* Destroy render loop when QCoreApplication is cleaned up.Gunnar Sletta2014-03-292-8/+9
* Let render loop be more tolerant wrt when markDirty is called.Gunnar Sletta2014-03-272-0/+6
* Pass the actual window format to the offscreen surface during cleanupLaszlo Agocs2014-03-272-1/+3
* Fix QQuickView::grabWindow() on retina displaysMorten Johan Sørvig2014-03-203-3/+3
* Clearly point out the distinction between GUI and Render threads.Gunnar Sletta2014-03-205-6/+39
* Invalidate all batches potentially affected by a change.Gunnar Sletta2014-03-192-3/+12
* Dynamic GL in QuickLaszlo Agocs2014-03-188-54/+68
* Register animation profiler callback also from render threadUlf Hermann2014-03-181-0/+3
* Fix potential crash during shutdown for QQuickWindowsGunnar Sletta2014-03-176-24/+6
* Unset the current gl window when deletedGiulio Camuffo2014-03-171-0/+2
* Use stable sort when cleaning batches.Michael Brasser2014-03-151-1/+1
* Make sure QSGRenderLoop is cleaned up cleanly.Gunnar Sletta2014-03-146-11/+56
* Fix rendering issue with material changes from opaque <-> alphaGunnar Sletta2014-03-132-6/+18
* Consolidate context creation failure handling in Quick.Friedemann Kleint2014-03-134-48/+40
* Stack size increase for x86 QNX systemsJames McDonnell2014-03-101-0/+4
* Remove several uses of module includesAndrew Knight2014-03-101-1/+1
* QSGBatchRenderer: return when a shader is not returned by the managerAndrew Knight2014-03-061-0/+4
* Reset the expose cycle when polishAndSync aborts.Gunnar Sletta2014-03-052-16/+27
* Fix MSVC2012 compiler warnings.Erik Verbruggen2014-03-051-4/+4
* Don't sort batches when there are no changes.Gunnar Sletta2014-03-051-8/+11
* Remove isES() usage in scenegraphLaszlo Agocs2014-03-043-3/+3
* Fix some typosSergio Ahumada2014-03-031-1/+1
* Prefer to use normalised signal/slot signaturesSergio Ahumada2014-03-031-1/+1
* Glyph node: Those null coords are useful after allGabriel de Dietrich2014-02-281-2/+0
* Fixed regression from fd5c629f4336b1f79Björn Breitmeyer2014-02-282-8/+19
* Threaded render loop should block until the frame is swapped.Gunnar Sletta2014-02-281-1/+36
* Fix renderType: Text.NativeRendering on retina screensTor Arne Vestbø2014-02-281-12/+39