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* Deal with variable renaming in QDropEventShawn Rutledge2020-07-171-2/+2
* Keep replaying touch press as mouse press after Flickable.pressDelayShawn Rutledge2020-07-151-1/+13
* Begin handling the QEvent refactoringShawn Rutledge2020-07-155-101/+82
* Replace QTouchEvent::TouchPoint with QEventPointShawn Rutledge2020-07-159-105/+105
* Remove explicit registration of QKeySequence::StandardKeyUlf Hermann2020-07-131-9/+0
* Replace QInputDevice::id() with systemId()Shawn Rutledge2020-07-092-4/+4
* CMake: Regenerate projectsAlexandru Croitor2020-07-092-11/+12
* QSGTexture: Remove doc references to bind()Laszlo Agocs2020-07-061-9/+8
* layer: Check for <1 not ==0 when bailing out due to no sizeLaszlo Agocs2020-07-061-1/+1
* Make the qtquick and qtqml plugins optionalUlf Hermann2020-07-027-93/+15
* Doc:Update docs with cmake package informationNico Vertriest2020-07-021-0/+1
* Fix before/after frame signal emissionsLaszlo Agocs2020-07-012-4/+6
* Fix leftover argument names in ShaderEffectLaszlo Agocs2020-06-302-28/+24
* Use QQmlContext::resolvedUrl in places where it was not addedLaszlo Agocs2020-06-301-4/+2
* Backdate QPointingDeviceForeign to 2.12Shawn Rutledge2020-06-301-1/+1
* Avoid unnecessary use of private APIShawn Rutledge2020-06-301-1/+1
* Update the window cursor on mouse releaseShawn Rutledge2020-06-301-0/+3
* Change the cursor within HoverHandler.marginShawn Rutledge2020-06-301-7/+11
* Reimplement UniformAnimator for ShaderEffectJonas Karlsson2020-06-297-136/+139
* Fix MouseArea mouseX/mouseY coordinates while draggingShawn Rutledge2020-06-291-1/+1
* Doc: fix delegate snippetMitch Curtis2020-06-291-4/+4
* Make it possible to specify an adapter or physical device onlyLaszlo Agocs2020-06-294-37/+122
* Add missing include to qquickrendertarget.hLaszlo Agocs2020-06-261-0/+1
* Follow QQuickGraphicsDevice changes in QQuickRenderTargetLaszlo Agocs2020-06-263-18/+164
* Add ; to Q_UNUSED and UNUSED_PARAMLars Schmertmann2020-06-2617-25/+25
* Add what-would-my-graphics-api-be getterLaszlo Agocs2020-06-263-0/+41
* webOS: Don't send synthetic hover event on a frame updateJaeyoon Jung2020-06-251-0/+4
* Use QList instead of QVectorJarek Kobus2020-06-255-6/+6
* Add links to examples in scenegraph docsLaszlo Agocs2020-06-242-0/+8
* Fix up the Scenegraph section in examples.qdocLaszlo Agocs2020-06-241-8/+6
* Replace QQmlBoundSignalExpressionPointer with QQmlRefPointerUlf Hermann2020-06-241-8/+11
* Remove QQuickPointerDevice in favor of QPointingDeviceShawn Rutledge2020-06-2317-426/+193
* Move resetOpenGLState out of QQFBOGiuseppe D'Angelo2020-06-237-82/+202
* Add graphics instance and device basics to QQuickWindow docsLaszlo Agocs2020-06-231-0/+39
* MultiPointTouchArea: don't emit canceled() during ordinary touch releaseShawn Rutledge2020-06-221-2/+3
* Defer setting a QVulkanInstance on the windowLaszlo Agocs2020-06-222-10/+13
* Do not resolve URLs when assigning them to a propertyUlf Hermann2020-06-229-32/+63
* Rename setSceneGraphBackend to setGraphicsApiLaszlo Agocs2020-06-226-19/+58
* Add test for rendercontrol + rendererinterfaceLaszlo Agocs2020-06-222-6/+13
* Emit new frame signals from the software backendLaszlo Agocs2020-06-222-0/+8
* Move a misplaced include to help no-pch buildsLaszlo Agocs2020-06-192-1/+1
* Add getters for rendertarget/device/configLaszlo Agocs2020-06-192-0/+52
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-1917-33/+473
* Fix up exposing the swapchain to Quick3DLaszlo Agocs2020-06-193-4/+30
* Fix typos in QQuickGraphicsDevice docsLaszlo Agocs2020-06-191-3/+3
* Remove comment that is no longer validEskil Abrahamsen Blomfeldt2020-06-191-2/+0
* Improve a qHash implementationGiuseppe D'Angelo2020-06-181-2/+2
* Fix SceneGraphRendererFrame event for the Quick ProfilerLaszlo Agocs2020-06-181-0/+7
* Fix outline shader with transparent fillEskil Abrahamsen Blomfeldt2020-06-182-2/+2
* Remove broken profiler/trace points in the scenegraphLaszlo Agocs2020-06-182-55/+1