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qt/qtdeclarative.git
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Qt Declarative (Quick 2)
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src
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quick
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scenegraph
Commit message (
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Author
Age
Files
Lines
...
*
Ship with optimized SPIR-V for the built-in shaders
Laszlo Agocs
2020-08-11
54
-50
/
+53
*
Force Batch Rebuild if SubtreeBlocked includes an opacity change
Andy Nichols
2020-08-11
1
-0
/
+5
*
Fix regression on antialiasing on outlined text for 3D render mode
Eskil Abrahamsen Blomfeldt
2020-08-10
4
-2
/
+2
*
Fix crash when QSGTexture is deleted in rc->endSync()
VaL Doroshchuk
2020-08-07
1
-1
/
+9
*
Fix regression in antialiasing on outlined text
Eskil Abrahamsen Blomfeldt
2020-08-05
8
-4
/
+6
*
Switch to MTLTexture protocol in QSGTexture native access
Laszlo Agocs
2020-08-04
4
-27
/
+28
*
Add type safe native texture accessors
Laszlo Agocs
2020-08-03
13
-66
/
+598
*
Avoid -Wclass-memaccess warning
Fabian Kosmale
2020-07-28
1
-1
/
+1
*
Fix multiple windows with Vulkan on basic render loop
Laszlo Agocs
2020-07-28
3
-10
/
+28
*
QSGTexture: Remove doc references to bind()
Laszlo Agocs
2020-07-06
1
-9
/
+8
*
layer: Check for <1 not ==0 when bailing out due to no size
Laszlo Agocs
2020-07-06
1
-1
/
+1
*
Fix before/after frame signal emissions
Laszlo Agocs
2020-07-01
2
-4
/
+6
*
Make it possible to specify an adapter or physical device only
Laszlo Agocs
2020-06-29
1
-2
/
+16
*
Add ; to Q_UNUSED and UNUSED_PARAM
Lars Schmertmann
2020-06-26
6
-8
/
+8
*
Add what-would-my-graphics-api-be getter
Laszlo Agocs
2020-06-26
1
-0
/
+2
*
Add links to examples in scenegraph docs
Laszlo Agocs
2020-06-24
2
-0
/
+8
*
Defer setting a QVulkanInstance on the window
Laszlo Agocs
2020-06-22
1
-0
/
+9
*
Rename setSceneGraphBackend to setGraphicsApi
Laszlo Agocs
2020-06-22
1
-1
/
+1
*
Add test for rendercontrol + rendererinterface
Laszlo Agocs
2020-06-22
1
-5
/
+12
*
Emit new frame signals from the software backend
Laszlo Agocs
2020-06-22
2
-0
/
+8
*
Make it possible to specify device extensions in a future proof manner
Laszlo Agocs
2020-06-19
8
-20
/
+33
*
Fix up exposing the swapchain to Quick3D
Laszlo Agocs
2020-06-19
3
-4
/
+30
*
Remove comment that is no longer valid
Eskil Abrahamsen Blomfeldt
2020-06-19
1
-2
/
+0
*
Fix SceneGraphRendererFrame event for the Quick Profiler
Laszlo Agocs
2020-06-18
1
-0
/
+7
*
Fix outline shader with transparent fill
Eskil Abrahamsen Blomfeldt
2020-06-18
2
-2
/
+2
*
Remove broken profiler/trace points in the scenegraph
Laszlo Agocs
2020-06-18
2
-55
/
+1
*
ShaderEffect: vertexShader and fragmentShader are now URLs
Laszlo Agocs
2020-06-18
3
-7
/
+7
*
Only enable opting in to rhi profiling when qml debugging is enabled
Laszlo Agocs
2020-06-18
2
-2
/
+12
*
Fix outline for connected text
Eskil Abrahamsen Blomfeldt
2020-06-18
15
-13
/
+45
*
Revert accidentally changed outline shaders
Eskil Abrahamsen Blomfeldt
2020-06-18
4
-8
/
+6
*
Hide QSGTexture APIs with non-public types from the public docs
Laszlo Agocs
2020-06-17
2
-8
/
+9
*
Simplify the software backend selection logic
Laszlo Agocs
2020-06-17
1
-7
/
+8
*
Add "rhi" as an accepted scenegraph backend name
Laszlo Agocs
2020-06-17
1
-2
/
+9
*
Clean up QT_CONFIG(opengl)
Paul Olav Tvete
2020-06-17
12
-215
/
+75
*
SceneGraph: Check for existing offscreen surface before creating one
Ulf Hermann
2020-06-17
1
-1
/
+2
*
Remove the GL/ANGLE-ish QQuickWindowPrivate::contextCreationFailureMessage
Laszlo Agocs
2020-06-16
1
-9
/
+3
*
Clean up QSGGeometry docs to not refer to OpenGL
Laszlo Agocs
2020-06-15
1
-46
/
+38
*
Anisotropic antialiasing for distance field text
Eskil Abrahamsen Blomfeldt
2020-06-15
40
-65
/
+355
*
Speed up rendering huge static scenes
Eskil Abrahamsen Blomfeldt
2020-06-15
2
-0
/
+11
*
Get rid of preprocess in QQuickText
Eskil Abrahamsen Blomfeldt
2020-06-15
6
-6
/
+23
*
Port distancefield debugging code from OpenGL to RHI
Eirik Aavitsland
2020-06-12
4
-159
/
+42
*
Move QSGRenderContext::RenderMode to QSGRendererInterface
Eskil Abrahamsen Blomfeldt
2020-06-11
10
-25
/
+35
*
Remove FBO path from painternode/context2d
Paul Olav Tvete
2020-06-11
2
-167
/
+17
*
Modernize QSGMaterialShader class docs
Laszlo Agocs
2020-06-11
1
-81
/
+121
*
Remove remaining OpenGL dependency in QSGDefaultInternalImageNode
Eirik Aavitsland
2020-06-11
2
-19
/
+2
*
Rename setPersistentOpenGLContext and revise related docs
Laszlo Agocs
2020-06-11
1
-1
/
+1
*
Remove the unused shadersourcebuilder
Laszlo Agocs
2020-06-10
3
-496
/
+0
*
Skip all clipping when render mode is 3D
Laszlo Agocs
2020-06-10
1
-10
/
+13
*
Fix shifted text styles on RHI
Eskil Abrahamsen Blomfeldt
2020-06-10
1
-2
/
+2
*
Remove OpenGL dependency from QSGTextMaskMaterial & friends
Eirik Aavitsland
2020-06-10
2
-43
/
+7
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