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* Use QList instead of QVectorJarek Kobus2020-06-255-6/+6
* Add links to examples in scenegraph docsLaszlo Agocs2020-06-242-0/+8
* Fix up the Scenegraph section in examples.qdocLaszlo Agocs2020-06-241-8/+6
* Replace QQmlBoundSignalExpressionPointer with QQmlRefPointerUlf Hermann2020-06-241-8/+11
* Remove QQuickPointerDevice in favor of QPointingDeviceShawn Rutledge2020-06-2317-426/+193
* Move resetOpenGLState out of QQFBOGiuseppe D'Angelo2020-06-237-82/+202
* Add graphics instance and device basics to QQuickWindow docsLaszlo Agocs2020-06-231-0/+39
* MultiPointTouchArea: don't emit canceled() during ordinary touch releaseShawn Rutledge2020-06-221-2/+3
* Defer setting a QVulkanInstance on the windowLaszlo Agocs2020-06-222-10/+13
* Do not resolve URLs when assigning them to a propertyUlf Hermann2020-06-229-32/+63
* Rename setSceneGraphBackend to setGraphicsApiLaszlo Agocs2020-06-226-19/+58
* Add test for rendercontrol + rendererinterfaceLaszlo Agocs2020-06-222-6/+13
* Emit new frame signals from the software backendLaszlo Agocs2020-06-222-0/+8
* Move a misplaced include to help no-pch buildsLaszlo Agocs2020-06-192-1/+1
* Add getters for rendertarget/device/configLaszlo Agocs2020-06-192-0/+52
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-1917-33/+473
* Fix up exposing the swapchain to Quick3DLaszlo Agocs2020-06-193-4/+30
* Fix typos in QQuickGraphicsDevice docsLaszlo Agocs2020-06-191-3/+3
* Remove comment that is no longer validEskil Abrahamsen Blomfeldt2020-06-191-2/+0
* Improve a qHash implementationGiuseppe D'Angelo2020-06-181-2/+2
* Fix SceneGraphRendererFrame event for the Quick ProfilerLaszlo Agocs2020-06-181-0/+7
* Fix outline shader with transparent fillEskil Abrahamsen Blomfeldt2020-06-182-2/+2
* Remove broken profiler/trace points in the scenegraphLaszlo Agocs2020-06-182-55/+1
* Update ShaderEffect docsLaszlo Agocs2020-06-184-395/+204
* ShaderEffect: vertexShader and fragmentShader are now URLsLaszlo Agocs2020-06-185-63/+59
* Only enable opting in to rhi profiling when qml debugging is enabledLaszlo Agocs2020-06-182-2/+12
* Fix outline for connected textEskil Abrahamsen Blomfeldt2020-06-1816-13/+61
* Revert accidentally changed outline shadersEskil Abrahamsen Blomfeldt2020-06-184-8/+6
* Hide QSGTexture APIs with non-public types from the public docsLaszlo Agocs2020-06-172-8/+9
* Simplify the software backend selection logicLaszlo Agocs2020-06-171-7/+8
* Add "rhi" as an accepted scenegraph backend nameLaszlo Agocs2020-06-171-2/+9
* Clean up QT_CONFIG(opengl)Paul Olav Tvete2020-06-1734-415/+639
* SceneGraph: Check for existing offscreen surface before creating oneUlf Hermann2020-06-171-1/+2
* Fix the vertical alignment of images in a text documentDominik Holland2020-06-171-4/+6
* Port QtDeclarative from QStringRef to QStringViewKarsten Heimrich2020-06-1611-67/+67
* QQuickWindow: Remove (set)ClearBeforeRenderingLaszlo Agocs2020-06-163-48/+5
* Revise QQuickWindow docs when it comes to OpenGLLaszlo Agocs2020-06-161-172/+193
* Remove the GL/ANGLE-ish QQuickWindowPrivate::contextCreationFailureMessageLaszlo Agocs2020-06-163-41/+3
* Clean up QSGGeometry docs to not refer to OpenGLLaszlo Agocs2020-06-151-46/+38
* Cull removed items from QQuickItemViewFabian Kosmale2020-06-151-2/+3
* Remove QtQuick.Window pluginUlf Hermann2020-06-157-2/+46
* Revise OpenGL references in QQuickItem docsLaszlo Agocs2020-06-151-29/+31
* Do a small doc update for GraphicsInfoLaszlo Agocs2020-06-151-2/+10
* Fix typo in QQuickFbo docsLaszlo Agocs2020-06-151-1/+1
* Update QQuickPaintedItem docs to reflect realityLaszlo Agocs2020-06-151-34/+16
* Do a small OpenGL-related revision of Image docsLaszlo Agocs2020-06-151-11/+11
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-1540-65/+355
* Speed up rendering huge static scenesEskil Abrahamsen Blomfeldt2020-06-152-0/+11
* Get rid of preprocess in QQuickTextEskil Abrahamsen Blomfeldt2020-06-156-6/+23
* Fix up QQuickRenderControl class docsLaszlo Agocs2020-06-121-17/+20