| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
.qmake.conf
Change-Id: I356ec83cf687bd2833f9a7c5e820d56b1efa8979
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In itemview/positioner transitions, Animator's target-property is never
explicitly set. QQuickItemViewTransition passes the animation target as
a "default target" instead. This change adds missing handling for the
default target.
QQuickItemViewTransition sets up default "x" and "y" state actions.
If Animator drives opacity, scale, or basically anything else than x/y
animations, it failed to extract the from/to values from the state
action list.
This change fixes the issue that if the default state actions do not
match the animator property (x/y vs. scale/opacity), it uses from/to
values specified on the animator itself. Before, it did that only if
the default state action list was empty. This is not the case with
itemview/positioner transitions.
Change-Id: I0f15e20bc860ddec23e59efebbc9cd346317f4de
Task-number: QTBUG-50908
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-48594
Change-Id: Ifc207938de7f0c8995fc712df92665f222612647
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I61120571787870c0ed17066afb31779b1e6e30e9
Reviewed-by: Iikka Eklund <iikka.eklund@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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This introduces 6 new QML types for animating state in the
scene graph when the UI thread is blocked. The QObject property
being animated is updated after the animation completes.
It works also with the "windows" and "basic" render loops, but
offer litte benefit then compared to in the "threaded" case.
Change-Id: Ic19e47c898c0b8bd53e457db922b3c9c457c8147
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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