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* Support QSGGeometry::lineWidth also in the batched code path.Gunnar Sletta2015-08-172-18/+26
* Fix typo in QSGGeometryNode documentation.Mitch Curtis2015-07-281-1/+1
* Merge remote-tracking branch 'origin/5.4' into 5.5Oswald Buddenhagen2015-07-201-2/+8
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| * Doc: Document limits of QSGGeometry::setLineWidth5.4Kai Koehne2015-06-041-2/+8
* | Delete QQuickWindow's animator driver at the right time.Gunnar Sletta2015-07-043-3/+11
* | QSGSimpleTextureNode: Fix ownership of QSGTextureTobias Koenig2015-07-031-1/+3
* | Merge remote-tracking branch 'origin/5.5.0' into 5.5Liang Qi2015-06-261-2/+3
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| * | Redirect the default FBO correctly with QQuickWidgetLaszlo Agocs2015-06-031-2/+3
* | | Fix missing images when alpha and shader effects are involvedLaszlo Agocs2015-06-251-0/+11
* | | Support 32-bit color bitmap glyphs in native text rendering.Eli Fidler2015-06-234-6/+67
* | | QSGDefaultRectangleNode: Fix gradient position calculationsSanttu Lakkala2015-06-171-4/+4
* | | Android: Another work around bug of Vertex ShaderTakumi ASAKI2015-06-121-2/+5
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* | Fix basic and windows render loops to use the correct screenLaszlo Agocs2015-05-212-0/+2
* | Fix render loop warning about invalid geometry of exposed windows.Friedemann Kleint2015-05-191-2/+4
* | QtQuick: Fix const correctness in old style castsThiago Macieira2015-05-135-18/+23
* | Create QOpenGLContext with the correct screenv5.5.0-beta1Jan Arne Petersen2015-05-021-0/+1
* | Fix a memory leak in the material shader cache.Robert Griebl2015-04-233-0/+12
* | Fix regressed atlas texture log output. Broken since: a49b0ad786Gunnar Sletta2015-04-161-2/+2
* | Make sure we have enough precision to run animations for years.Gunnar Sletta2015-04-161-3/+3
* | Avoid running anims at 3x speed on WindowsLaszlo Agocs2015-04-131-0/+8
* | Merge "Merge remote-tracking branch 'origin/5.4' into 5.5" into refs/staging/5.5Liang Qi2015-04-012-7/+1
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| * | Merge remote-tracking branch 'origin/5.4' into 5.5Liang Qi2015-03-312-7/+1
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| | * Don't send deferred delete events from windowDestroyed()Andy Shaw2015-03-302-7/+1
* | | Android: Work around bug on Samsung Galaxy Tab 3 10.1Eskil Abrahamsen Blomfeldt2015-03-311-1/+4
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* | Update the shader when devicePixelRatio changesPaul Olav Tvete2015-03-271-1/+9
* | Another fix to avoid detaching the m_windows list.Robert Griebl2015-03-251-3/+3
* | Handle context loss in the threaded render loopLaszlo Agocs2015-03-121-0/+14
* | Merge remote-tracking branch 'origin/5.4' into 5.5Frederik Gladhorn2015-03-033-2/+8
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| * Fix crash in overdraw and change visualizersDaiwei Li2015-02-251-2/+2
| * Fix memory leak of QSGContext object in QSGThreadedRenderLoopjian liang2015-02-242-0/+6
* | Use of fullsize distance field textures should be font-dependent.Michael Brasser2015-03-031-7/+1
* | QtQuick: Micro-optimize iterator loops.Friedemann Kleint2015-02-263-8/+12
* | Optimize distance field construction.Michael Brasser2015-02-252-4/+13
* | Allow glyph cache textures to be created at full size.Michael Brasser2015-02-252-3/+20
* | Merge remote-tracking branch 'origin/5.4' into 5.5Frederik Gladhorn2015-02-242-3/+20
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| * Avoid sRGB usage when targeting an incapable FBOLaszlo Agocs2015-01-261-1/+9
| * Scale mipmapped npot images when not supportedLaszlo Agocs2015-01-191-2/+11
* | Fix some qdoc-warnings.Friedemann Kleint2015-02-233-0/+3
* | Cleanup math function includes and usageAllan Sandfeld Jensen2015-02-191-1/+1
* | Fixed license headersJani Heikkinen2015-02-172-2/+2
* | Fix 590 inconsistent override warnings [-Winconsistent-missing-override]Sérgio Martins2015-02-131-17/+17
* | Update copyright headersJani Heikkinen2015-02-1284-614/+598
* | Remove unnecessary calls to initializeOpenGLFunctionsLaszlo Agocs2015-02-111-5/+2
* | Use correct QOpenGLFunctions objectBerthold Krevert2015-02-041-3/+15
* | Move VAO binding to Renderer::render()Berthold Krevert2015-02-042-12/+3
* | Handle context lost in the Windows render loopLaszlo Agocs2015-02-031-2/+11
* | Introduce QSG_TRANSIENT_IMAGES.Gunnar Sletta2015-02-031-4/+1
* | Release atlas texture's image instance once uploadedGunnar Sletta2015-02-032-14/+62
* | Avoid crashes when resetting the same material or geometry.Gunnar Sletta2015-01-261-3/+3
* | Drop trailing vertices in GL_LINES and GL_TRIANGLES drawing modes.Ulf Hermann2015-01-161-7/+28