| Commit message (Collapse) | Author | Age | Files | Lines |
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This happened if you moved the mouse while doing a multitouch operation.
More specifically this caused the bug:
1. Open qtdeclarative/tests/manual/pointer/map.qml
2. Rotate the map with two fingers (Do not release fingers).
3. Move mouse (no buttons pressed).
4. Release both fingers.
5. Move mouse again (error: the draghandler has a grab and thus the map is
dragged even if no buttons are down).
This happened because if you moved the mouse while having two fingers
down, Windows would generate a *mouse*move* event with Left button or Right
button pressed (which wasn't the case on the physical device but it's
probably because of a bug in how mouse events are synthesized from touch
on Windows). This caused the QQuickMultiPointHandler to do a passive grab.
Then, when releasing the fingers it would not send a mouse release event
(just plain touch release events), so the QQuickMultiPointHandler would
keep the passive grab it had.
All subsequent mouse move events would then be dispatched to the
QQuickMultiPointHandler where it would assume that the button was pressed
until it got a release event (but button was never pressed so that
wouldn't happen). Eventually it would perform an exclusive grab, and
dragging was initiated.
Change-Id: I42b3133c5fde93c7f92f1cb28705156a69f9ad1c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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An Item might set itself invisible or disabled while handling a mouse
press, as an alternative to rejecting the event. In earlier Qt versions
(e.g. 5.6) it did not end up with a grab in such a case.
Task-number: QTBUG-63271
Change-Id: I12f646e4217d773d396f380672420c85e6adcd52
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Conflicts:
src/quick/handlers/qquickpinchhandler.cpp
Change-Id: I1f3618ceb93049623d6bf3a208b037c33d9d1f0c
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This should have been done properly for 5.12.
Since this API was introduced in 5.12.0, we simply hide the
documentation for the old properties and make sure the properties we want
to expose are documented:
* Document the xAxis and yAxis properties.
* Deprecate the {min,max}imum{X,Y} properties, and hide them in the
documentation.
Fixes: QTBUG-73137
Change-Id: Ic749bcfec63dc4772f193ccae2a2750c20cb63aa
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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So far it was checking parentContains() on press, release, or when
the gesturePolicy is WithinBounds, but not for each movement when the
policy is DragThreshold (the default). This might explain most of the
remaining warning noise: "pointId is missing from current event, but was
neither canceled nor released" because it was possible for TapHandler
to remember wanting a point that it should not have wanted, but without
taking any kind of grab, and then complaining when that point was no
longer present. Since it did not grab, it did not get the release,
unless the release was part of an event containing a point that it
DID grab.
Fixes: QTBUG-71887
Change-Id: I26ce62279574cf6b0150f24e486f224a604ac6b1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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The contents of a deleted QString can still remain in memory
and can be accessible by tools that read the raw process memory.
The same problem appears when the QString reallocates -- the
old buffer gets deleted, but its contents will remain in memory.
This means that a TextInput that serves as a password input field
can leak parts of the password while the user is entering it
(due to reallocation) and the whole password when the TextInput
instance is destroyed.
With this patch, the contents of the m_text string member variable
will be zeroed-out before the TextInput is destructed. This is done
only in the cases when the TextInput serves as a password field.
Also, this patch reserves the space for 30 characters for m_text
when the TextInput is used for password input. This is enough to
make sure no reallocation happens in majority of cases as barely
anyone uses passwords longer than 30 characters.
[ChangeLog][QtQuick][TextInput/security] When the TextInput is
used for password input, preallocate a buffer for the string that stores
the entered value and zero-out the string on TextInput destruction to
avoid leaking sensitive data to process memory
Change-Id: I8f1f307b1cfc25ad51f48bae8509a258042a2e7f
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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- qreal<->float conversions are explicit
- use qFuzzyCompare rather than ==
- remove padding between variables (but the class still needs padding)
Change-Id: I9a9eb01f5a4108592b34e4b2f018c720ba19beb0
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Fixes: QTBUG-72822
Change-Id: I2773ba14fcb24a47fe2ec04860b4aa305a051453
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I44ba34365818adf6b9af022e4bf4ae9e02c3511a
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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You cannot keep the context when reparenting the canvas item. Use a
QPointer prevent dangling.
Task-number: QTBUG-73113
Change-Id: Ie7021c6f0bb0d09923eb358dc7e51d6727e74a7a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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QQuickItemPrivate::data_append() was not invoked when any kind of
Pointer Handler was directly declared in a Flickable (or subclass)
because QQuickFlickable redefines the default property to be its own
flickableData property. So we need to repeat the special handling
in QQuickFlickablePrivate::data_append() too. The handler must
be added to the private->extra->pointerHandlers vector, so that
QQuickItemPrivate::handlePointerEvent() will attempt to deliver
events to those handlers.
TapHandler seems OK (especially with its default gesturePolicy
so that it does not do an exclusive grab).
PointHandler seems OK.
DragHandler competes with Flickable for the exclusive grab.
pressDelay can help; or set acceptedDevices: PointerDevice.Mouse
to allow the mouse to drag but not flick, and the touchscreen
to flick but not drag.
Fixes: QTBUG-71918
Fixes: QTBUG-73035
Change-Id: Icb97ed5230abe0cb6ec0230b5b5759a0528df7e8
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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refs/staging/5.12
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Change-Id: Ic746fbce93430867e2eda4bc7155d34e20a4aa2b
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Device pixel ratio was included twice.
Task-number: QTBUG-72603
Change-Id: Idd1b75c3b1926a6381bf258c1b705be10c5575b9
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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We already emitted grabCanceled() to inform QML callbacks, but we didn't
call reset(). It seems more proper to do everything that would normally
be done when grab is canceled. TapHandler should not give up its passive
grab yet though, because that prevents delivery to any parent Flickable
that might be filtering events. A parent Flickable should be able to
start flicking after the drag threshold is exceeded (it happens to be
exactly when TapHandler gives up).
Fixes: QTBUG-71466
Fixes: QTBUG-71970
Change-Id: Ibba1b0de92cfd88547eeb44edb095d019de76a94
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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If multiple touchpoints are pressed simultaneously, each point can
be grabbed by one PointHandler instance. Each PointHandler instance
cannot grab more than one point, nor grab a point that is already
chosen by another PointHandler. This was always the intention, but
got broken (perhaps by 3523b676382db4aa39adeb9126d8bb2185e84403),
and there was no test coverage of this case until now.
Fixes: QTBUG-71431
Change-Id: I6d7614eb4767c677d929291f917cf62d9c03bd93
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
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Change-Id: Ic2c298d14eb85ee8702eb751dd269eb0e3e11cc6
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Sources for this module were recently moved. Add the new directory to
documentation config to make the documentation generate again.
Also, make the documented QML module version track the minor
version of Qt.
Change-Id: I56f439c141cbf39639a97d44d328c068fff6e96e
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Task-number: PYSIDE-903
Change-Id: I0c4640eb20157673eabb131e8834e79cbbf95d5c
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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QSGDefaultDistanceFieldGlyphCache is the OpenGL-specific implementation,
but for some reason the core profile flag was stored in the superclass.
It is ever only used from QSGDefaultDistanceFieldGlyphCache and the
rest of the superclass has no OpenGL-dependency, so we just move it.
This is needed to be able to share the generic QSGDistanceFieldGlyphCache
with Qt 3D Runtime, where there is no current OpenGL context when the
scene graph is built and resources have to be allocated through an
abstraction layer in Qt 3D.
Task-number: QT3DS-1419
Change-Id: I7f4e26eecc21635ff81030b32ecc89c6dc4fcfbe
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I738b9da5335afb048d2eda2edf2be5095a91d7e5
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Releasing items from the cache modifies m_cache, which we cannot do with
a range-for.
Fixes: QTBUG-65077
Change-Id: I2efcf6a03b03982a54bb1aacff43c55c45782eaa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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If there are no points to grab then it should not indicate that
it was able to grab points. Otherwise it can cause a handler to
be active when it has not valid points to work with. This can
happen if you do a pinch gesture on a DragHandler as the points
are not valid by default then.
Fixes: QTBUG-71972
Change-Id: Ib1c48e5a3777f4118944accfa2bc92edf0209884
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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exec is an empty function on nothread and returns right away, so the
pixmap reader thread object gets deleted before it can download the url
Task-number: QTBUG-72105
Change-Id: If205dbe12d0b5299b43a68e7d0d955a2b89b4af1
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is an important detail that was left out, causing confusion when
a user tries to set e.g. highlightMoveDuration without setting
highlightMoveVelocity to -1.
Change-Id: Ida4042626fcc20105267a5d2a0babcb91eed1516
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: If18e582a7210dae046426d97af530ab7ef47ddf4
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QQuickStyleItem1::updatePaintNode assumes every instance of
QSGNinePathNode (QSGSoftwareNinePatchNode for software backend)
to own new texture object on setTexture. Instance of
QQuickAnimationController is also assumed to be deleted by
render loop on window destroy.
Fixes: QTBUG-69290
Change-Id: Ibd22229108c986c1c115600280482cea01bf4160
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Added <s></s> and <del></del> tag aka strike out to QQuickStyledText.
QQuickStyledText covers the essential text decorations, apart from
strike out. In order to use it, one had to switch to RichText,
which comes with its own overhead and limitations.
<s> for no longer accurate or no longer relevant content
<del> for removed content
Fixes: QTBUG-72376
Change-Id: I3c191d91d57afcc48090facc49d643f8ad708fb4
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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During a 2-finger press (to emulate right click on a trackpad), the
OS may also generate a QWheelEvent with ScrollBegin phase just in case
scrolling starts. This must not prematurely deactivate the TapHandler.
Also if a gesture or wheel event begins as the very first event after
an application starts, ensure that subsequent mouse events are not
mis-delivered as wheel or gesture events.
Fixes: QTBUG-71955
Change-Id: Ic12e116483ab9ad37c4ac3b1d10ccb62e1349e0a
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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QQuickItemPrivate::data_append() was already getting called, but the
assert (that the parent was already an Item) was failing in case a
handler was declared inside a Window or a Dialog.
Fixes: QTBUG-71317
Change-Id: Ia497182e3b4a9722eee97a375f9ee5d4151108e6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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If any kind of Pointer Handler is created dynamically in JS by
calling Component.createObject(), QObject::setParent() is called
rather than passing the parent to the constructor, so
QQuickItemPrivate::data_append() did not take care of adding the
handler to QQuickItemPrivate's extra->pointerHandlers vector.
We need to use the auto-parent mechanism (just as we did with
handling dynamic creation of nested Windows in
8cb02e23abbefc9d020707fc1a2d8b6eb4e103b6). Added
QQuickItemPrivate::addPointerHandler() to put the prepend()
and implied setAcceptedMouseButtons() in one place.
Fixes: QTBUG-71427
Change-Id: I3be3dd033c1c89e6e5b5c3463e1a720bbe963281
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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In order for the enum value to be passed to the QML side then it needs
to be registered so it can be picked up. This fixes the signals using
QQuickEventPoint::GrabTransition, such as PointerHandler's grabChanged.
Change-Id: I387930d50f03fee867b3d869618525d44173b538
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Don't trigger (potentially seconds long) animation to to fix very small
errors in offset.
Change-Id: Ibdba16e4fb7a1aff7577a29ab594af8aba231d6d
Reviewed-by: Martin Jones <martin.jones@qinetic.com.au>
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It shouldn't be needed and produces tiling gaps
Change-Id: I3c7bbc91e5e618bdb111ddf18412acac253f2c6e
Task-number: QTBUG-71322
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Fixes building with gcc 4.8.4
Change-Id: I61810102bba20c21321112c63e7197bbe05ec27d
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Michael Brasser <michael.brasser@live.com>
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Change-Id: I95ae475cfbab432e3ac4d49384d4861185d3cb1b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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QSGSoftwareInternalRectangleNode does not check size of the border QPixmap
and always generates the new one.
Change-Id: I24d5917252ae310238417cc01935b9471992e1c8
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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The vertical alignment was not calculated correctly in all cases,
this should fix it by retrieving the height and baseline for the
current text line and doing the calculation correctly in all cases.
Change-Id: I5bb650ede46dc03d51bf0f64b77dc4ca77d30fd2
Fixes: QTBUG-59310
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Reviewed-by: Igor Bugaev <freedbrt@gmail.com>
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The update algorithm wasn't working correctly if there were
two disconnected dirty regions in the textNodeMap. This could
happend by e.g. programatically removing text at the beginning
and appending at the end.
Change-Id: I3de2c8efedb03c004c4c304d130360cbdb4485b7
Fixes: QTBUG-68863
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Use 'msvc' instead of 'win32-mscv*'.
Change-Id: Ic592d9b5e63529aaae0b780b00e0fce5999926a0
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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If we change the content height or content width to the initial one, we
still need to signal the change.
Fixes: QTBUG-71684
Change-Id: Idf6e3f89423eab3d8f5310c164c5acc5108e0d8b
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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Switch the geometry to using quint32 indexes if there are too many
tiles.
Change-Id: Idf51210299d14737d0d115104060d32f5754dff7
Task-number: QTBUG-58924
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I7623438dde316ae1e97802f91991f2e7ccc205a5
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Latest changes moved to xmlpatterns:
e08f9393acc6417598f328d7f4b7b082c5d57afa
Change-Id: I7e3054a3f0f11833053746294e3b2b958047394d
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
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This amends 6c08137faf1a53db879701126608833474a2450b.
Fixes: QTBUG-71705
Change-Id: I0e9ca137c039802d348af4a29146395155e497c0
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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If a QQuickWindow is destroyed without ever being rendered, then there won't be
any QOpenGLContext in QQuickOpenGLShaderEffectMaterial::cleanupMaterialCache.
Same goes for QQuickWidgetRenderControl.
Fixes: QTBUG-65236
Change-Id: I2742505d147bc8444b46688170d33fbb2844f2ac
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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The signal for completed for the attached Component property was
no emitted correctly by emitComponentCompleteSignalForAttachedProperty().
I added a test for the correct behaivour.
Change-Id: I0ebfc10e512ba5c5e2352a5f5d6be3030b43cbbc
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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Change-Id: Iebd325afcfc0e892f970d450b59e0249d1fcb83f
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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The dependency to Qt Quick Controls 2 is now simply 'qtquickcontrols'.
Remove the dependency to old version 1 of Controls, and update linking
to Controls examples accordindly.
Task-number: QTBUG-70333
Change-Id: I2f42031ab8aea90332b8b68537654ea761e44811
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Previously, each time a new touchpoint is pressed, we would purposely
forget which touchpoint was acting as the mouse, as part of "starting
over" with event delivery. Conceptually "starting over" ought to mean
as freshly as possible; but in practice, if a user was using one finger
to interact with some mouse-only Item, and then presses a second finger
(whether intentionally or not), (s)he doesn't want the first interaction
to immediately end. The multi-finger DragHandler must be able to take
over the grab from the Item which already had the grab; but it uses
a passive grab in the meantime to track the movement, and normally
takes over the exclusive grab only when its preconditions are met:
the point has to move past the drag threshold. So we can wait until
then to reset the touchMouseId.
The concrete use cases are: double-tapping a map is supposed to zoom
in, even if there is a MouseArea on top. And, while dragging a Slider
inside a Flickable, you should be able to start dragging the Flickable
with a second finger. In the first case the issue was that the
MouseArea could grab while handling the synth-event, thus setting
touchMouseId; then touchMouseId was immediately reset again while
handling the second touchpoint, so the second touchpoint would also be
offered as a synth-mouse event to various items. But while fixing
that, we have to avoid this issue in the Slider-in-Flickable case:
when the first touch press is delivered, Flickable takes the exclusive
grab temporarily; after moving the touchpoint, the Slider's
DragHandler steals the exclusive grab. Then we try to deliver the
second touchpoint press: at this time, we don't want touchMouseId to
be set, because we want to be able to deliver synth-mouse events for
the second point so that Flickable can grab that one. So it must be
that when DragHandler steals the grab, we can reset touchMouseId,
because the only reason it was set was that Flickable had the grab.
This result is achieved by having QQuickItem::touchUngrabEvent()
call a new QQuickWindowPrivate::cancelTouchMouseSynthesis() function.
It was already a good idea to have such a function since we always
reset touchMouseId and touchMouseDevice at the same time.
Also modify the docs to remind users that when subclassing
QQuickItem and overriding mouseUngrabEvent() or touchUngrabEvent()
they should call the base class implementation, to avoid bypassing
this new functionality.
Fixes: QTBUG-70998
Change-Id: I02894971e9047d4fa7ac9d062d6714c9183a8058
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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